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authorAlon Zakai <alonzakai@gmail.com>2013-06-02 17:18:43 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-06-02 17:18:43 -0700
commit79e6d4c8d0fbd7068b41e4ad1b149d574237c756 (patch)
tree4b6c270ba029fc7bd28e3b7b165ee883900567e9 /src/library_gl.js
parent624069a8ecc425a469a35cec999e80879f8b0283 (diff)
fix typo in glGenVertexArrays__deps
Diffstat (limited to 'src/library_gl.js')
-rw-r--r--src/library_gl.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/library_gl.js b/src/library_gl.js
index 46055304..1fa0cc9c 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -3965,7 +3965,7 @@ var LibraryGL = {
},
// Vertex array object (VAO) support. TODO: when the WebGL extension is popular, use that and remove this code and GL.vaos
- glGenVertexArrays__deps: ['$GLEMulation'],
+ glGenVertexArrays__deps: ['$GLEmulation'],
glGenVertexArrays__sig: 'vii',
glGenVertexArrays: function(n, vaos) {
for (var i = 0; i < n; i++) {