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authorAlon Zakai <alonzakai@gmail.com>2014-02-11 11:24:59 -0800
committerAlon Zakai <alonzakai@gmail.com>2014-02-11 11:27:19 -0800
commit8a5ba3478c7ced2916a768a9071ef11815fb2773 (patch)
tree200cf58273a57ad05792b7aba2455ba823267c8b /src/library_glfw.js
parent5c53a8fe91f6e133337a6b2f3dcbf28eed86b234 (diff)
refactor mouse wheel handling code to be shared across SDL, glfw, glut
Diffstat (limited to 'src/library_glfw.js')
-rw-r--r--src/library_glfw.js8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/library_glfw.js b/src/library_glfw.js
index 17e8956a..b54205ad 100644
--- a/src/library_glfw.js
+++ b/src/library_glfw.js
@@ -197,13 +197,7 @@ var LibraryGLFW = {
},
onMouseWheel: function(event) {
- if (event.detail > 0) {
- GLFW.wheelPos++;
- }
-
- if (event.detail < 0) {
- GLFW.wheelPos--;
- }
+ GLFW.wheelPos += Browser.getMouseWheelDelta(event);
if (GLFW.mouseWheelFunc && event.target == Module["canvas"]) {
Runtime.dynCall('vi', GLFW.mouseWheelFunc, [GLFW.wheelPos]);