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resulted in MallocHelper
identifying the malloc as a non-array malloc. This broke GlobalOpt's optimization of stores of mallocs
to global variables.
The fix is to classify malloc's into 3 categories:
1. non-array mallocs
2. array mallocs whose array size can be determined
3. mallocs that cannot be determined to be of type 1 or 2 and cannot be optimized
getMallocArraySize() returns NULL for category 3, and all users of this function must avoid their
malloc optimization if this function returns NULL.
Eventually, currently unexpected codegen for computing the malloc's size argument will be supported in
isArrayMalloc() and getMallocArraySize(), extending malloc optimizations to those examples.
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constants used in inlining heuristics (especially
those used in more than one file). No functional change.
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and that will make Caller too big to inline, see if it
might be better to inline Caller into its callers instead.
This situation is described in PR 2973, although I haven't
tried the specific case in SPASS.
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where the element is of a basic builtin type. For example, to get
an i8* use getInt8PtrTy.
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ConstantFoldLoadThroughGEPConstantExpr.
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optimize for size.
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when the loop inspects the bitcast operand.
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just nounwind.
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rather structs passed by value.
This fixes PR5038.
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update the code which was broken by this.
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calls as to MallocInst.
Reviewed by Dan Gohman.
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argpromote to avoid invalidating an iterator. This fixes PR4977.
All clang tests now pass with expensive checking (on my system
at least).
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within the notional bounds of the static type of the getelementptr (which
is not the same as "inbounds") from GlobalOpt into a utility routine,
and use it in ConstantFold.cpp to check whether there are any mis-behaved
indices.
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compile-time constant integers or that are out of bounds for their
corresponding static array types. These can cause aliasing that
GlobalOpt assumes won't happen.
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an aggregate store overlapping a different aggregate store, despite
the stores having distinct addresses.
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is missing the inbounds flag. This is slightly conservative, but it
avoids problems with two constants pointing to the same address but
getting distinct entries in the Memory DenseMap.
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into a getelementptr ConstantExpr.
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buildbot's stage 2 configure
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this time. I'll back out if needed...
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for sanity. This didn't turn up any bugs.
Change CallGraphNode to maintain its "callsite" information in the
call edges list as a WeakVH instead of as an instruction*. This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again. This fixes the class of problem indicated
by PR4029 and PR3601.
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instead of CallGraphNode*'s. This also papers over a callgraph
problem where a pass (in this case, MemCpyOpt) introduces a new
function into the module (llvm.memset.i64) but doesn't add it to
the call graph (nor should it, since it is a function pass).
While it might be a good idea for MemCpyOpt to not synthesize
functions in a runOnFunction(), there is no need for FunctionAttrs
to be boneheaded, so fix it there. This fixes an assertion building
176.gcc.
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indirect function pointer, inline it, then go to delete the body.
The problem is that the callgraph had other references to the function,
though the inliner had no way to know it, so we got a dangling pointer
and an invalid iterator out of the deal.
The fix to this is pretty simple: stop the inliner from deleting the
function by knowing that there are references to it. Do this by making
CallGraphNodes contain a refcount. This requires moving deletion of
available_externally functions to the module-level cleanup sweep where
it belongs.
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argpromotion and structretpromote. Basically, when replacing
a function, they used the 'changeFunction' api which changes
the entry in the function map (and steals/reuses the callgraph
node).
This has some interesting effects: first, the problem is that it doesn't
update the "callee" edges in any callees of the function in the call graph.
Second, this covers for a major problem in all the CGSCC pass stuff, which
is that it is completely broken when functions are deleted if they *don't*
reuse a CGN. (there is a cute little fixme about this though :).
This patch changes the protocol that CGSCC passes must obey: now the CGSCC
pass manager copies the SCC and preincrements its iterator to avoid passes
invalidating it. This allows CGSCC passes to mutate the current SCC. However
multiple passes may be run on that SCC, so if passes do this, they are now
required to *update* the SCC to be current when they return.
Other less interesting parts of this patch are that it makes passes update
the CG more directly, eliminates changeFunction, and requires clients of
replaceCallSite to specify the new callee CGN if they are changing it.
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Use MDNodes to encode debug info in llvm IR.
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calls into a function and if the calls bring in arrays, try to merge
them together to reduce stack size. For example, in the testcase
we'd previously end up with 4 allocas, now we end up with 2 allocas.
As described in the comments, this is not really the ideal solution
to this problem, but it is surprisingly effective. For example, on
176.gcc, we end up eliminating 67 arrays at "gccas" time and another
24 at "llvm-ld" time.
One piece of concern that I didn't look into: at -O0 -g with
forced inlining this will almost certainly result in worse debug
info. I think this is acceptable though given that this is a case
of "debugging optimized code", and we don't want debug info to
prevent the optimizer from doing things anyway.
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and other code cleanups. No functionality change.
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and introduce a new Instruction::isIdenticalTo which tests for full
identity, including the SubclassOptionalData flags. Also, fix the
Instruction::clone implementations to preserve the SubclassOptionalData
flags. Finally, teach several optimizations how to handle
SubclassOptionalData correctly, given these changes.
This fixes the counterintuitive behavior of isIdenticalTo not comparing
the full value, and clone not returning an identical clone, as well as
some subtle bugs that could be caused by these.
Thanks to Nick Lewycky for reporting this, and for an initial patch!
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llvm.dbg.... global variables, to encode debugging information in llvm IR. This is mostly a mechanical change that tests metadata support very well.
This change speeds up llvm-gcc by more then 6% at "-O0 -g" (measured by compiling InstructionCombining.cpp!)
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the command line. This gives llvm-gcc developers
a way to control inlining (documented as "not intended
for end users").
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member out of line. ftostr is not particularly speedy,
so that method is presumably not perf sensitive.
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This required converting a bunch of stuff off DOUT and other cleanups.
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by hand, and fix a few places that were using hasInitializer() that
appear to depend on the initializer value.
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unruly indices for arrays that are members of structs.
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