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before creating the SUnit for the operation that it was unfolded from. This
allows each SUnit to have all of its predecessor SUnits available at the time
it is created. I don't know yet if this will be absolutely required, but it
is a little tidier to do it this way.
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argument instead of taking the SelectionDAG's TargetMachine. This is
needed for some upcoming scheduler changes.
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instead of requiring all "short description" strings to begin with
two spaces. This makes these strings less mysterious, and it fixes
some cases where short description strings mistakenly did not
begin with two spaces.
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track of the number of live registers, which is all the set was
being used for.
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Node to reflect semantics
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of two, and to not need a scratch std::vector. Also, compute the ordering
immediately in the result array, instead of in another scratch std::vector
that is copied to the result array.
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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the BB member to the current basic block after emitting
instructions.
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use a timer group for the timers in SelectionDAGISel. Also,
Split scheduling out from emitting, to give each their own
timer.
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- Code clean up.
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clear() on each iteration. This avoids allocating and deallocating
all of DenseMap's memory on each iteration.
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check this with an assert.
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field, which is otherwise unused after instruction selection, as an index
into the SUnit array.
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and provides fairly efficient removal of arbitrary elements. Switch
ScheduleDAGRRList from std::set to this new priority queue.
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to DenseMap<SDNode*, SUnit*>, and adjust the way cloned SUnit nodes are
handled so that only the original node needs to be in the map.
This speeds up llc on 447.dealII.llvm.bc by about 2%.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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original method caused gcc-4.2 to complain.
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This removes the existing bottleneck related to the removal of elements from
the middle of the queue.
Also fixes a subtle bug in ScheduleDAGRRList::CapturePred:
It was updating the state of the SUnit before removing it. As a result, the
comparison operators were working incorrectly and this SUnit could not be removed
from the queue properly.
Reviewed by Evan and Dan. Approved by Dan.
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the scheduler has inserted no-ops. This fixes
the 2006-07-03-schedulers.ll regression on ppc32.
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ScheduleDAG; they don't correspond to any actual instructions so they
don't need to be scheduled.
This fixes a bug where the EntryToken was being scheduled multiple
times in some cases, though it ended up not causing any trouble because
EntryToken doesn't expand into anything. With this fixed the schedulers
reliably schedule the expected number of units, so we can check this
with an assertion.
This requires a tweak to test/CodeGen/X86/loop-hoist.ll because it
ends up getting scheduled differently in a trivial way, though it was
enough to fool the prcontext+grep that the test does.
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called LimitedSumOfUnscheduledPredsOfSuccs. It terminates the computation
after a given treshold is reached. This new function is always faster, but
brings real wins only on bigger test-cases.
The old function SumOfUnscheduledPredsOfSuccs is left in-place for now and therefore a warning about an unused static function is produced.
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This fixes Bugzilla #1835 (http://llvm.org/bugs/show_bug.cgi?id=1835).
This patched is reviewed by Tanya and Dan. Dan tested and approved it.
The reason for the bad performance of the old algorithm is that it is very naive and scans every
time all nodes of the DAG in the worst case.
This patch introduces a new algorithm based on the paper "Online algorithms
for maintaining the topological order of a directed acyclic graph" by
David J.Pearce and Paul H.J.Kelly. This is the MNR algorithm. It has a
linear time worst-case and performs much better in most situations.
The paper can be found here:
http://fano.ics.uci.edu/cites/Document/Online-algorithms-for-maintaining-the-topological-order-of-a-directed-acyclic-graph.html
The main idea of the new algorithm is to compute the topological ordering of the SNodes in the
DAG and to maintain it even after DAG modifications. The topological ordering allows for very fast
node reachability checks.
Tests on very big input files with tens of thousands of instructions in a BB indicate huge
speed-ups (up to 10x compilation time improvement) compared to the old version.
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around the def's and use's of the interval being allocated to make it possible for the interval to target a register and spill it right away and restore a register for uses. This likely generates terrible code but is before than aborting.
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confuses me.
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real benefit).
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with the TIED_TO attribute.
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that should be checked for the TIED_TO attribute instead of
using CountOperands.
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