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<title>emscripten/system/include, branch 1.9.4</title>
<subtitle>Emscripten: An LLVM-to-JavaScript Compiler</subtitle>
<id>https://git.amat.us/emscripten/atom/system/include?h=1.9.4</id>
<link rel='self' href='https://git.amat.us/emscripten/atom/system/include?h=1.9.4'/>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/'/>
<updated>2014-01-24T10:31:53Z</updated>
<entry>
<title>Rename library_events to library_html5 and other suggested renamings. Add better support for reporting EMSCRIPTEN_RESULT_NOT_SUPPORTED for unsupported features.</title>
<updated>2014-01-24T10:31:53Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2014-01-24T09:57:18Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=9f7690fa3de0d28ed93c88f2a80537a79bfd2847'/>
<id>urn:sha1:9f7690fa3de0d28ed93c88f2a80537a79bfd2847</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement C-based events library for various HTML5 APIs.</title>
<updated>2014-01-22T16:59:37Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2014-01-22T16:59:37Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=96895e6dae8cf1314f8b4ce3fbab4e7c70ecaf4a'/>
<id>urn:sha1:96895e6dae8cf1314f8b4ce3fbab4e7c70ecaf4a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Workaround glew linkage issue, see https://github.com/kripken/emscripten/issues/2025</title>
<updated>2014-01-21T15:30:41Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2014-01-21T15:30:41Z</published>
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<id>urn:sha1:19a38d059bd6da1402edd3dc13c8485025059fa7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move workaround for emscripten from include/exception to library.js.</title>
<updated>2014-01-21T03:40:47Z</updated>
<author>
<name>Bruce Mitchener</name>
<email>bruce.mitchener@gmail.com</email>
</author>
<published>2014-01-20T08:03:35Z</published>
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<id>urn:sha1:e7ae95bd86e363d6c51ca00abacb6733fc0d01cb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add GLEW 1.10.0 emulation</title>
<updated>2014-01-14T15:04:58Z</updated>
<author>
<name>Jari Vetoniemi</name>
<email>mailroxas@gmail.com</email>
</author>
<published>2014-01-14T15:04:58Z</published>
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<id>urn:sha1:a39788f5020f726cbe6cfcc49de9cc669f445237</id>
<content type='text'>
Includes library_glew.js that stubs the init functions, but also provides the
other functions.

GL/glew.h is now changed to work with GLEW_EXT_foo_bar constants,
some missing constants that are in GLEW 1.10.0 are also provided.

Otherwise it still uses SDL_opengl.h to provide function definitions and
other constants.

Linaro's GLEW (glew-oes) is also supported to some degree to make it
easier to get ES1 and ES2 software using it running.

What it lacks:
- Some constants and function declarations that are in GLEW 1.10.0
might be missing.
- The real glew-es fork also includes normal GL constants and
function pointers, this does not.

Tests ran:
- tests/runner.py browser

Real world example using this code (and upcomming glfw3 port) can be found here:
http://cloudef.eu/glhck
http://cloudef.eu/glhck/qb.html
</content>
</entry>
<entry>
<title>Update libcxx to current version.</title>
<updated>2014-01-13T10:59:15Z</updated>
<author>
<name>Bruce Mitchener</name>
<email>bruce.mitchener@gmail.com</email>
</author>
<published>2014-01-12T09:13:42Z</published>
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<id>urn:sha1:5d078cbbd7d4319ed6a852e14bf3e45f58a99511</id>
<content type='text'>
</content>
</entry>
<entry>
<title>implementation of libuuid</title>
<updated>2013-12-31T13:27:05Z</updated>
<author>
<name>Fraser Adams</name>
<email>fraser.adams@blueyonder.co.uk</email>
</author>
<published>2013-12-31T13:27:05Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=32e1d73d605a7c4c3dc162b7c0d626b3dcce27ce'/>
<id>urn:sha1:32e1d73d605a7c4c3dc162b7c0d626b3dcce27ce</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Also give the ability to print out function parameters in the callstack with emscripten_get_callstack.</title>
<updated>2013-12-20T09:49:32Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2013-09-27T19:53:25Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=184a425ce07a95e882f3f60b87c1c5037cbffec5'/>
<id>urn:sha1:184a425ce07a95e882f3f60b87c1c5037cbffec5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add new functions emscripten_log() in emscripten.h which allows printing out log messages with callstack information, and function emscripten_get_callstack(), which allows programmatically obtaining the current callstack.</title>
<updated>2013-12-20T09:49:30Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2013-09-18T15:53:28Z</published>
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<id>urn:sha1:26d6ad370e05ff22128df6f0ff17538c8bc1030c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>getting some initial set of x86 intrinsics mapped to JS SIMD ops; update existing SIMD code to use updated JS SIMD API (SIMD.type.op instead of SIMD.op &amp; SIMD.opu32; int32x4 instead of uint32x4); bug fix: right type of withX() for int32x4 initialization; bug fix: splat(0) instead of zero() for int32x4 initialization</title>
<updated>2013-11-26T22:59:02Z</updated>
<author>
<name>Heidi Pan</name>
<email>heidi.pan@intel.com</email>
</author>
<published>2013-11-05T03:02:20Z</published>
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<id>urn:sha1:adeaad098f3e61901ce01bde5c2a12f0649123a5</id>
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</content>
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