diff options
author | Alon Zakai <alonzakai@gmail.com> | 2012-05-07 10:39:52 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2012-05-07 10:39:52 -0700 |
commit | 0a0c590700e31156c52a5e10d28a0fd71b367124 (patch) | |
tree | 920325b766aa675163b6fa9f475f21ac8dae0c7c /src/library_gl.js | |
parent | a4507e931b65c154e338fe420086264676aaf717 (diff) |
combine texture and color in immediate mode
Diffstat (limited to 'src/library_gl.js')
-rw-r--r-- | src/library_gl.js | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/library_gl.js b/src/library_gl.js index c5118ee7..d9c3492d 100644 --- a/src/library_gl.js +++ b/src/library_gl.js @@ -1362,8 +1362,8 @@ var LibraryGL = { 'varying vec4 v_color; \n' + 'void main() \n' + '{ \n' + - (textureSize ? 'gl_FragColor = texture2D( u_texture, v_texCoord );\n' : - 'gl_FragColor = v_color;\n') + // XXX multply! + (textureSize ? 'gl_FragColor = v_color * texture2D( u_texture, v_texCoord );\n' : + 'gl_FragColor = v_color;\n') + '} \n'); Module.ctx.compileShader(this.fragmentShader); |