<feed xmlns='http://www.w3.org/2005/Atom'>
<title>emscripten/tests/test_browser.py, branch 1.7.6</title>
<subtitle>Emscripten: An LLVM-to-JavaScript Compiler</subtitle>
<id>https://git.amat.us/emscripten/atom/tests/test_browser.py?h=1.7.6</id>
<link rel='self' href='https://git.amat.us/emscripten/atom/tests/test_browser.py?h=1.7.6'/>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/'/>
<updated>2013-11-14T18:32:28Z</updated>
<entry>
<title>Implement more complete glGetXXv() for GLES2 binary shader format and shader compiler enums that WebGL will not implement for us. Fixes #1803.</title>
<updated>2013-11-14T18:32:28Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2013-11-14T18:32:28Z</published>
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<id>urn:sha1:24ff2149f48f92462639c0ec49e95cb1d642fad3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add unit test for EGL context creation and confirming that #1775 and #1793 work.</title>
<updated>2013-11-13T12:04:15Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2013-11-13T12:02:29Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=717cfd4874876cbb1cedc299b5863a46a11ff758'/>
<id>urn:sha1:717cfd4874876cbb1cedc299b5863a46a11ff758</id>
<content type='text'>
</content>
</entry>
<entry>
<title>[SDL] Joystick API implementation using HTML5 Gamepad API</title>
<updated>2013-11-10T07:25:17Z</updated>
<author>
<name>John Vilk</name>
<email>jvilk@cs.umass.edu</email>
</author>
<published>2013-11-07T03:08:33Z</published>
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<id>urn:sha1:39b138d4ddda29b535285bc1c5223641dcacce28</id>
<content type='text'>
Works in browsers that implement the working draft of the standard (current Chrome / Firefox stable):
http://www.w3.org/TR/2012/WD-gamepad-20120529/#gamepad-interface

...and browsers that implement the editor's draft (current Firefox Nightly):
https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html#idl-def-Gamepad

Contains unit tests for both event types.
</content>
</entry>
<entry>
<title>Add command line parameter --no-heap-copy that optimizes for small memory footprint and fread() performance over the default behavior that copied VFS to HEAP, that is designed for mmap() performance.</title>
<updated>2013-11-01T23:46:31Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2013-11-01T23:12:26Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=cb3fe2bb6f6d348d3da7ea8c71af909748ff8d71'/>
<id>urn:sha1:cb3fe2bb6f6d348d3da7ea8c71af909748ff8d71</id>
<content type='text'>
Adjust MEMFS node contentMode enum to reflect whether content is off the main HEAP or not. Note that this enum is not much used, so this has little effect. Add browser tests to check that fread() and mmap() work with and without --no-heap-copy.
</content>
</entry>
<entry>
<title>simplify webgl context attributes test harness code a little</title>
<updated>2013-10-27T19:25:18Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-10-27T19:25:18Z</published>
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<id>urn:sha1:432c9e5d8cf543dc998026a4923a5a7e7cdc6af6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'webgl_context_attributes' of github.com:anlambert/emscripten into incoming</title>
<updated>2013-10-27T19:11:04Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-10-27T19:11:04Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=4563af3f091d16da991cdb4603cd18d9cce5b640'/>
<id>urn:sha1:4563af3f091d16da991cdb4603cd18d9cce5b640</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix test browser.test_sdl_canvas_size on Linux and OSX.</title>
<updated>2013-10-25T18:03:29Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2013-10-25T18:03:29Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=39cb6c0776360c72f3b34e5f8145919e7d794b04'/>
<id>urn:sha1:39cb6c0776360c72f3b34e5f8145919e7d794b04</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add tests for WebGL context attributes (antialiasing, depth, stencil) when they are enabled or disabled</title>
<updated>2013-10-24T08:34:32Z</updated>
<author>
<name>Antoine Lambert</name>
<email>antoine-e.lambert@thalesgroup.com</email>
</author>
<published>2013-10-24T08:34:32Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=401a0f394bc901cf955958cb4a0848d03f960239'/>
<id>urn:sha1:401a0f394bc901cf955958cb4a0848d03f960239</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement SDL_SetVideoMode(0,0, ...) to create the canvas in whatever size the &lt;canvas&gt; was in, and not try to resize the canvas to 0x0 pixels. Derive a new test for that from sdl_ogl.c. Fixes #1059.</title>
<updated>2013-10-23T14:43:50Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2013-10-23T14:43:01Z</published>
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<id>urn:sha1:72d25f1d46f25a6aa4fbaea884bb583cec7332c5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'glut_mouse_wheel' of github.com:anlambert/emscripten into incoming</title>
<updated>2013-10-14T17:48:35Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2013-10-14T17:48:35Z</published>
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<id>urn:sha1:92ca8c4c6d03f6e30f202a1b20f7a575aa385d31</id>
<content type='text'>
Conflicts:
	AUTHORS
</content>
</entry>
</feed>
