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introduce these, and it's beneficial to later passes to clean them up.
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on loops having dedicated exits, which LoopSimplify can no longer always
guarantee.
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unsplittable critical edges, which means the introduction of
loops which cannot be transformed to LoopSimplify form. Fix
LoopSimplify to avoid transforming such loops into invalid
code.
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VISIBILITY_HIDDEN removal.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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while calling changeImmediateDominator, which removes elements from the
vector. This fixes PR5097.
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that get created during loop unswitching, and fix SplitBlockPredecessors'
LCSSA updating code to create new PHIs instead of trying to just move
existing ones.
Also, optimize Loop::verifyLoop, since it gets called a lot. Use
searches on a sorted list of blocks instead of calling the "contains"
function, as is done in other places in the Loop class, since "contains"
does a linear search. Also, don't call verifyLoop from LoopSimplify or
LCSSA, as the PassManager is already calling verifyLoop as part of
LoopInfo's verifyAnalysis.
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tests significantly.
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that these passes are properly preserved.
Fix several transformation passes that claimed to preserve LoopSimplify
form but weren't.
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instead of a bool argument, and to do the dominator check itself.
This makes it eaiser to use when DominatorTree information is
available.
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and use this to simplify more code.
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function.
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LoopInfo will handle removing it from the Loop, as well as updating
its own tables.
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when one of them can be converted to a trivial icmp and conditional
branch.
This addresses what is essentially a phase ordering problem.
SimplifyCFG knows how to do this transformation, but it doesn't do so
if the primary block has any instructions in it other than an icmp and
a branch. In the given testcase, the block contains other instructions,
however they are loop-invariant and can be hoisted. SimplifyCFG doesn't
have LoopInfo though, so it can't hoist them. And, it's important that
the blocks be merged before LoopRotation, as it doesn't support
multiple-exit loops.
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address of the PassInfo directly instead of calling getPassInfo.
This eliminates a bunch of dynamic initializations of static data.
Also, fold RegisterPassBase into PassInfo, make a bunch of its
data members const, and rearrange some code to initialize data
members in constructors instead of using setter member functions.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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r48047 r48084 r48085 r48086 r48088 r48096 r48099 r48109 and r48123.
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as a global helper function. At the same type, switch it from taking
a vector of predecessors to an arbitrary sequential input. This allows
us to switch LoopSimplify to use a SmallVector for various temporary
vectors that it passed into SplitBlockPredecessors.
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nodes, removing a hack.
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instead of doing it after every call.
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Specifically, introduction of XXX::Create methods
for Users that have a potentially variable number of
Uses.
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and also update the cloning interface's major user, the loop optimizations.
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This involves a small interface change.
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can have uses too. Wouldn't it be nice if invoke didn't exist? :)
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DominatorInternals.h
in CodeExtractor and LoopSimplify unnecessary.
Hartmut, could you confirm that this fixes the issues you were seeing?
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VC++. Please review.
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by _GLIBCXX_DEBUG.
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from LoopSimplify.cpp to Dominator.cpp
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Now LoopSimplify does not require nor preserve ETForest.
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