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<title>emscripten/tests, branch 1.3.6</title>
<subtitle>Emscripten: An LLVM-to-JavaScript Compiler</subtitle>
<id>https://git.amat.us/emscripten/atom/tests?h=1.3.6</id>
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<updated>2013-04-01T19:44:00Z</updated>
<entry>
<title>update test_chunking</title>
<updated>2013-04-01T19:44:00Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-04-01T19:44:00Z</published>
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<id>urn:sha1:36600f34ef0ec2cf75165be3753567e256f514db</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix test_cases/caall.ll in asm</title>
<updated>2013-04-01T04:37:46Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-04-01T04:37:46Z</published>
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<id>urn:sha1:7a79f8eb287b83456fa84b4d7d4b0432248503eb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>differentiate better the ambiguous case of llvm call (where the type can be either just the return type, or the entire function type): ** and above are certainly just the return type</title>
<updated>2013-04-01T03:21:35Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-04-01T03:21:35Z</published>
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<id>urn:sha1:169884133ca0224a27a196da54763bf585465fd3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>check both original short ident and redirected ident for being a library function, so redirects to Math.* work</title>
<updated>2013-03-31T22:07:59Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-03-31T22:01:41Z</published>
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<id>urn:sha1:e6aaff1d0e53e21846b04cd759084ace42827f42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>invalidate renderers using stride</title>
<updated>2013-03-31T21:17:29Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-03-31T21:05:56Z</published>
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<id>urn:sha1:f1416eb63e0a127aace21108333511d408adf415</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GL_UNSAFE_OPTS tweaks</title>
<updated>2013-03-31T21:17:29Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-03-31T21:01:33Z</published>
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<id>urn:sha1:0ab1802b4d10ba893a9b3c82b92805fad7590dc6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix gl_renderers.png</title>
<updated>2013-03-31T21:17:29Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-03-31T19:49:32Z</published>
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<id>urn:sha1:17c490cb18e834bed7874e8283feb3d6d9f38723</id>
<content type='text'>
</content>
</entry>
<entry>
<title>improve test setup for test_gl_renderers</title>
<updated>2013-03-31T21:17:29Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-03-31T19:28:41Z</published>
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<id>urn:sha1:e199d87cb80014522b40f0b7c9b7bd60ee15e8c2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor gl_renderers.c</title>
<updated>2013-03-31T21:17:29Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-03-31T19:28:08Z</published>
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<id>urn:sha1:575c77ef11c1261f047b88d6af66b0957abc1833</id>
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</content>
</entry>
<entry>
<title>Added a test that creates two vertex buffers with different strides and pointers and</title>
<updated>2013-03-31T21:17:29Z</updated>
<author>
<name>Michael Bishop</name>
<email>mbtyke@gmail.com</email>
</author>
<published>2013-03-18T23:07:36Z</published>
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<content type='text'>
tests that the renderer can handle the changing strides and pointers.
The resulting image should be a fat diamond with colored vertices as seen
in the included image.
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</entry>
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