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Attribute groups are essentially all AttributeSets which are used by the
program. Enumerate them here.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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single attribute in the future.
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in the near future.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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- Widespread trailing space removal
- A dash of OCD spacing to block align enums
- joined a line that probably needed 80 cols a while back
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Previously in a vector of pointers, the pointer couldn't be any pointer type,
it had to be a pointer to an integer or floating point type. This is a hassle
for dragonegg because the GCC vectorizer happily produces vectors of pointers
where the pointer is a pointer to a struct or whatever. Vector getelementptr
was restricted to just one index, but now that vectors of pointers can have
any pointer type it is more natural to allow arbitrary vector getelementptrs.
There is however the issue of struct GEPs, where if each lane chose different
struct fields then from that point on each lane will be working down into
unrelated types. This seems like too much pain for too little gain, so when
you have a vector struct index all the elements are required to be the same.
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but with a critical fix to the SelectionDAG code that optimizes copies
from strings into immediate stores: the previous code was stopping reading
string data at the first nul. Address this by adding a new argument to
llvm::getConstantStringInfo, preserving the behavior before the patch.
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test to fail.
These are:
r149348
r149351
r149352
r149354
r149356
r149357
r149361
r149362
r149364
r149365
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methods and constant fold the clients to false.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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guidelines.
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Luis Felipe Strano Moraes!
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was always a User.
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This takes the linking of libxul on linux from 6m54.931s to 5m39.840s.
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function-specific state.
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directly instead of going through EnumerateValue.
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for creating and populating NamedMDNodes.
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function local metadata. In one testcase, probably worst case scenario, the 70x speed up is seen.
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having the bitcode writer materialize mdnodes for all the
debug location tuples when writing out the bc file and
stores the information in a more compact form. For example,
the -O0 -g bc file for combine.c in 176.gcc shrinks from
739392 to 512096 bytes.
This concludes my planned short-term debug info work.
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keep track of instructions that return void) per-function. This fixes PR5278.
This breaks backwards compatibility with the metadata format. That's okay
because we haven't released the metadata bitcode yet.
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and T->isPointerTy(). Convert most instances of the first form to the second form.
Requested by Chris.
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to function-local IR were not getting written by BitcodeWriter; solution is for these metadata to be enumerated just like global metadata.
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that it refers to; fix is to not enumerate operands of function-local metadata until after all instructions have been enumerated
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function-incorporation, global metadata continues to be enumerated during creation of ValueEnumerator
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dereference the type pointer.
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things that occur in types. "operands" are things that occur
in values.
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