diff options
author | Alon Zakai <alonzakai@gmail.com> | 2013-03-20 07:41:56 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2013-03-20 07:41:56 -0700 |
commit | cc8858d0e0aaa3dbfd24a9c900db8746a23d6353 (patch) | |
tree | 962c22723c383f8f95915e77f471a10194740ed7 | |
parent | 3fba6c78b06e17446270a882c919cd39f0312ebe (diff) |
fix indentation
-rw-r--r-- | src/library_sdl.js | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/library_sdl.js b/src/library_sdl.js index 4e44e1d5..42207f23 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -528,13 +528,13 @@ var LibrarySDL = { var x = event.pageX - (window.scrollX + rect.left); var y = event.pageY - (window.scrollY + rect.top); - // the canvas might be CSS-scaled compared to its backbuffer; - // SDL-using content will want mouse coordinates in terms - // of backbuffer units. - var cw = Module["canvas"].width; - var ch = Module["canvas"].height; - x = x * (cw / rect.width); - y = y * (ch / rect.height); + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + x = x * (cw / rect.width); + y = y * (ch / rect.height); var movementX = x - SDL.mouseX; var movementY = y - SDL.mouseY; |