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authorEhsan Akhgari <ehsan.akhgari@gmail.com>2012-04-13 10:58:10 -0400
committerEhsan Akhgari <ehsan.akhgari@gmail.com>2012-04-13 10:58:10 -0400
commit99bf4944608edca58c97f9e62459469ad53f7419 (patch)
treed6f072a6593ca02ae97d3d6aa46e87a2e5c08fdc
parent3c6ef3a1a20dbba335d9882fde0eb4a80e4a3097 (diff)
Create the texture before binding it
-rw-r--r--src/library_gl.js1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/library_gl.js b/src/library_gl.js
index a26b6032..5d96744c 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -1103,6 +1103,7 @@ var LibraryGL = {
Module.ctx.enableVertexAttribArray(this.texCoordLoc);
Module.ctx.activeTexture(Module.ctx.TEXTURE0);
+ this.textureId = Module.ctx.createTexture();
Module.ctx.bindTexture(Module.ctx.TEXTURE_2D, this.textureId);
Module.ctx.uniform1i(this.textureLocation, 0);