; RUN: pnacl-llc -mtriple=armv7-unknown-nacl -mattr=+neon -sfi-store -sfi-load -filetype=obj %s -o - \ ; RUN: | llvm-objdump -disassemble -triple armv7 - | FileCheck %s %struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> } %struct.__neon_int4x16x2_t = type { <4 x i16>, <4 x i16> } %struct.__neon_int2x32x2_t = type { <2 x i32>, <2 x i32> } declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly declare %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly declare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly %struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> } %struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> } declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly %struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } %struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly define <8 x i8> @vld1dupi8(i32 %foo, i32 %bar, i8* %A) nounwind { %tmp1 = load i8* %A, align 8 %tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0 %tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer ; CHECK: bic r2, r2, #3221225472 ; CHECK-NEXT: vld1.8 {{{d[0-9]+\[\]}}}, [r2] ret <8 x i8> %tmp3 } define <4 x i16> @vld1dupi16(i16* %A) nounwind { %tmp1 = load i16* %A, align 8 %tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0 %tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer ; CHECK: bic r0, r0, #3221225472 ; CHECK-NEXT: vld1.16 {{{d[0-9]+\[\]}}}, [r0:16] ret <4 x i16> %tmp3 } define <2 x i32> @vld1dupi32(i32* %A) nounwind { %tmp1 = load i32* %A, align 8 %tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0 %tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK: bic r0, r0, #3221225472 ; CHECK-NEXT: vld1.32 {{{d[0-9]+\[\]}}}, [r0:32] ret <2 x i32> %tmp3 } define <16 x i8> @vld1dupQi8(i8* %A) nounwind { %tmp1 = load i8* %A, align 8 %tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0 %tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer ; CHECK: bic r0, r0, #3221225472 ; CHECK-NEXT: vld1.8 {{{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}}, [r0] ret <16 x i8> %tmp3 } define <8 x i8> @vld2dupi8(i8* %A) nounwind { %tmp0 = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8* %A, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1) ; CHECK: bic r0, r0, #3221225472 ; CHECK-NEXT: vld2.8 {{{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}}, [r0] %tmp1 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 0 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 1 %tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer %tmp5 = add <8 x i8> %tmp2, %tmp4 ret <8 x i8> %tmp5 } define <4 x i16> @vld2dupi16(i8* %A) nounwind { %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16(i8* %A, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2) ; CHECK: bic r0, r0, #3221225472 ; CHECK-NEXT: vld2.16 {{{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}}, [r0] %tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer %tmp5 = add <4 x i16> %tmp2, %tmp4 ret <4 x i16> %tmp5 } define <2 x i32> @vld2dupi32(i8* %A) nounwind { %tmp0 = tail call %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32(i8* %A, <2 x i32> undef, <2 x i32> undef, i32 0, i32 16) ; CHECK: bic r0, r0, #3221225472 ; CHECK-NEXT: vld2.32 {{{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}}, [r0:64] %tmp1 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 0 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 1 %tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer %tmp5 = add <2 x i32> %tmp2, %tmp4 ret <2 x i32> %tmp5 } define <4 x i16> @vld3dupi16(i8* %A) nounwind { %tmp0 = tail call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8* %A, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 8) ; CHECK: bic r0, r0, #3221225472 ; CHECK-NEXT: vld3.16 {{{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}}, [r0] %tmp1 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 0 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 1 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer %tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 2 %tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer %tmp7 = add <4 x i16> %tmp2, %tmp4 %tmp8 = add <4 x i16> %tmp7, %tmp6 ret <4 x i16> %tmp8 } define <2 x i32> @vld4dupi32(i8* %A) nounwind { %tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 8) ; CHECK: bic r0, r0, #3221225472 ; CHECK-NEXT: vld4.32 {{{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}}, [r0:64] %tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 1 %tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer %tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 2 %tmp6 = shufflevector <2 x i32> %tmp5, <2 x i32> undef, <2 x i32> zeroinitializer %tmp7 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 3 %tmp8 = shufflevector <2 x i32> %tmp7, <2 x i32> undef, <2 x i32> zeroinitializer %tmp9 = add <2 x i32> %tmp2, %tmp4 %tmp10 = add <2 x i32> %tmp6, %tmp8 %tmp11 = add <2 x i32> %tmp9, %tmp10 ret <2 x i32> %tmp11 } ;Check for a post-increment updating load. define <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind { %A = load i16** %ptr %A2 = bitcast i16* %A to i8* %tmp0 = tail call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8* %A2, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 1) ; CHECK: bic r1, r1, #3221225472 ; CHECK-NEXT: vld4.16 {{{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}, {{d[0-9]+\[\]}}}, [r1]! %tmp1 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 0 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 1 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer %tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 2 %tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer %tmp7 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 3 %tmp8 = shufflevector <4 x i16> %tmp7, <4 x i16> undef, <4 x i32> zeroinitializer %tmp9 = add <4 x i16> %tmp2, %tmp4 %tmp10 = add <4 x i16> %tmp6, %tmp8 %tmp11 = add <4 x i16> %tmp9, %tmp10 %tmp12 = getelementptr i16* %A, i32 4 store i16* %tmp12, i16** %ptr ret <4 x i16> %tmp11 }