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authorAlon Zakai <alonzakai@gmail.com>2013-08-20 13:29:03 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-08-20 13:29:03 -0700
commit1a1f30803f01bc2b1defcf7ec9ae038e995be884 (patch)
tree4d0065cc9dea59ef3971ae57cc578d948cdcb341 /src/headlessCanvas.js
parent92ba757e74bce261d2cb60dfbb83f555371b15ed (diff)
sync headless code from bb
Diffstat (limited to 'src/headlessCanvas.js')
-rw-r--r--src/headlessCanvas.js618
1 files changed, 618 insertions, 0 deletions
diff --git a/src/headlessCanvas.js b/src/headlessCanvas.js
new file mode 100644
index 00000000..4951aed8
--- /dev/null
+++ b/src/headlessCanvas.js
@@ -0,0 +1,618 @@
+function headlessCanvas() {
+ return {
+ headless: true,
+ getContext: function(which) {
+ switch(which) {
+ case 'experimental-webgl': {
+ return {
+ /* ClearBufferMask */
+ DEPTH_BUFFER_BIT : 0x00000100,
+ STENCIL_BUFFER_BIT : 0x00000400,
+ COLOR_BUFFER_BIT : 0x00004000,
+
+ /* BeginMode */
+ POINTS : 0x0000,
+ LINES : 0x0001,
+ LINE_LOOP : 0x0002,
+ LINE_STRIP : 0x0003,
+ TRIANGLES : 0x0004,
+ TRIANGLE_STRIP : 0x0005,
+ TRIANGLE_FAN : 0x0006,
+
+ /* AlphaFunction (not supported in ES20) */
+ /* NEVER */
+ /* LESS */
+ /* EQUAL */
+ /* LEQUAL */
+ /* GREATER */
+ /* NOTEQUAL */
+ /* GEQUAL */
+ /* ALWAYS */
+
+ /* BlendingFactorDest */
+ ZERO : 0,
+ ONE : 1,
+ SRC_COLOR : 0x0300,
+ ONE_MINUS_SRC_COLOR : 0x0301,
+ SRC_ALPHA : 0x0302,
+ ONE_MINUS_SRC_ALPHA : 0x0303,
+ DST_ALPHA : 0x0304,
+ ONE_MINUS_DST_ALPHA : 0x0305,
+
+ /* BlendingFactorSrc */
+ /* ZERO */
+ /* ONE */
+ DST_COLOR : 0x0306,
+ ONE_MINUS_DST_COLOR : 0x0307,
+ SRC_ALPHA_SATURATE : 0x0308,
+ /* SRC_ALPHA */
+ /* ONE_MINUS_SRC_ALPHA */
+ /* DST_ALPHA */
+ /* ONE_MINUS_DST_ALPHA */
+
+ /* BlendEquationSeparate */
+ FUNC_ADD : 0x8006,
+ BLEND_EQUATION : 0x8009,
+ BLEND_EQUATION_RGB : 0x8009, /* same as BLEND_EQUATION */
+ BLEND_EQUATION_ALPHA : 0x883D,
+
+ /* BlendSubtract */
+ FUNC_SUBTRACT : 0x800A,
+ FUNC_REVERSE_SUBTRACT : 0x800B,
+
+ /* Separate Blend Functions */
+ BLEND_DST_RGB : 0x80C8,
+ BLEND_SRC_RGB : 0x80C9,
+ BLEND_DST_ALPHA : 0x80CA,
+ BLEND_SRC_ALPHA : 0x80CB,
+ CONSTANT_COLOR : 0x8001,
+ ONE_MINUS_CONSTANT_COLOR : 0x8002,
+ CONSTANT_ALPHA : 0x8003,
+ ONE_MINUS_CONSTANT_ALPHA : 0x8004,
+ BLEND_COLOR : 0x8005,
+
+ /* Buffer Objects */
+ ARRAY_BUFFER : 0x8892,
+ ELEMENT_ARRAY_BUFFER : 0x8893,
+ ARRAY_BUFFER_BINDING : 0x8894,
+ ELEMENT_ARRAY_BUFFER_BINDING : 0x8895,
+
+ STREAM_DRAW : 0x88E0,
+ STATIC_DRAW : 0x88E4,
+ DYNAMIC_DRAW : 0x88E8,
+
+ BUFFER_SIZE : 0x8764,
+ BUFFER_USAGE : 0x8765,
+
+ CURRENT_VERTEX_ATTRIB : 0x8626,
+
+ /* CullFaceMode */
+ FRONT : 0x0404,
+ BACK : 0x0405,
+ FRONT_AND_BACK : 0x0408,
+
+ /* DepthFunction */
+ /* NEVER */
+ /* LESS */
+ /* EQUAL */
+ /* LEQUAL */
+ /* GREATER */
+ /* NOTEQUAL */
+ /* GEQUAL */
+ /* ALWAYS */
+
+ /* EnableCap */
+ /* TEXTURE_2D */
+ CULL_FACE : 0x0B44,
+ BLEND : 0x0BE2,
+ DITHER : 0x0BD0,
+ STENCIL_TEST : 0x0B90,
+ DEPTH_TEST : 0x0B71,
+ SCISSOR_TEST : 0x0C11,
+ POLYGON_OFFSET_FILL : 0x8037,
+ SAMPLE_ALPHA_TO_COVERAGE : 0x809E,
+ SAMPLE_COVERAGE : 0x80A0,
+
+ /* ErrorCode */
+ NO_ERROR : 0,
+ INVALID_ENUM : 0x0500,
+ INVALID_VALUE : 0x0501,
+ INVALID_OPERATION : 0x0502,
+ OUT_OF_MEMORY : 0x0505,
+
+ /* FrontFaceDirection */
+ CW : 0x0900,
+ CCW : 0x0901,
+
+ /* GetPName */
+ LINE_WIDTH : 0x0B21,
+ ALIASED_POINT_SIZE_RANGE : 0x846D,
+ ALIASED_LINE_WIDTH_RANGE : 0x846E,
+ CULL_FACE_MODE : 0x0B45,
+ FRONT_FACE : 0x0B46,
+ DEPTH_RANGE : 0x0B70,
+ DEPTH_WRITEMASK : 0x0B72,
+ DEPTH_CLEAR_VALUE : 0x0B73,
+ DEPTH_FUNC : 0x0B74,
+ STENCIL_CLEAR_VALUE : 0x0B91,
+ STENCIL_FUNC : 0x0B92,
+ STENCIL_FAIL : 0x0B94,
+ STENCIL_PASS_DEPTH_FAIL : 0x0B95,
+ STENCIL_PASS_DEPTH_PASS : 0x0B96,
+ STENCIL_REF : 0x0B97,
+ STENCIL_VALUE_MASK : 0x0B93,
+ STENCIL_WRITEMASK : 0x0B98,
+ STENCIL_BACK_FUNC : 0x8800,
+ STENCIL_BACK_FAIL : 0x8801,
+ STENCIL_BACK_PASS_DEPTH_FAIL : 0x8802,
+ STENCIL_BACK_PASS_DEPTH_PASS : 0x8803,
+ STENCIL_BACK_REF : 0x8CA3,
+ STENCIL_BACK_VALUE_MASK : 0x8CA4,
+ STENCIL_BACK_WRITEMASK : 0x8CA5,
+ VIEWPORT : 0x0BA2,
+ SCISSOR_BOX : 0x0C10,
+ /* SCISSOR_TEST */
+ COLOR_CLEAR_VALUE : 0x0C22,
+ COLOR_WRITEMASK : 0x0C23,
+ UNPACK_ALIGNMENT : 0x0CF5,
+ PACK_ALIGNMENT : 0x0D05,
+ MAX_TEXTURE_SIZE : 0x0D33,
+ MAX_VIEWPORT_DIMS : 0x0D3A,
+ SUBPIXEL_BITS : 0x0D50,
+ RED_BITS : 0x0D52,
+ GREEN_BITS : 0x0D53,
+ BLUE_BITS : 0x0D54,
+ ALPHA_BITS : 0x0D55,
+ DEPTH_BITS : 0x0D56,
+ STENCIL_BITS : 0x0D57,
+ POLYGON_OFFSET_UNITS : 0x2A00,
+ /* POLYGON_OFFSET_FILL */
+ POLYGON_OFFSET_FACTOR : 0x8038,
+ TEXTURE_BINDING_2D : 0x8069,
+ SAMPLE_BUFFERS : 0x80A8,
+ SAMPLES : 0x80A9,
+ SAMPLE_COVERAGE_VALUE : 0x80AA,
+ SAMPLE_COVERAGE_INVERT : 0x80AB,
+
+ /* GetTextureParameter */
+ /* TEXTURE_MAG_FILTER */
+ /* TEXTURE_MIN_FILTER */
+ /* TEXTURE_WRAP_S */
+ /* TEXTURE_WRAP_T */
+
+ COMPRESSED_TEXTURE_FORMATS : 0x86A3,
+
+ /* HintMode */
+ DONT_CARE : 0x1100,
+ FASTEST : 0x1101,
+ NICEST : 0x1102,
+
+ /* HintTarget */
+ GENERATE_MIPMAP_HINT : 0x8192,
+
+ /* DataType */
+ BYTE : 0x1400,
+ UNSIGNED_BYTE : 0x1401,
+ SHORT : 0x1402,
+ UNSIGNED_SHORT : 0x1403,
+ INT : 0x1404,
+ UNSIGNED_INT : 0x1405,
+ FLOAT : 0x1406,
+
+ /* PixelFormat */
+ DEPTH_COMPONENT : 0x1902,
+ ALPHA : 0x1906,
+ RGB : 0x1907,
+ RGBA : 0x1908,
+ LUMINANCE : 0x1909,
+ LUMINANCE_ALPHA : 0x190A,
+
+ /* PixelType */
+ /* UNSIGNED_BYTE */
+ UNSIGNED_SHORT_4_4_4_4 : 0x8033,
+ UNSIGNED_SHORT_5_5_5_1 : 0x8034,
+ UNSIGNED_SHORT_5_6_5 : 0x8363,
+
+ /* Shaders */
+ FRAGMENT_SHADER : 0x8B30,
+ VERTEX_SHADER : 0x8B31,
+ MAX_VERTEX_ATTRIBS : 0x8869,
+ MAX_VERTEX_UNIFORM_VECTORS : 0x8DFB,
+ MAX_VARYING_VECTORS : 0x8DFC,
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS : 0x8B4D,
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS : 0x8B4C,
+ MAX_TEXTURE_IMAGE_UNITS : 0x8872,
+ MAX_FRAGMENT_UNIFORM_VECTORS : 0x8DFD,
+ SHADER_TYPE : 0x8B4F,
+ DELETE_STATUS : 0x8B80,
+ LINK_STATUS : 0x8B82,
+ VALIDATE_STATUS : 0x8B83,
+ ATTACHED_SHADERS : 0x8B85,
+ ACTIVE_UNIFORMS : 0x8B86,
+ ACTIVE_ATTRIBUTES : 0x8B89,
+ SHADING_LANGUAGE_VERSION : 0x8B8C,
+ CURRENT_PROGRAM : 0x8B8D,
+
+ /* StencilFunction */
+ NEVER : 0x0200,
+ LESS : 0x0201,
+ EQUAL : 0x0202,
+ LEQUAL : 0x0203,
+ GREATER : 0x0204,
+ NOTEQUAL : 0x0205,
+ GEQUAL : 0x0206,
+ ALWAYS : 0x0207,
+
+ /* StencilOp */
+ /* ZERO */
+ KEEP : 0x1E00,
+ REPLACE : 0x1E01,
+ INCR : 0x1E02,
+ DECR : 0x1E03,
+ INVERT : 0x150A,
+ INCR_WRAP : 0x8507,
+ DECR_WRAP : 0x8508,
+
+ /* StringName */
+ VENDOR : 0x1F00,
+ RENDERER : 0x1F01,
+ VERSION : 0x1F02,
+
+ /* TextureMagFilter */
+ NEAREST : 0x2600,
+ LINEAR : 0x2601,
+
+ /* TextureMinFilter */
+ /* NEAREST */
+ /* LINEAR */
+ NEAREST_MIPMAP_NEAREST : 0x2700,
+ LINEAR_MIPMAP_NEAREST : 0x2701,
+ NEAREST_MIPMAP_LINEAR : 0x2702,
+ LINEAR_MIPMAP_LINEAR : 0x2703,
+
+ /* TextureParameterName */
+ TEXTURE_MAG_FILTER : 0x2800,
+ TEXTURE_MIN_FILTER : 0x2801,
+ TEXTURE_WRAP_S : 0x2802,
+ TEXTURE_WRAP_T : 0x2803,
+
+ /* TextureTarget */
+ TEXTURE_2D : 0x0DE1,
+ TEXTURE : 0x1702,
+
+ TEXTURE_CUBE_MAP : 0x8513,
+ TEXTURE_BINDING_CUBE_MAP : 0x8514,
+ TEXTURE_CUBE_MAP_POSITIVE_X : 0x8515,
+ TEXTURE_CUBE_MAP_NEGATIVE_X : 0x8516,
+ TEXTURE_CUBE_MAP_POSITIVE_Y : 0x8517,
+ TEXTURE_CUBE_MAP_NEGATIVE_Y : 0x8518,
+ TEXTURE_CUBE_MAP_POSITIVE_Z : 0x8519,
+ TEXTURE_CUBE_MAP_NEGATIVE_Z : 0x851A,
+ MAX_CUBE_MAP_TEXTURE_SIZE : 0x851C,
+
+ /* TextureUnit */
+ TEXTURE0 : 0x84C0,
+ TEXTURE1 : 0x84C1,
+ TEXTURE2 : 0x84C2,
+ TEXTURE3 : 0x84C3,
+ TEXTURE4 : 0x84C4,
+ TEXTURE5 : 0x84C5,
+ TEXTURE6 : 0x84C6,
+ TEXTURE7 : 0x84C7,
+ TEXTURE8 : 0x84C8,
+ TEXTURE9 : 0x84C9,
+ TEXTURE10 : 0x84CA,
+ TEXTURE11 : 0x84CB,
+ TEXTURE12 : 0x84CC,
+ TEXTURE13 : 0x84CD,
+ TEXTURE14 : 0x84CE,
+ TEXTURE15 : 0x84CF,
+ TEXTURE16 : 0x84D0,
+ TEXTURE17 : 0x84D1,
+ TEXTURE18 : 0x84D2,
+ TEXTURE19 : 0x84D3,
+ TEXTURE20 : 0x84D4,
+ TEXTURE21 : 0x84D5,
+ TEXTURE22 : 0x84D6,
+ TEXTURE23 : 0x84D7,
+ TEXTURE24 : 0x84D8,
+ TEXTURE25 : 0x84D9,
+ TEXTURE26 : 0x84DA,
+ TEXTURE27 : 0x84DB,
+ TEXTURE28 : 0x84DC,
+ TEXTURE29 : 0x84DD,
+ TEXTURE30 : 0x84DE,
+ TEXTURE31 : 0x84DF,
+ ACTIVE_TEXTURE : 0x84E0,
+
+ /* TextureWrapMode */
+ REPEAT : 0x2901,
+ CLAMP_TO_EDGE : 0x812F,
+ MIRRORED_REPEAT : 0x8370,
+
+ /* Uniform Types */
+ FLOAT_VEC2 : 0x8B50,
+ FLOAT_VEC3 : 0x8B51,
+ FLOAT_VEC4 : 0x8B52,
+ INT_VEC2 : 0x8B53,
+ INT_VEC3 : 0x8B54,
+ INT_VEC4 : 0x8B55,
+ BOOL : 0x8B56,
+ BOOL_VEC2 : 0x8B57,
+ BOOL_VEC3 : 0x8B58,
+ BOOL_VEC4 : 0x8B59,
+ FLOAT_MAT2 : 0x8B5A,
+ FLOAT_MAT3 : 0x8B5B,
+ FLOAT_MAT4 : 0x8B5C,
+ SAMPLER_2D : 0x8B5E,
+ SAMPLER_CUBE : 0x8B60,
+
+ /* Vertex Arrays */
+ VERTEX_ATTRIB_ARRAY_ENABLED : 0x8622,
+ VERTEX_ATTRIB_ARRAY_SIZE : 0x8623,
+ VERTEX_ATTRIB_ARRAY_STRIDE : 0x8624,
+ VERTEX_ATTRIB_ARRAY_TYPE : 0x8625,
+ VERTEX_ATTRIB_ARRAY_NORMALIZED : 0x886A,
+ VERTEX_ATTRIB_ARRAY_POINTER : 0x8645,
+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : 0x889F,
+
+ /* Shader Source */
+ COMPILE_STATUS : 0x8B81,
+
+ /* Shader Precision-Specified Types */
+ LOW_FLOAT : 0x8DF0,
+ MEDIUM_FLOAT : 0x8DF1,
+ HIGH_FLOAT : 0x8DF2,
+ LOW_INT : 0x8DF3,
+ MEDIUM_INT : 0x8DF4,
+ HIGH_INT : 0x8DF5,
+
+ /* Framebuffer Object. */
+ FRAMEBUFFER : 0x8D40,
+ RENDERBUFFER : 0x8D41,
+
+ RGBA4 : 0x8056,
+ RGB5_A1 : 0x8057,
+ RGB565 : 0x8D62,
+ DEPTH_COMPONENT16 : 0x81A5,
+ STENCIL_INDEX : 0x1901,
+ STENCIL_INDEX8 : 0x8D48,
+ DEPTH_STENCIL : 0x84F9,
+
+ RENDERBUFFER_WIDTH : 0x8D42,
+ RENDERBUFFER_HEIGHT : 0x8D43,
+ RENDERBUFFER_INTERNAL_FORMAT : 0x8D44,
+ RENDERBUFFER_RED_SIZE : 0x8D50,
+ RENDERBUFFER_GREEN_SIZE : 0x8D51,
+ RENDERBUFFER_BLUE_SIZE : 0x8D52,
+ RENDERBUFFER_ALPHA_SIZE : 0x8D53,
+ RENDERBUFFER_DEPTH_SIZE : 0x8D54,
+ RENDERBUFFER_STENCIL_SIZE : 0x8D55,
+
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE : 0x8CD0,
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME : 0x8CD1,
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL : 0x8CD2,
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE : 0x8CD3,
+
+ COLOR_ATTACHMENT0 : 0x8CE0,
+ DEPTH_ATTACHMENT : 0x8D00,
+ STENCIL_ATTACHMENT : 0x8D20,
+ DEPTH_STENCIL_ATTACHMENT : 0x821A,
+
+ NONE : 0,
+
+ FRAMEBUFFER_COMPLETE : 0x8CD5,
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT : 0x8CD6,
+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT : 0x8CD7,
+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS : 0x8CD9,
+ FRAMEBUFFER_UNSUPPORTED : 0x8CDD,
+
+ FRAMEBUFFER_BINDING : 0x8CA6,
+ RENDERBUFFER_BINDING : 0x8CA7,
+ MAX_RENDERBUFFER_SIZE : 0x84E8,
+
+ INVALID_FRAMEBUFFER_OPERATION : 0x0506,
+
+ /* WebGL-specific enums */
+ UNPACK_FLIP_Y_WEBGL : 0x9240,
+ UNPACK_PREMULTIPLY_ALPHA_WEBGL : 0x9241,
+ CONTEXT_LOST_WEBGL : 0x9242,
+ UNPACK_COLORSPACE_CONVERSION_WEBGL : 0x9243,
+ BROWSER_DEFAULT_WEBGL : 0x9244,
+
+ items: {},
+ id: 0,
+ getExtension: function() { return 1 },
+ createBuffer: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'buffer',
+ };
+ return id;
+ },
+ deleteBuffer: function(){},
+ bindBuffer: function(){},
+ bufferData: function(){},
+ getParameter: function(pname) {
+ switch(pname) {
+ case /* GL_VENDOR */ 0x1F00: return 'FakeShellGLVendor';
+ case /* GL_RENDERER */ 0x1F01: return 'FakeShellGLRenderer';
+ case /* GL_VERSION */ 0x1F02: return '0.0.1';
+ case /* GL_MAX_TEXTURE_SIZE */ 0x0D33: return 16384;
+ case /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 0x851C: return 16384;
+ case /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ 0x84FF: return 16;
+ case /* GL_MAX_TEXTURE_IMAGE_UNITS_NV */ 0x8872: return 16;
+ case /* GL_MAX_VERTEX_UNIFORM_VECTORS */ 0x8DFB: return 4096;
+ case /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ 0x8DFD: return 4096;
+ case /* GL_MAX_VARYING_VECTORS */ 0x8DFC: return 32;
+ case /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ 0x8B4D: return 32;
+ default: console.log('getParameter ' + pname + '?'); return 0;
+ }
+ },
+ getSupportedExtensions: function() {
+ return ["OES_texture_float", "OES_standard_derivatives", "EXT_texture_filter_anisotropic", "MOZ_EXT_texture_filter_anisotropic", "MOZ_WEBGL_lose_context", "MOZ_WEBGL_compressed_texture_s3tc", "MOZ_WEBGL_depth_texture"];
+ },
+ createShader: function(type) {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'shader',
+ type: type,
+ };
+ return id;
+ },
+ getShaderParameter: function(shader, pname) {
+ switch(pname) {
+ case /* GL_SHADER_TYPE */ 0x8B4F: return this.items[shader].type;
+ case /* GL_COMPILE_STATUS */ 0x8B81: return true;
+ default: throw 'getShaderParameter ' + pname;
+ }
+ },
+ shaderSource: function(){},
+ compileShader: function(){},
+ createProgram: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'program',
+ shaders: [],
+ };
+ return id;
+ },
+ attachShader: function(program, shader) {
+ this.items[program].shaders.push(shader);
+ },
+ bindAttribLocation: function(){},
+ linkProgram: function(){},
+ getProgramParameter: function(program, pname) {
+ switch(pname) {
+ case /* LINK_STATUS */ 0x8B82: return true;
+ case /* ACTIVE_UNIFORMS */ 0x8B86: return 4;
+ default: throw 'getProgramParameter ' + pname;
+ }
+ },
+ deleteShader: function(){},
+ deleteProgram: function(){},
+ viewport: function(){},
+ clearColor: function(){},
+ clearDepth: function(){},
+ depthFunc: function(){},
+ enable: function(){},
+ disable: function(){},
+ frontFace: function(){},
+ cullFace: function(){},
+ activeTexture: function(){},
+ createTexture: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'texture',
+ };
+ return id;
+ },
+ deleteTexture: function(){},
+ boundTextures: {},
+ bindTexture: function(target, texture) {
+ this.boundTextures[target] = texture;
+ },
+ texParameteri: function(){},
+ pixelStorei: function(){},
+ texImage2D: function(){},
+ compressedTexImage2D: function(){},
+ useProgram: function(){},
+ getUniformLocation: function() {
+ return null;
+ },
+ getActiveUniform: function(program, index) {
+ return {
+ size: 1,
+ type: /* INT_VEC3 */ 0x8B54,
+ name: 'activeUniform' + index,
+ };
+ },
+ clear: function(){},
+ uniform4fv: function(){},
+ uniform1i: function(){},
+ getAttribLocation: function() { return 1 },
+ vertexAttribPointer: function(){},
+ enableVertexAttribArray: function(){},
+ disableVertexAttribArray: function(){},
+ drawElements: function(){},
+ drawArrays: function(){},
+ depthMask: function(){},
+ depthRange: function(){},
+ bufferSubData: function(){},
+ blendFunc: function(){},
+ createFramebuffer: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'framebuffer',
+ shaders: [],
+ };
+ return id;
+ },
+ bindFramebuffer: function(){},
+ framebufferTexture2D: function(){},
+ checkFramebufferStatus: function() {
+ return /* FRAMEBUFFER_COMPLETE */ 0x8CD5;
+ },
+ createRenderbuffer: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'renderbuffer',
+ shaders: [],
+ };
+ return id;
+ },
+ bindRenderbuffer: function(){},
+ renderbufferStorage: function(){},
+ framebufferRenderbuffer: function(){},
+ scissor: function(){},
+ colorMask: function(){},
+ lineWidth: function(){},
+ vertexAttrib4fv: function(){},
+ };
+ }
+ case '2d': {
+ return {
+ drawImage: function(){},
+ getImageData: function(x, y, w, h) {
+ return {
+ width: w,
+ height: h,
+ data: new Uint8ClampedArray(w*h),
+ };
+ },
+ save: function(){},
+ restore: function(){},
+ fillRect: function(){},
+ measureText: function() { return 10 },
+ fillText: function(){},
+ };
+ }
+ default: throw 'canvas.getContext: ' + which;
+ }
+ },
+ requestPointerLock: function() {
+ document.pointerLockElement = document.getElementById('canvas');
+ window.setTimeout(function() {
+ document.callEventListeners('pointerlockchange');
+ });
+ },
+ exitPointerLock: function(){},
+ style: {},
+ eventListeners: {},
+ addEventListener: function(){},
+ requestFullScreen: function() {
+ document.fullscreenElement = document.getElementById('canvas');
+ window.setTimeout(function() {
+ document.callEventListeners('fullscreenchange');
+ });
+ },
+ offsetTop: 0,
+ offsetLeft: 0,
+ // generics
+ classList: {
+ add: function(){},
+ remove: function(){},
+ },
+ };
+}
+