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//===-- llvm/Module.h - C++ class to represent a VM module ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// @file
/// Module.h This file contains the declarations for the Module class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MODULE_H
#define LLVM_MODULE_H
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
#include "llvm/GlobalAlias.h"
#include "llvm/Metadata.h"
#include "llvm/ADT/OwningPtr.h"
#include "llvm/Support/DataTypes.h"
namespace llvm {
class FunctionType;
class GVMaterializer;
class LLVMContext;
class StructType;
template<typename T> struct DenseMapInfo;
template<typename KeyT, typename ValueT, typename KeyInfoT> class DenseMap;
template<> struct ilist_traits<Function>
: public SymbolTableListTraits<Function, Module> {
// createSentinel is used to get hold of the node that marks the end of the
// list... (same trick used here as in ilist_traits<Instruction>)
Function *createSentinel() const {
return static_cast<Function*>(&Sentinel);
}
static void destroySentinel(Function*) {}
Function *provideInitialHead() const { return createSentinel(); }
Function *ensureHead(Function*) const { return createSentinel(); }
static void noteHead(Function*, Function*) {}
private:
mutable ilist_node<Function> Sentinel;
};
template<> struct ilist_traits<GlobalVariable>
: public SymbolTableListTraits<GlobalVariable, Module> {
// createSentinel is used to create a node that marks the end of the list.
GlobalVariable *createSentinel() const {
return static_cast<GlobalVariable*>(&Sentinel);
}
static void destroySentinel(GlobalVariable*) {}
GlobalVariable *provideInitialHead() const { return createSentinel(); }
GlobalVariable *ensureHead(GlobalVariable*) const { return createSentinel(); }
static void noteHead(GlobalVariable*, GlobalVariable*) {}
private:
mutable ilist_node<GlobalVariable> Sentinel;
};
template<> struct ilist_traits<GlobalAlias>
: public SymbolTableListTraits<GlobalAlias, Module> {
// createSentinel is used to create a node that marks the end of the list.
GlobalAlias *createSentinel() const {
return static_cast<GlobalAlias*>(&Sentinel);
}
static void destroySentinel(GlobalAlias*) {}
GlobalAlias *provideInitialHead() const { return createSentinel(); }
GlobalAlias *ensureHead(GlobalAlias*) const { return createSentinel(); }
static void noteHead(GlobalAlias*, GlobalAlias*) {}
private:
mutable ilist_node<GlobalAlias> Sentinel;
};
template<> struct ilist_traits<NamedMDNode>
: public ilist_default_traits<NamedMDNode> {
// createSentinel is used to get hold of a node that marks the end of
// the list...
NamedMDNode *createSentinel() const {
return static_cast<NamedMDNode*>(&Sentinel);
}
static void destroySentinel(NamedMDNode*) {}
NamedMDNode *provideInitialHead() const { return createSentinel(); }
NamedMDNode *ensureHead(NamedMDNode*) const { return createSentinel(); }
static void noteHead(NamedMDNode*, NamedMDNode*) {}
void addNodeToList(NamedMDNode *) {}
void removeNodeFromList(NamedMDNode *) {}
private:
mutable ilist_node<NamedMDNode> Sentinel;
};
/// A Module instance is used to store all the information related to an
/// LLVM module. Modules are the top level container of all other LLVM
/// Intermediate Representation (IR) objects. Each module directly contains a
/// list of globals variables, a list of functions, a list of libraries (or
/// other modules) this module depends on, a symbol table, and various data
/// about the target's characteristics.
///
/// A module maintains a GlobalValRefMap object that is used to hold all
/// constant references to global variables in the module. When a global
/// variable is destroyed, it should have no entries in the GlobalValueRefMap.
/// @brief The main container class for the LLVM Intermediate Representation.
class Module {
/// @name Types And Enumerations
/// @{
public:
/// The type for the list of global variables.
typedef iplist<GlobalVariable> GlobalListType;
/// The type for the list of functions.
typedef iplist<Function> FunctionListType;
/// The type for the list of aliases.
typedef iplist<GlobalAlias> AliasListType;
/// The type for the list of named metadata.
typedef ilist<NamedMDNode> NamedMDListType;
/// The Global Variable iterator.
typedef GlobalListType::iterator global_iterator;
/// The Global Variable constant iterator.
typedef GlobalListType::const_iterator const_global_iterator;
/// The Function iterators.
typedef FunctionListType::iterator iterator;
/// The Function constant iterator
typedef FunctionListType::const_iterator const_iterator;
/// The Global Alias iterators.
typedef AliasListType::iterator alias_iterator;
/// The Global Alias constant iterator
typedef AliasListType::const_iterator const_alias_iterator;
/// The named metadata iterators.
typedef NamedMDListType::iterator named_metadata_iterator;
/// The named metadata constant interators.
typedef NamedMDListType::const_iterator const_named_metadata_iterator;
/// An enumeration for describing the endianess of the target machine.
enum Endianness { AnyEndianness, LittleEndian, BigEndian };
/// An enumeration for describing the size of a pointer on the target machine.
enum PointerSize { AnyPointerSize, Pointer32, Pointer64 };
/// An enumeration for the supported behaviors of module flags. The following
/// module flags behavior values are supported:
///
/// Value Behavior
/// ----- --------
/// 1 Error
/// Emits an error if two values disagree.
///
/// 2 Warning
/// Emits a warning if two values disagree.
///
/// 3 Require
/// Emits an error when the specified value is not present
/// or doesn't have the specified value. It is an error for
/// two (or more) llvm.module.flags with the same ID to have
/// the Require behavior but different values. There may be
/// multiple Require flags per ID.
///
/// 4 Override
/// Uses the specified value if the two values disagree. It
/// is an error for two (or more) llvm.module.flags with the
/// same ID to have the Override behavior but different
/// values.
enum ModFlagBehavior { Error = 1, Warning = 2, Require = 3, Override = 4 };
struct ModuleFlagEntry {
ModFlagBehavior Behavior;
MDString *Key;
Value *Val;
ModuleFlagEntry(ModFlagBehavior B, MDString *K, Value *V)
: Behavior(B), Key(K), Val(V) {}
};
/// @}
/// @name Member Variables
/// @{
private:
LLVMContext &Context; ///< The LLVMContext from which types and
///< constants are allocated.
GlobalListType GlobalList; ///< The Global Variables in the module
FunctionListType FunctionList; ///< The Functions in the module
AliasListType AliasList; ///< The Aliases in the module
NamedMDListType NamedMDList; ///< The named metadata in the module
std::string GlobalScopeAsm; ///< Inline Asm at global scope.
ValueSymbolTable *ValSymTab; ///< Symbol table for values
OwningPtr<GVMaterializer> Materializer; ///< Used to materialize GlobalValues
std::string ModuleID; ///< Human readable identifier for the module
std::string TargetTriple; ///< Platform target triple Module compiled on
std::string DataLayout; ///< Target data description
void *NamedMDSymTab; ///< NamedMDNode names.
friend class Constant;
/// @}
/// @name Constructors
/// @{
public:
/// The Module constructor. Note that there is no default constructor. You
/// must provide a name for the module upon construction.
explicit Module(StringRef ModuleID, LLVMContext& C);
/// The module destructor. This will dropAllReferences.
~Module();
/// @}
/// @name Module Level Accessors
/// @{
/// Get the module identifier which is, essentially, the name of the module.
/// @returns the module identifier as a string
const std::string &getModuleIdentifier() const { return ModuleID; }
/// Get the data layout string for the module's target platform. This encodes
/// the type sizes and alignments expected by this module.
/// @returns the data layout as a string
const std::string &getDataLayout() const { return DataLayout; }
/// Get the target triple which is a string describing the target host.
/// @returns a string containing the target triple.
const std::string &getTargetTriple() const { return TargetTriple; }
/// Get the target endian information.
/// @returns Endianess - an enumeration for the endianess of the target
Endianness getEndianness() const;
/// Get the target pointer size.
/// @returns PointerSize - an enumeration for the size of the target's pointer
PointerSize getPointerSize()
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