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into a single LEA instruction. This should improve the code generated for
things like X->A.B.C[12].D.
The bigger benefit is still coming though. Note that this uses an LEA instruction
instead of an add, giving the register allocator more freedom. We should probably
never generate ADDri32's.
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need
an intermediate register.
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block into MachineBasicBlock::getFirstTerminator().
This also fixes a bug in the implementation of the above in both
RegAllocLocal and InstrSched, where instructions where added after the
terminator if the basic block's only instruction was a terminator (it
shouldn't matter for RegAllocLocal since this case never occurs in
practice).
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block we are in might be empty
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eventually get an assignment due to elimination of PHIs.
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Implement cast Type::ULongTy -> double
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use FP instructions. This reduces the number of instructions inserted in
176.gcc (for example) from 58074 to 101 (it doesn't use much FP, which
is typical). This reduction speeds up the entire code generator. In the
case of 176.gcc, llc went from taking 31.38s to 24.78s. The passes that
sped up the most are the register allocator and the 2 live variable analysis
passes, which sped up 2.3, 1.3, and 1.5s respectively. The asmprinter
pass also sped up because it doesn't print the instructions in comments :)
Note that this patch is likely to expose latent bugs in machine code passes,
because now basicblock can be empty, where they were never empty before. I
cleaned out regalloclocal, but who knows about linscan :)
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switch statements in the constructors and simplifies the
implementation of the getUseType() member function. You will have to
specify defs using MachineOperand::Def instead of MOTy::Def though
(similarly for Use and UseAndDef).
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Also, make an assertion actually fireable!
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AFTER the GEP that was emitted. :(
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(minor) benefits right now:
1. An extra dummy MOVrr32 is gone. This move would often be coallesced by
both allocators anyway.
2. The code now uses the gep_type_iterator to walk the gep, which should future
proof it a bit. It still assumes that array indexes are Longs though.
These don't really justify rewriting the code. The big benefit will come later
though.
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order in the correct sense!! Arg!
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'ri' ordering instead... no it's not possible to store a register into an
immediate!
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instructions. Add forms of these instructions that read from memory
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LLVM JIT, among other
applications
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generating the llvm.memcpy intrinsic.
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ilist of MachineInstr objects. This allows constant time removal and
insertion of MachineInstr instances from anywhere in each
MachineBasicBlock. It also allows for constant time splicing of
MachineInstrs into or out of MachineBasicBlocks.
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getElementTypes() is gone.
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problem, arg.
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FP_REG_KILL instructions at the end of blocks involved with critical edges.
Fix a bug where FP_REG_KILL instructions weren't inserted in fall through
unconditional branches. Perhaps this will fix some linscan problems?
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register so that LiveVariable analysis is not confused.
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implementation from the TargetMachine directly.
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instruction selector by adding a new pseudo-instruction
FP_REG_KILL. This instruction implicitly defines all x86 fp registers
and is a terminator so that passes which add machine code at the end
of basic blocks (like phi elimination) do not add instructions between
it and the branch or return instruction.
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Implement mul/div/rem constant expressions
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* Convert tabs to spaces
* Make code fit within 80 columns
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Header files will be on the way.
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* Implement R1 = R2 * C where R1 and R2 are 32 or 16 bits. This avoids an
extra copy into a register, reducing register pressure.
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getelementptr code path for use by other code paths (like malloc and alloca).
* Optimize comparisons with zero
* Generate neg, not, inc, and dec instructions, when possible.
This gives some code size wins, which might translate into performance. We'll
see tommorow in the nightly tester.
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This also fixes miscompilation of 176.gcc.
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