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<title>emscripten/system/include, branch 1.10.2</title>
<subtitle>Emscripten: An LLVM-to-JavaScript Compiler</subtitle>
<id>https://git.amat.us/emscripten/atom/system/include?h=1.10.2</id>
<link rel='self' href='https://git.amat.us/emscripten/atom/system/include?h=1.10.2'/>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/'/>
<updated>2014-02-05T17:41:52Z</updated>
<entry>
<title>comment on emscripten_set_main_loop fps setting</title>
<updated>2014-02-05T17:41:52Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2014-02-05T17:41:52Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=9532e3875c691cc50efbee95475243eeb46e2552'/>
<id>urn:sha1:9532e3875c691cc50efbee95475243eeb46e2552</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add some X11 headers</title>
<updated>2014-02-02T23:10:56Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2014-02-02T23:05:21Z</published>
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<id>urn:sha1:23892d22563257494710bb81179d306db4b9fe10</id>
<content type='text'>
</content>
</entry>
<entry>
<title>EM_ASM_ variants that return a value but receive no inputs; fixes #2070</title>
<updated>2014-01-28T04:12:46Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2014-01-28T04:12:46Z</published>
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<id>urn:sha1:87758abf9f56473b5da6945a5d7e020e2ead1bd5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>make emscripten_get_now work in native builds, because what is otherwise a convenient way to just get timing info in ms using a simple libc call?</title>
<updated>2014-01-26T01:01:50Z</updated>
<author>
<name>Alon Zakai</name>
<email>alonzakai@gmail.com</email>
</author>
<published>2014-01-26T01:00:06Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=2877208242cb3dd700d3e15282ef435801342751'/>
<id>urn:sha1:2877208242cb3dd700d3e15282ef435801342751</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename library_events to library_html5 and other suggested renamings. Add better support for reporting EMSCRIPTEN_RESULT_NOT_SUPPORTED for unsupported features.</title>
<updated>2014-01-24T10:31:53Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2014-01-24T09:57:18Z</published>
<link rel='alternate' type='text/html' href='https://git.amat.us/emscripten/commit/?id=9f7690fa3de0d28ed93c88f2a80537a79bfd2847'/>
<id>urn:sha1:9f7690fa3de0d28ed93c88f2a80537a79bfd2847</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement C-based events library for various HTML5 APIs.</title>
<updated>2014-01-22T16:59:37Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2014-01-22T16:59:37Z</published>
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<id>urn:sha1:96895e6dae8cf1314f8b4ce3fbab4e7c70ecaf4a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Workaround glew linkage issue, see https://github.com/kripken/emscripten/issues/2025</title>
<updated>2014-01-21T15:30:41Z</updated>
<author>
<name>Jukka Jylänki</name>
<email>jujjyl@gmail.com</email>
</author>
<published>2014-01-21T15:30:41Z</published>
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<id>urn:sha1:19a38d059bd6da1402edd3dc13c8485025059fa7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move workaround for emscripten from include/exception to library.js.</title>
<updated>2014-01-21T03:40:47Z</updated>
<author>
<name>Bruce Mitchener</name>
<email>bruce.mitchener@gmail.com</email>
</author>
<published>2014-01-20T08:03:35Z</published>
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<id>urn:sha1:e7ae95bd86e363d6c51ca00abacb6733fc0d01cb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add GLEW 1.10.0 emulation</title>
<updated>2014-01-14T15:04:58Z</updated>
<author>
<name>Jari Vetoniemi</name>
<email>mailroxas@gmail.com</email>
</author>
<published>2014-01-14T15:04:58Z</published>
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<id>urn:sha1:a39788f5020f726cbe6cfcc49de9cc669f445237</id>
<content type='text'>
Includes library_glew.js that stubs the init functions, but also provides the
other functions.

GL/glew.h is now changed to work with GLEW_EXT_foo_bar constants,
some missing constants that are in GLEW 1.10.0 are also provided.

Otherwise it still uses SDL_opengl.h to provide function definitions and
other constants.

Linaro's GLEW (glew-oes) is also supported to some degree to make it
easier to get ES1 and ES2 software using it running.

What it lacks:
- Some constants and function declarations that are in GLEW 1.10.0
might be missing.
- The real glew-es fork also includes normal GL constants and
function pointers, this does not.

Tests ran:
- tests/runner.py browser

Real world example using this code (and upcomming glfw3 port) can be found here:
http://cloudef.eu/glhck
http://cloudef.eu/glhck/qb.html
</content>
</entry>
<entry>
<title>Update libcxx to current version.</title>
<updated>2014-01-13T10:59:15Z</updated>
<author>
<name>Bruce Mitchener</name>
<email>bruce.mitchener@gmail.com</email>
</author>
<published>2014-01-12T09:13:42Z</published>
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</content>
</entry>
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