//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Collect the sequence of machine instructions for a basic block. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H #define LLVM_CODEGEN_MACHINEBASICBLOCK_H #include "llvm/CodeGen/MachineInstr.h" #include "Support/ilist" #include namespace llvm { class MachineFunction; // ilist_traits template <> class ilist_traits { // this is only set by the MachineBasicBlock owning the ilist friend class MachineBasicBlock; MachineBasicBlock* parent; public: ilist_traits() : parent(0) { } static MachineInstr* getPrev(MachineInstr* N) { return N->prev; } static MachineInstr* getNext(MachineInstr* N) { return N->next; } static const MachineInstr* getPrev(const MachineInstr* N) { return N->prev; } static const MachineInstr* getNext(const MachineInstr* N) { return N->next; } static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; } static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; } static MachineInstr* createNode(); void addNodeToList(MachineInstr* N); void removeNodeFromList(MachineInstr* N); void transferNodesFromList( iplist >& toList, ilist_iterator first, ilist_iterator last); }; class BasicBlock; class MachineBasicBlock { public: typedef ilist Instructions; Instructions Insts; MachineBasicBlock *Prev, *Next; const BasicBlock *BB; std::vector Predecessors; std::vector Successors; public: MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb) { Insts.parent = this; } ~MachineBasicBlock() {} /// getBasicBlock - Return the LLVM basic block that this instance /// corresponded to originally. /// const BasicBlock *getBasicBlock() const { return BB; } /// getParent - Return the MachineFunction containing this basic block. /// const MachineFunction *getParent() const; typedef ilist::iterator iterator; typedef ilist::const_iterator const_iterator; typedef std::reverse_iterator const_reverse_iterator; typedef std::reverse_iterator reverse_iterator; unsigned size() const { return Insts.size(); } bool empty() const { return Insts.empty(); } MachineInstr& front() { return Insts.front(); } MachineInstr& back() { return Insts.back(); } iterator begin() { return Insts.begin(); } const_iterator begin() const { return Insts.begin(); } iterator end() { return Insts.end(); } const_iterator end() const { return Insts.end(); } reverse_iterator rbegin() { return Insts.rbegin(); } const_reverse_iterator rbegin() const { return Insts.rbegin(); } reverse_iterator rend () { return Insts.rend(); } const_reverse_iterator rend () const { return Insts.rend(); } // Machine-CFG iterators typedef std::vector::iterator pred_iterator; typedef std::vector::const_iterator const_pred_iterator; typedef std::vector::iterator succ_iterator; typedef std::vector::const_iterator const_succ_iterator; pred_iterator pred_begin() { return Predecessors.begin (); } const_pred_iterator pred_begin() const { return Predecessors.begin (); } pred_iterator pred_end() { return Predecessors.end (); } const_pred_iterator pred_end() const { return Predecessors.end (); } unsigned pred_size() const { return Predecessors.size (); } succ_iterator succ_begin() { return Successors.begin (); } const_succ_iterator succ_begin() const { return Successors.begin (); } succ_iterator succ_end() { return Successors.end (); } const_succ_iterator succ_end() const { return Successors.end (); } unsigned succ_size() const { return Successors.size (); } // Machine-CFG mutators /// addSuccessor - Add succ as a successor of this MachineBasicBlock. /// The Predecessors list of succ is automatically updated. /// void addSuccessor (MachineBasicBlock *succ) { assert (std::find (Successors.begin (), Successors.end (), succ) == Successors.end () && "Trying to addSuccessor a MBB which is already my successor"); Successors.push_back (succ); succ->addPredecessor (this); } /// removeSuccessor - Remove succ from the successors list of this /// MachineBasicBlock. The Predecessors list of succ is automatically updated. /// void removeSuccessor (MachineBasicBlock *succ) { succ->removePredecessor (this); std::vector::iterator goner = std::find (Successors.begin(), Successors.end (), succ); assert (goner != Successors.end () && "Trying to removeSuccessor a MBB which isn't my successor"); Successors.erase (goner); } /// getFirstTerminator - returns an iterator to the first terminator /// instruction of this basic block. If a terminator does not exist, /// it returns end() iterator getFirstTerminator(); void push_back(MachineInstr *MI) { Insts.push_back(MI); } template void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); } iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); } // erase - Remove the specified element or range from the instruction list. // These functions delete any instructions removed. // iterator erase(iterator I) { return Insts.erase(I); } iterator erase(iterator I, iterator E) { return Insts.erase(I, E); } MachineInstr *remove(MachineInstr *I) { return Insts.remove(I); } void clear() { Insts.clear(); } // Debugging methods. void dump() const; void print(std::ostream &OS) const; private: // Methods used to maintain doubly linked list of blocks... friend class ilist_traits; MachineBasicBlock *getPrev() const { return Prev; } MachineBasicBlock *getNext() const { return Next; } void setPrev(MachineBasicBlock *P) { Prev = P; } void setNext(MachineBasicBlock *N) { Next = N; } // Machine-CFG mutators /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock. /// Don't do this unless you know what you're doing, because it doesn't /// update pred's successors list. Use pred->addSuccessor instead. /// void addPredecessor (MachineBasicBlock *pred) { assert(std::find (Predecessors.begin (), Predecessors.end (), pred) == Predecessors.end () && "Trying to addPredecessor a MBB which is already my predecessor"); Predecessors.push_back (pred); } /// removePredecessor - Remove pred as a predecessor of this /// MachineBasicBlock. Don't do this unless you know what you're /// doing, because it doesn't update pred's successors list. Use /// pred->removeSuccessor instead. /// void removePredecessor (MachineBasicBlock *pred) { std::vector::iterator goner = std::find (Predecessors.begin(), Predecessors.end (), pred); assert (goner != Predecessors.end () && "Trying to removePredecessor a MBB which isn't my predecessor"); Predecessors.erase (goner); } }; } // End llvm namespace #endif