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authorAlon Zakai <alonzakai@gmail.com>2013-08-16 10:08:01 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-08-16 10:59:16 -0700
commit56d495e7ab8e999e2928dbc26b9fdedf0411590e (patch)
treefe9cec3269cf9307b10795aab6ce07778e241564 /src/library_gl.js
parenta7b1ef9be07f040c751ea1f65aaf4e02989f4f89 (diff)
convert gl emulation compilation errors to warnings and runtime errors
Diffstat (limited to 'src/library_gl.js')
-rw-r--r--src/library_gl.js20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/library_gl.js b/src/library_gl.js
index 89a13bbe..cd50a279 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -4204,25 +4204,25 @@ var LibraryGL = {
// Warn if code tries to use various emulation stuff, when emulation is disabled
glVertexPointer__deps: [function() {
- error('Legacy GL function (glVertexPointer) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
+ warn('Legacy GL function (glVertexPointer) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
}],
- glVertexPointer: function(){},
+ glVertexPointer: function(){ throw 'Legacy GL function (glVertexPointer) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; },
glGenVertexArrays__deps: [function() {
- error('Legacy GL function (glGenVertexArrays) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
+ warn('Legacy GL function (glGenVertexArrays) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
}],
- glGenVertexArrays: function(){},
+ glGenVertexArrays: function(){ throw 'Legacy GL function (glGenVertexArrays) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; },
glMatrixMode__deps: [function() {
- error('Legacy GL function (glMatrixMode) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
+ warn('Legacy GL function (glMatrixMode) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
}],
- glMatrixMode: function(){},
+ glMatrixMode: function(){ throw 'Legacy GL function (glMatrixMode) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; },
glBegin__deps: [function() {
- error('Legacy GL function (glBegin) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
+ warn('Legacy GL function (glBegin) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
}],
- glBegin: function(){},
+ glBegin: function(){ throw 'Legacy GL function (glBegin) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; },
glLoadIdentity__deps: [function() {
- error('Legacy GL function (glLoadIdentity) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
+ warn('Legacy GL function (glLoadIdentity) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.');
}],
- glLoadIdentity: function(){},
+ glLoadIdentity: function(){ throw 'Legacy GL function (glLoadIdentity) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; },
#endif // LEGACY_GL_EMULATION