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at them since they'd end up in the register weights list. Tell it to stop
doing that.
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physical register in a register class. Make sure to assert if the register
class is empty.
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r112728 did this for fast regalloc.
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The earliestStart argument is entirely specific to linear scan allocation, and
can be easily calculated by RegAllocLinearScan.
Replace std::vector with SmallVector.
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address of the static
ID member as the sole unique type identifier. Clean up APIs related to this change.
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The spillers can pluck the analyses they need from the pass reference.
Switch some never-null pointers to references.
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non-const.
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TII::isMoveInstr is going tobe completely removed.
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EXTRACT_SUBREG no longer appears as a machine instruction. Use COPY instead.
Add isCopy() checks in many places using isMoveInstr() and isExtractSubreg().
The isMoveInstr hook will be removed later.
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vector instead. This avoids needless copying and allocation.
Add documentation.
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patch by Evzen Muller!
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own pass: CalculateSpillWeights.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@91273 91177308-0d34-0410-b5e6-96231b3b80d8
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The coalescer is supposed to clean these up, but when setting up parameters
for a function call, there may be copies to physregs. If the defining
instruction has been LICM'ed far away, the coalescer won't touch it.
The register allocation hint does not always work - when the register
allocator is backtracking, it clears the hints.
This patch is more conservative than r90502, and does not break
483.xalancbmk/i686. It still breaks the PowerPC bootstrap, so it is disabled
by default, and can be enabled with the -trivial-coalesce-ends option.
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When a call is placed to spill an interval this spiller will first try to
break the interval up into its component values. Single value intervals and
intervals which have already been split (or are the result of previous splits)
are spilled by the default spiller.
Splitting intervals as described above may improve the performance of generated
code in some circumstances. This work is experimental however, and it still
miscompiles many benchmarks. It's not recommended for general use yet.
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The coalescer is supposed to clean these up, but when setting up parameters
for a function call, there may be copies to physregs. If the defining
instruction has been LICM'ed far away, the coalescer won't touch it.
The register allocation hint does not always work - when the register
allocator is backtracking, it clears the hints.
This patch takes care of a few more cases that r90163 missed.
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Make things a little more efficient as suggested by Evan.
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Fix one case we missed to make sure we reserve registers from
allocation.
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Add a -linearscan-skip-count argument (default to 0) that tells the
allocator to remember the last N registers it allocated and skip them
when looking for a register candidate. This tends to spread out
register usage and free up post-allocation scheduling at the cost of
slightly more register pressure. The primary benefit is the ability
to backschedule reloads.
This is turned off by default.
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LiveIntervals::addIntervalsForSpills.
All spiller calls in RegAllocLinearScan now go through the new Spiller interface.
The "-new-spill-framework" command line option has been removed. To use the trivial in-place spiller you should now pass "-spiller=trivial -rewriter=trivial".
(Note the trivial spiller/rewriter are only meant to serve as examples of the new in-place modification work. Enabling them will yield terrible, though hopefully functional, code).
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This introduces a new pass, SlotIndexes, which is responsible for numbering
instructions for register allocation (and other clients). SlotIndexes numbering
is designed to match the existing scheme, so this patch should not cause any
changes in the generated code.
For consistency, and to avoid naming confusion, LiveIndex has been renamed
SlotIndex.
The processImplicitDefs method of the LiveIntervals analysis has been moved
into its own pass so that it can be run prior to SlotIndexes. This was
necessary to match the existing numbering scheme.
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VISIBILITY_HIDDEN removal.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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a new class, MachineInstrIndex, which hides arithmetic details from
most clients. This is a step towards allowing the register allocator
to update/insert code during allocation.
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- Some clients which used DOUT have moved to DEBUG. We are deprecating the
"magic" DOUT behavior which avoided calling printing functions when the
statement was disabled. In addition to being unnecessary magic, it had the
downside of leaving code in -Asserts builds, and of hiding potentially
unnecessary computations.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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and abort()/exit() -> llvm_report_error().
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the code to annotate machineoperands to LiveIntervalAnalysis. It also add markers for implicit_def that define physical registers. The rest, is just a lot of details.
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operand is defined by an implicit_def. That means it can def / use any register and passes (e.g. register scavenger) can feel free to ignore them.
The register allocator, when it allocates a register to a virtual register defined by an implicit_def, can allocate any physical register without worrying about overlapping live ranges. It should mark all of operands of the said virtual register so later passes will do the right thing.
This is not the best solution. But it should be a lot less fragile to having the scavenger try to track what is defined by implicit_def.
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target since the hint is target dependent. This is important for ARM register pair hints.
- Register allocator should resolve the second part of the hint (register number) before passing it to the target since it knows virtual register to physical register mapping.
- More fixes to get ARM load / store double word working.
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- Change register allocation hint to a pair of unsigned integers. The hint type is zero (which means prefer the register specified as second part of the pair) or entirely target dependent.
- Allow targets to specify alternative register allocation orders based on allocation hint.
Part 2.
- Use the register allocation hint system to implement more aggressive load / store multiple formation.
- Aggressively form LDRD / STRD. These are formed *before* register allocation. It has to be done this way to shorten live interval of base and offset registers. e.g.
v1025 = LDR v1024, 0
v1026 = LDR v1024, 0
=>
v1025,v1026 = LDRD v1024, 0
If this transformation isn't done before allocation, v1024 will overlap v1025 which means it more difficult to allocate a register pair.
- Even with the register allocation hint, it may not be possible to get the desired allocation. In that case, the post-allocation load / store multiple pass must fix the ldrd / strd instructions. They can either become ldm / stm instructions or back to a pair of ldr / str instructions.
This is work in progress, not yet enabled.
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MachineRegisterInfo. This allows more passes to set them.
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