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author | Alon Zakai <alonzakai@gmail.com> | 2013-02-22 10:01:04 -0800 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2013-02-22 10:01:04 -0800 |
commit | 4ca9a8aa83d9b69c57bf6986723995d11c048af2 (patch) | |
tree | f5c227b175897e5b45bcb17f33cb508b8027ba3e | |
parent | 941c8e583d603ff4e6b124dc1fe17d03dface233 (diff) |
turn on Math.imul by default in ASM_JS mode; it has practically no downsides since it is now used only when actually needed, which is rare, and the polyfill is very efficient
-rw-r--r-- | src/settings.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings.js b/src/settings.js index d036822f..9023f7d8 100644 --- a/src/settings.js +++ b/src/settings.js @@ -324,7 +324,7 @@ var BENCHMARK = 0; // If 1, will just time how long main() takes to execute, and var ASM_JS = 0; // If 1, generate code in asm.js format. XXX This is highly experimental, // and will not work on most codebases yet. It is NOT recommended that you // try this yet. -var USE_MATH_IMUL = 0; // If 1, use Math.imul when useful +var USE_MATH_IMUL = 1; // If 1, use Math.imul when normal int math can't be done in ASM_JS var EXPLICIT_ZEXT = 0; // If 1, generate an explicit conversion of zext i1 to i32, using ?: |