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-Replace DebugLocTuple's Source ID with CompileUnit's GlobalVariable*
-Remove DwarfWriter::getOrCreateSourceID
-Make necessary changes for the above (fix callsites, etc.)
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in the MachineFunction class, renaming it to addLiveIn for consistency with
the same method in MachineBasicBlock. Thanks for Anton for suggesting this.
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to support C99 inline, GNU extern inline, etc. Related bugzilla's
include PR3517, PR3100, & PR2933. Nothing uses this yet, but it
appears to work.
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explicitly flush it.
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unnecessary paddings between constant pool entries, larger than necessary alignments (e.g. 8 byte alignment for .literal4 sections), and potentially other issues.
1. ConstantPoolSDNode alignment field is log2 value of the alignment requirement. This is not consistent with other SDNode variants.
2. MachineConstantPool alignment field is also a log2 value.
3. However, some places are creating ConstantPoolSDNode with alignment value rather than log2 values. This creates entries with artificially large alignments, e.g. 256 for SSE vector values.
4. Constant pool entry offsets are computed when they are created. However, asm printer group them by sections. That means the offsets are no longer valid. However, asm printer uses them to determine size of padding between entries.
5. Asm printer uses expensive data structure multimap to track constant pool entries by sections.
6. Asm printer iterate over SmallPtrSet when it's emitting constant pool entries. This is non-deterministic.
Solutions:
1. ConstantPoolSDNode alignment field is changed to keep non-log2 value.
2. MachineConstantPool alignment field is also changed to keep non-log2 value.
3. Functions that create ConstantPool nodes are passing in non-log2 alignments.
4. MachineConstantPoolEntry no longer keeps an offset field. It's replaced with an alignment field. Offsets are not computed when constant pool entries are created. They are computed on the fly in asm printer and JIT.
5. Asm printer uses cheaper data structure to group constant pool entries.
6. Asm printer compute entry offsets after grouping is done.
7. Change JIT code to compute entry offsets on the fly.
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created. Specifically, those BuildMIs which use
"DebugLoc::getUnknownLoc()". I'll remove them soon.
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Eliminate the StringMap.
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suggested by Chris.
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with other debug messages.
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NULL, but just hide some debug output then.
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MachineConstantPool::getConstantPoolIndex actually expects
a log2-encoded alignment.
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really nice if someone converted MachineFunction::print to raw_ostream.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55268 91177308-0d34-0410-b5e6-96231b3b80d8
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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would have been a Godsend here!
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a reference to TargetFrameInfo. Rearrange order of fields in StackObject to
save a word.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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should only effect x86 when using long double. Now
12/16 bytes are output for long double globals (the
exact amount depends on the alignment). This brings
globals in line with the rest of LLVM: the space
reserved for an object is now always the ABI size.
One tricky point is that only 10 bytes should be
output for long double if it is a field in a packed
struct, which is the reason for the additional
argument to EmitGlobalConstant.
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of comparing begin() and end().
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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/ getting its states now go through MachineFunction.
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Patch by Scott Michel.
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these alignment amounts to align scalars when we can. Patch by Scott Michel!
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2. Allow the jit to handle PIC relocable jump tables.
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