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authorjonas echterhoff <jonas@unity3d.com>2014-05-09 09:40:08 +0200
committerjonas echterhoff <jonas@unity3d.com>2014-05-09 09:40:08 +0200
commit524e0b0f4f8836f77e789832a7dacb8f339c88d2 (patch)
tree6a6f59d91dddb3c262cb76191d096bd33f5642f4 /src/library_browser.js
parent61f7c9a8dce8421494a01ec17bfc15de19b1b37e (diff)
Bring back old style SDL scroll events represented as mouse buttons; Support newer 'wheel' event to support Chrome; Support vertical as well as horizontal deltas.
Diffstat (limited to 'src/library_browser.js')
-rw-r--r--src/library_browser.js17
1 files changed, 16 insertions, 1 deletions
diff --git a/src/library_browser.js b/src/library_browser.js
index 44e8c473..4593f203 100644
--- a/src/library_browser.js
+++ b/src/library_browser.js
@@ -478,7 +478,22 @@ mergeInto(LibraryManager.library, {
},
getMouseWheelDelta: function(event) {
- return Math.max(-1, Math.min(1, event.type === 'DOMMouseScroll' ? event.detail : -event.wheelDelta));
+ var delta = 0;
+ switch (event.type)
+ {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event.deltaY;
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return Math.max(-1, Math.min(1, delta));
},
mouseX: 0,