//===-- llvm/Support/ELF.h - ELF constants and data structures --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header contains common, non-processor-specific data structures and
// constants for the ELF file format.
//
// The details of the ELF32 bits in this file are largely based on the Tool
// Interface Standard (TIS) Executable and Linking Format (ELF) Specification
// Version 1.2, May 1995. The ELF64 stuff is based on ELF-64 Object File Format
// Version 1.5, Draft 2, May 1998 as well as OpenBSD header files.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_ELF_H
#define LLVM_SUPPORT_ELF_H
#include "llvm/Support/DataTypes.h"
#include <cstring>
namespace llvm {
namespace ELF {
typedef uint32_t Elf32_Addr; // Program address
typedef uint32_t Elf32_Off; // File offset
typedef uint16_t Elf32_Half;
typedef uint32_t Elf32_Word;
typedef int32_t Elf32_Sword;
typedef uint64_t Elf64_Addr;
typedef uint64_t Elf64_Off;
typedef uint16_t Elf64_Half;
typedef uint32_t Elf64_Word;
typedef int32_t Elf64_Sword;
typedef uint64_t Elf64_Xword;
typedef int64_t Elf64_Sxword;
// Object file magic string.
static const char ElfMagic[] = { 0x7f, 'E', 'L', 'F', '\0' };
// e_ident size and indices.
enum {
EI_MAG0 = 0, // File identification index.
EI_MAG1 = 1, // File identification index.
EI_MAG2 = 2, // File identification index.
EI_MAG3 = 3, // File identification index.
EI_CLASS = 4, // File class.
EI_DATA = 5, // Data encoding.
EI_VERSION = 6, // File version.
EI_OSABI = 7, // OS/ABI identification.
EI_ABIVERSION = 8, // ABI version.
EI_PAD = 9, // Start of padding bytes.
EI_NIDENT = 16 // Number of bytes in e_ident.
};
struct Elf32_Ehdr {
unsigned char e_ident[EI_NIDENT]; // ELF Identification bytes
Elf32_Half e_type; // Type of file (see ET_* below)
Elf32_Half e_machine; // Required architecture for this file (see EM_*)
Elf32_Word e_version; // Must be equal to 1
Elf32_Addr e_entry; // Address to jump to in order to start program
Elf32_Off e_phoff; // Program header table's file offset, in bytes
Elf32_Off e_shoff; // Section header table's file offset, in bytes
Elf32_Word e_flags; // Processor-specific flags
Elf32_Half e_ehsize; // Size of ELF header, in bytes
Elf32_Half e_phentsize; /