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support
folding compares into the select yet.
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where there did not used to be any before
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that will be responsible for the creation of MachineFunctions and will
be required by all MachineFunctionPass passes.
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ilist of MachineInstr objects. This allows constant time removal and
insertion of MachineInstr instances from anywhere in each
MachineBasicBlock. It also allows for constant time splicing of
MachineInstrs into or out of MachineBasicBlocks.
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at Chris's request.
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implementation from the TargetMachine directly.
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instruction selector by adding a new pseudo-instruction
FP_REG_KILL. This instruction implicitly defines all x86 fp registers
and is a terminator so that passes which add machine code at the end
of basic blocks (like phi elimination) do not add instructions between
it and the branch or return instruction.
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been emitted. Also, since the FPK pass is causing memory access violations,
disable it.
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allocaton on the X86 to add information to the machine code denoting
that our floating point stackifier cannot handle virtual point
register that are alive across basic blocks. This pass adds an
implicit def of all virtual floating point register at the end of each
basic block.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10446 91177308-0d34-0410-b5e6-96231b3b80d8
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Eventually this pass will provide substantially better code in the interim between when we
have a crappy isel and nice isel. Unfortunately doing so requires fixing the backend to
actually SUPPORT all of the fancy addressing modes that we now generate, and writing a DCE
pass for machine code. Each of these is a fairly substantial job, so this will remain disabled
for the immediate future. :(
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Header files will be on the way.
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displacement.
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that returns the user selected register allocator to the caller.
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This bug caused miscompilation of programs using 'struct stat', but only if
compiled with support for 64-bit filesystems. This could in theory effect
other things, but only if the LLVM code shared data structures with native code.
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function-at-a-time compilation and emission of code.
Separate addPassesToEmitAssembly from addPassesToJITCompile, because
the latter requires you to use FunctionPasses, and the former might
diverge anyway.
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the early implementation phases, so it is disabled by default
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Printer::doFinalization() out in the cold. Now we pass in a TargetMachine
to Printer's constructor and get the TargetData from the TargetMachine.
Don't pass TargetMachine or MRegisterInfo objects around in the Printer.
Constify TargetData references.
X86.h: Update comment and prototype of createX86CodePrinterPass().
X86TargetMachine.cpp: Update callers of createX86CodePrinterPass().
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(non-working) of llc guts for X86, and add a prototype for it.
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This improves the performance of the power benchmark by a few percent.
This will be neccesary for SSE code, which requires 16 byte alignment of
the stack.
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* Add X86 Stackifier pass
* Add peephole optimizer pass
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* most pass ctors no longer take TM arguments
* New prolog/epilog insertion pass
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and/or long pointer operation
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