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1. Take a flags argument instead of a bool. This makes
it more clear to the reader what it is used for.
2. Add a flag that says that "remapping a value not in the
map is ok".
3. Reimplement MapValue to share a bunch of code and be a lot
more efficient. For lookup failures, don't drop null values
into the map.
4. Using the new flag a bunch of code can vaporize in LinkModules
and LoopUnswitch, kill it.
No functionality change.
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fix: add a flag to MapValue and friends which indicates whether
any module-level mappings are being made. In the common case of
inlining, no module-level mappings are needed, so MapValue doesn't
need to examine non-function-local metadata, which can be very
expensive in the case of a large module with really deep metadata
(e.g. a large C++ program compiled with -g).
This flag is a little awkward; perhaps eventually it can be moved
into the ClonedCodeInfo class.
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individual ...", which depends on r111922, which I am reverting.
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instructions, not when remapping modules.
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which does the same thing. This eliminates redundant code and
handles MDNodes better. MDNode linking still doesn't fully
work yet though.
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for creating and populating NamedMDNodes.
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Do not use "ValueMap" as a name for a local variable or an argument.
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Reapply Bob's patch.
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--- Reverse-merging r106508 into '.':
U lib/Transforms/Utils/CloneModule.cpp
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module is required.
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LLVMContext through a lot
of the bitcode reader and ASM parser APIs, as well as supporting it in all of the tools.
Patches for Clang and LLVM-GCC to follow.
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the section or the visibility from one global
value to another: copyAttributesFrom. This is
particularly useful for duplicating functions:
previously this was done by explicitly copying
each attribute in turn at each place where a
new function was created out of an old one, with
the result that obscure attributes were regularly
forgotten (like the collector or the section).
Hopefully now everything is uniform and nothing
is forgotten.
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Specifically, introduction of XXX::Create methods
for Users that have a potentially variable number of
Uses.
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methods are new to Function:
bool hasCollector() const;
const std::string &getCollector() const;
void setCollector(const std::string &);
void clearCollector();
The assembly representation is as such:
define void @f() gc "shadow-stack" { ...
The implementation uses an on-the-side table to map Functions to
collector names, such that there is no overhead. A StringPool is
further used to unique collector names, which are extremely
likely to be unique per process.
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the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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This patch replaces the SymbolTable class with ValueSymbolTable which does
not support types planes. This means that all symbol names in LLVM must now
be unique. The patch addresses the necessary changes to deal with this and
removes code no longer needed as a result. This completes the bulk of the
changes for this PR. Some cleanup patches will follow.
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speeds up the inliner 16%.
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confusion with external linkage types.
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The Module::setEndianness and Module::setPointerSize methods have been
removed. Instead you can get/set the DataLayout. Adjust thise accordingly.
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Take an incremental step towards type plane elimination. This change
separates types from values in the symbol tables by finally making use
of the TypeSymbolTable class. This yields more natural interfaces for
dealing with types and unclutters the SymbolTable class.
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to the new module. Patch provided by Nick Lewycky!
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library list as well. This should help bugpoint.
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turning calls into invokes
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using Function::arg_{iterator|begin|end}. Likewise Module::g* -> Module::global_*.
This patch is contributed by Gabor Greif, thanks!
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Header files will be on the way.
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