diff options
author | Alon Zakai <alonzakai@gmail.com> | 2013-08-16 10:08:01 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2013-08-16 10:59:16 -0700 |
commit | 56d495e7ab8e999e2928dbc26b9fdedf0411590e (patch) | |
tree | fe9cec3269cf9307b10795aab6ce07778e241564 /src/library_gl.js | |
parent | a7b1ef9be07f040c751ea1f65aaf4e02989f4f89 (diff) |
convert gl emulation compilation errors to warnings and runtime errors
Diffstat (limited to 'src/library_gl.js')
-rw-r--r-- | src/library_gl.js | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/library_gl.js b/src/library_gl.js index 89a13bbe..cd50a279 100644 --- a/src/library_gl.js +++ b/src/library_gl.js @@ -4204,25 +4204,25 @@ var LibraryGL = { // Warn if code tries to use various emulation stuff, when emulation is disabled glVertexPointer__deps: [function() { - error('Legacy GL function (glVertexPointer) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); + warn('Legacy GL function (glVertexPointer) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); }], - glVertexPointer: function(){}, + glVertexPointer: function(){ throw 'Legacy GL function (glVertexPointer) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }, glGenVertexArrays__deps: [function() { - error('Legacy GL function (glGenVertexArrays) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); + warn('Legacy GL function (glGenVertexArrays) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); }], - glGenVertexArrays: function(){}, + glGenVertexArrays: function(){ throw 'Legacy GL function (glGenVertexArrays) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }, glMatrixMode__deps: [function() { - error('Legacy GL function (glMatrixMode) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); + warn('Legacy GL function (glMatrixMode) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); }], - glMatrixMode: function(){}, + glMatrixMode: function(){ throw 'Legacy GL function (glMatrixMode) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }, glBegin__deps: [function() { - error('Legacy GL function (glBegin) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); + warn('Legacy GL function (glBegin) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); }], - glBegin: function(){}, + glBegin: function(){ throw 'Legacy GL function (glBegin) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }, glLoadIdentity__deps: [function() { - error('Legacy GL function (glLoadIdentity) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); + warn('Legacy GL function (glLoadIdentity) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'); }], - glLoadIdentity: function(){}, + glLoadIdentity: function(){ throw 'Legacy GL function (glLoadIdentity) called. You need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }, #endif // LEGACY_GL_EMULATION |