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author | Ehsan Akhgari <ehsan.akhgari@gmail.com> | 2012-06-21 13:37:14 -0400 |
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committer | Ehsan Akhgari <ehsan.akhgari@gmail.com> | 2012-06-21 13:37:14 -0400 |
commit | 9d13d403934bcbf1e8fe0d008a65f0984f2245d7 (patch) | |
tree | 85acb61866b5aae59829caba1cc790590d61e3e3 /src/library_gl.js | |
parent | e766175bbd39a05bd9561e2a90fd233a3cca86c5 (diff) |
Remove two unused variables
Diffstat (limited to 'src/library_gl.js')
-rw-r--r-- | src/library_gl.js | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/library_gl.js b/src/library_gl.js index b423643e..f3f1b5a2 100644 --- a/src/library_gl.js +++ b/src/library_gl.js @@ -1547,12 +1547,10 @@ var LibraryGL = { (colorSize ? 'attribute vec4 a_color; \n': 'uniform vec4 u_color; \n') + (GLEmulation.fogEnabled ? ( 'varying float v_fogFragCoord; \n' + - 'uniform vec4 u_fogColor; \n' + 'float ffog(in float ecDistance) { \n' + // GL_EXP implementation. TODO: implement other fog modes // fog = exp2(-gl_Fog.density * gl_FogFragCoord * LOG2E) ' float density = 1.0; \n' + // TODO: support density - ' float fogFragCoord = ecDistance; \n' + ' float fog = exp2(-density * ecDistance * ' + Math.LOG2E + '); \n' + ' fog = clamp(fog, 0.0, 1.0); \n' + ' return fog; \n' + |