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authorAlon Zakai <alonzakai@gmail.com>2012-06-18 14:39:30 -0700
committerAlon Zakai <alonzakai@gmail.com>2012-06-18 14:39:30 -0700
commitb72e2aaedfc3df159312fda3b2ecd355584e7281 (patch)
tree4b2257c21148d55ea7abf83f5740753a54f5a1c8
parentbb0ef4922b40822df62a72fb344a1f7e87bba350 (diff)
test for decrunching more than one image
-rw-r--r--tests/bloom.ddsbin0 -> 32896 bytes
-rwxr-xr-xtests/runner.py6
-rw-r--r--tests/s3tc_crunch.c55
-rw-r--r--tests/s3tc_crunch.pngbin224849 -> 235053 bytes
4 files changed, 44 insertions, 17 deletions
diff --git a/tests/bloom.dds b/tests/bloom.dds
new file mode 100644
index 00000000..ed51ab51
--- /dev/null
+++ b/tests/bloom.dds
Binary files differ
diff --git a/tests/runner.py b/tests/runner.py
index 5372034e..861277e6 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -7809,9 +7809,11 @@ elif 'browser' in str(sys.argv):
def test_s3tc_crunch(self):
shutil.copyfile(path_from_root('tests', 'ship.dds'), 'ship.dds')
- Popen(['python', FILE_PACKAGER, 'test.data', '--pre-run', '--crunch', '--preload', 'ship.dds'], stdout=open('pre.js', 'w')).communicate()
- assert os.stat('test.data').st_size < 0.5*os.stat('ship.dds').st_size, 'Compressed should be smaller than dds'
+ shutil.copyfile(path_from_root('tests', 'bloom.dds'), 'bloom.dds')
+ Popen(['python', FILE_PACKAGER, 'test.data', '--pre-run', '--crunch', '--preload', 'ship.dds', 'bloom.dds'], stdout=open('pre.js', 'w')).communicate()
+ assert os.stat('test.data').st_size < 0.5*(os.stat('ship.dds').st_size+os.stat('bloom.dds').st_size), 'Compressed should be smaller than dds'
shutil.move('ship.dds', 'ship.donotfindme.dds') # make sure we load from the compressed
+ shutil.move('bloom.dds', 'bloom.donotfindme.dds') # make sure we load from the compressed
self.btest('s3tc_crunch.c', reference='s3tc_crunch.png', args=['--pre-js', 'pre.js'])
def test_pre_run_deps(self):
diff --git a/tests/s3tc_crunch.c b/tests/s3tc_crunch.c
index 9e642e7d..1169f462 100644
--- a/tests/s3tc_crunch.c
+++ b/tests/s3tc_crunch.c
@@ -85,27 +85,51 @@ int main(int argc, char *argv[])
glLoadIdentity();
- // Load the OpenGL texture
+ // Load the OpenGL textures
GLuint texture;
- #define DDS_SIZE 65664
- FILE *dds = fopen("ship.dds", "rb");
- assert(dds);
- char *ddsdata = (char*)malloc(DDS_SIZE);
- assert(fread(ddsdata, 1, DDS_SIZE, dds) == DDS_SIZE);
- fclose(dds);
-
- glGenTextures( 1, &texture );
- glBindTexture( GL_TEXTURE_2D, texture );
+ {
+ #define DDS_SIZE 65664
+ FILE *dds = fopen("ship.dds", "rb");
+ assert(dds);
+ char *ddsdata = (char*)malloc(DDS_SIZE);
+ assert(fread(ddsdata, 1, DDS_SIZE, dds) == DDS_SIZE);
+ fclose(dds);
+
+ glGenTextures( 1, &texture );
+ glBindTexture( GL_TEXTURE_2D, texture );
+
+ assert(!glGetError());
+ glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 256, 256, 0, DDS_SIZE-128, ddsdata+128);
+ assert(!glGetError());
+
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ }
- assert(!glGetError());
- glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 256, 256, 0, DDS_SIZE-128, ddsdata+128);
- assert(!glGetError());
+ // second texture
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ GLuint texture2;
+ {
+ #define DDS_SIZE 32896
+ FILE *dds = fopen("bloom.dds", "rb");
+ assert(dds);
+ char *ddsdata = (char*)malloc(DDS_SIZE);
+ assert(fread(ddsdata, 1, DDS_SIZE, dds) == DDS_SIZE);
+ fclose(dds);
+
+ glGenTextures( 1, &texture2 );
+ glBindTexture( GL_TEXTURE_2D, texture2 );
+
+ assert(!glGetError());
+ glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 256, 256, 0, DDS_SIZE-128, ddsdata+128);
+ assert(!glGetError());
+
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ }
// Prepare and Render
@@ -136,6 +160,7 @@ int main(int argc, char *argv[])
glDisableClientState(GL_VERTEX_ARRAY);
// Render the last item using oldschool glBegin etc
+ glBindTexture( GL_TEXTURE_2D, texture2 );
glBegin( GL_TRIANGLE_STRIP );
glTexCoord2i( 0, 0 ); glVertex3f( 100, 300, 0 );
glTexCoord2i( 1, 0 ); glVertex3f( 300, 300, 0 );
diff --git a/tests/s3tc_crunch.png b/tests/s3tc_crunch.png
index d320bf61..920f3915 100644
--- a/tests/s3tc_crunch.png
+++ b/tests/s3tc_crunch.png
Binary files differ