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author | James Gregory <james@james.id.au> | 2013-05-20 17:27:36 -0700 |
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committer | James Gregory <james@james.id.au> | 2013-05-20 17:27:36 -0700 |
commit | 4c649e4fad8cd3329f082579f80e2086c698ea51 (patch) | |
tree | 8813b75b389a632da99263ec141545ba2f50c14e | |
parent | 6346adec3b5f59415d9eb9650eeefd4120f32763 (diff) |
According to http://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.pdf, 0 is the only value for the loop argument that does not cause looping on Mix_PlayMusic. Update Emscripten's implementation to respect this.
-rw-r--r-- | src/library_sdl.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/library_sdl.js b/src/library_sdl.js index 75544765..24883295 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -1450,7 +1450,7 @@ var LibrarySDL = { loops = Math.max(loops, 1); var audio = SDL.audios[id].audio; if (!audio) return 0; - audio.loop = loops != 1; // TODO: handle N loops for finite N + audio.loop = loops != 0; // TODO: handle N loops for finite N if (SDL.audios[id].buffer) { audio["mozWriteAudio"](SDL.audios[id].buffer); } else { |