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Duncan spotted this. Thanks!
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into SimplifySetCC which gets called elsewhere.
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information. This eliminates the need for the Flags field in MemSDNode,
so this makes LoadSDNode and StoreSDNode smaller. Also, it makes
FoldingSetNodeIDs for loads and stores two AddIntegers smaller.
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crashes or wrong code with codegen of large integers:
eliminate the legacy getIntegerVTBitMask and
getIntegerVTSignBit methods, which returned their
value as a uint64_t, so couldn't handle huge types.
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returned by getShiftAmountTy may be too small
to hold shift values (it is an i8 on x86-32).
Before and during type legalization, use a large
but legal type for shift amounts: getPointerTy;
afterwards use getShiftAmountTy, fixing up any
shift amounts with a big type during operation
legalization. Thanks to Dan for writing the
original patch (which I shamelessly pillaged).
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when A==B, -0.0 != +0.0.
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argument. Adjust all callers and overloaded versions.
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the element indices may be equal if either one is not a
constant.
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change.
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- Modify TableGen to add the DebugLoc when calling getTargetNode.
(The light-weight wrappers are only temporary. The non-DebugLoc version will be
removed once the whole debug info stuff is finished with.)
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functions. Currently omitted: memcpy, memmove, memset.
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classes (those that reasonably have a DebugLoc
associated with them).
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a uint64_t to verify that the value is in range for the given type,
to help catch accidental overflow. Fix a few places that relied on
getConstant implicitly truncating the value.
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tidy up SDUse and related code.
- Replace the operator= member functions with a set method, like
LLVM Use has, and variants setInitial and setNode, which take
care up updating use lists, like LLVM Use's does. This simplifies
code that calls these functions.
- getSDValue() is renamed to get(), as in LLVM Use, though most
places can either use the implicit conversion to SDValue or the
convenience functions instead.
- Fix some more node vs. value terminology issues.
Also, eliminate the one remaining use of SDOperandPtr, and
SDOperandPtr itself.
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of each use in the SelectionDAG ReplaceAllUses* functions. Thanks
to Chris for spotting this opportunity.
Also, factor out code from all 5 of the ReplaceAllUses* functions
into AddNonLeafNodeToCSEMaps, which is now renamed
AddModifiedNodeToCSEMaps to more accurately reflect its purpose.
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DeleteNodeNotInCSEMaps, since DeleteNode just calls
DeleteNodeNotInCSEMaps.
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testcase from PR3376, and in fact is sufficient to completely
avoid the problem in that testcase.
There's an underlying problem though; TLI.isOperationLegal
considers Custom to be Legal, which might be ok in some
cases, but that's what DAGCombiner is using in many places
to test if something is legal when LegalOperations is true.
When DAGCombiner is running after legalize, this isn't
sufficient. I'll address this in a separate commit.
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Simplify x+0 to x in unsafe-fp-math mode. This avoids a bunch of
redundant work in many cases, because in unsafe-fp-math mode,
ISD::FADD with a constant is considered free to negate, so the
DAGCombiner often negates x+0 to -0-x thinking it's free, when
in reality the end result is -x, which is more expensive than x.
Also, combine x*0 to 0.
This fixes PR3374.
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corresponding to the "not" and "vnot" PatFrags. Use the new method
in some places where it seems appropriate.
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SDNode subclasses to keep state that requires non-trivial
destructors, however it was already effectively impossible,
since the destructor isn't actually ever called. There currently
aren't any SDNode subclasses affected by this, and in general
it's desireable to keep SDNode objects light-weight.
This eliminates the last virtual member function in the SDNode
class, so it eliminates the need for a vtable pointer, making
SDNode smaller.
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uses are added to the From node while it is processing From's
use list, because of automatic local CSE. The fix is to avoid
visiting any new uses.
Fix a few places in the DAGCombiner that assumed that after
a RAUW call, the From node has no users and may be deleted.
This fixes PR3018.
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hierarchy) that were used to handle debug info.
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This removes all the _8, _16, _32, and _64 opcodes and replaces each
group with an unsuffixed opcode. The MemoryVT field of the AtomicSDNode
is now used to carry the size information. In tablegen, the size-specific
opcodes are replaced by size-independent opcodes that utilize the
ability to compose them with predicates.
This shrinks the per-opcode tables and makes the code that handles
atomics much more concise.
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target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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Fix the shift amount when unrolling a vector shift into scalar shifts.
Fix problem in getShuffleScalarElt where it assumes that the input of
a bit convert must be a vector.
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number of bytes for types such as i1 which are not
a multiple of 8 bits in length.
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types.
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MERGE_VALUES node with only one operand, so get
rid of special code that only existed to handle
that possibility.
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practice these booleans are mostly produced by SetCC,
however the concept is more general.
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"It simplifies the type legalization part a bit, and produces better code by
teaching SelectionDAG about the extra bits in an i8 SADDO/UADDO node. In
essence, I spontaneously decided that on x86 this i8 boolean result would be
either 0 or 1, and on other platforms 0/1 or 0/-1, depending on whether the
platform likes it's boolean zero extended or sign extended."
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because the boolean it returns to indicate an overflow may not be treated like
as a flag. It could be stored to memory, for instance.
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"ISD::ADDO". ISD::ADDO is lowered into a target-independent form that does the
addition and then checks if the result is less than one of the operands. (If it
is, then there was an overflow.)
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condition in an addition operation.
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