From 2b7a2e8833c00a484bd9d54db77959cfe31dfc8d Mon Sep 17 00:00:00 2001 From: Manman Ren Date: Fri, 31 Aug 2012 23:16:57 +0000 Subject: SelectionDAG: when constructing VZEXT_LOAD from other loads, make sure its output chain is correctly setup. As an example, if the original load must happen before later stores, we need to make sure the constructed VZEXT_LOAD is constrained to be before the stores. rdar://11457792 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163036 91177308-0d34-0410-b5e6-96231b3b80d8 --- test/CodeGen/X86/vec_shuffle-26.ll | 34 +++++++++++++++++++++++++++++++--- 1 file changed, 31 insertions(+), 3 deletions(-) (limited to 'test/CodeGen') diff --git a/test/CodeGen/X86/vec_shuffle-26.ll b/test/CodeGen/X86/vec_shuffle-26.ll index 086af6bb11..93c553001f 100644 --- a/test/CodeGen/X86/vec_shuffle-26.ll +++ b/test/CodeGen/X86/vec_shuffle-26.ll @@ -1,6 +1,4 @@ -; RUN: llc < %s -march=x86 -mattr=sse41 -o %t -; RUN: grep unpcklps %t | count 1 -; RUN: grep unpckhps %t | count 3 +; RUN: llc < %s -march=x86 -mattr=sse41 | FileCheck %s ; Transpose example using the more generic vector shuffle. Return float8 ; instead of float16 @@ -14,6 +12,11 @@ target triple = "i386-apple-cl.1.0" define <8 x float> @__transpose2(<4 x float> %p0, <4 x float> %p1, <4 x float> %p2, <4 x float> %p3) nounwind { entry: +; CHECK: transpose2 +; CHECK: unpckhps +; CHECK: unpckhps +; CHECK: unpcklps +; CHECK: unpckhps %unpcklps = shufflevector <4 x float> %p0, <4 x float> %p2, <4 x i32> < i32 0, i32 4, i32 1, i32 5 > ; <<4 x float>> [#uses=2] %unpckhps = shufflevector <4 x float> %p0, <4 x float> %p2, <4 x i32> < i32 2, i32 6, i32 3, i32 7 > ; <<4 x float>> [#uses=2] %unpcklps8 = shufflevector <4 x float> %p1, <4 x float> %p3, <4 x i32> < i32 0, i32 4, i32 1, i32 5 > ; <<4 x float>> [#uses=2] @@ -27,3 +30,28 @@ entry: ; %r3 = shufflevector <8 x float> %r1, <8 x float> %r2, <16 x i32> < i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15 >; ret <8 x float> %r2 } + +define <2 x i64> @lo_hi_shift(float* nocapture %x, float* nocapture %y) nounwind { +entry: +; movhps should happen before extractps to assure it gets the correct value. +; CHECK: lo_hi_shift +; CHECK: movhps ([[BASEREG:%[a-z]+]]), +; CHECK: extractps ${{[0-9]+}}, %xmm{{[0-9]+}}, {{[0-9]*}}([[BASEREG]]) +; CHECK: extractps ${{[0-9]+}}, %xmm{{[0-9]+}}, {{[0-9]*}}([[BASEREG]]) + %v.i = bitcast float* %y to <4 x float>* + %0 = load <4 x float>* %v.i, align 1 + %1 = bitcast float* %x to <1 x i64>* + %.val = load <1 x i64>* %1, align 1 + %2 = bitcast <1 x i64> %.val to <2 x float> + %shuffle.i = shufflevector <2 x float> %2, <2 x float> undef, <4 x i32> + %shuffle1.i = shufflevector <4 x float> %0, <4 x float> %shuffle.i, <4 x i32> + %cast.i = bitcast <4 x float> %0 to <2 x i64> + %extract.i = extractelement <2 x i64> %cast.i, i32 1 + %3 = bitcast float* %x to i64* + store i64 %extract.i, i64* %3, align 4 + %4 = bitcast <4 x float> %0 to <16 x i8> + %5 = bitcast <4 x float> %shuffle1.i to <16 x i8> + %palignr = shufflevector <16 x i8> %5, <16 x i8> %4, <16 x i32> + %6 = bitcast <16 x i8> %palignr to <2 x i64> + ret <2 x i64> %6 +} -- cgit v1.2.3-70-g09d2