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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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the getAttrSomewhere predicate. This prevents the uses of 'Attribute' as a collection of attributes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171271 91177308-0d34-0410-b5e6-96231b3b80d8
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attribute instead of the value of the attribute.
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call, the call cannot be duplicated - Jump threading, loop unrolling, loop unswitching, and loop rotation are inhibited if they would duplicate the call.
Similarly inlining of the function is inhibited, if that would duplicate the call (in particular inlining is still allowed when there is only one callsite and the function has internal linkage).
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single attribute in the future.
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the GEP instruction class.
This is part of the continued refactoring and cleaning of the
infrastructure used by SROA. This particular operation is also done in
a few other places which I'll try to refactor to share this
implementation.
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in the near future.
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AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
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the inttoptr instruction. The conceptual model here is that
'getAddressSpace' refers to the address space of this instruction's
type. It just happens that for GEPs, that is always the same as the
pointer operand's address space. We want both names so that access
patterns can be consistent between different instruction types.
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These clarify that the methods called 'getPointerAddressSpace' apply to
the pointer *operand* of the instruction.
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compute the address space in the one place it was used.
Also write the getPointerAddressSpace member in terms of the
getPointerOperandType member.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@167226 91177308-0d34-0410-b5e6-96231b3b80d8
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'@brief' doxygen markup to the now standard '\brief' markup form, in
conformance with the coding standards. This will let me continue to
write new comments in this form without making things inconsistent.
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politely and document this feature.
This simple API extension then allows us to write all of the
Instructions' address space query methods much more simply. No
functionality change intended here.
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simplify the code a bit. No functionality change.
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own class named AttrBuilder. No functionality change.
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different pointer sizes on a per address space basis.
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This gets rid of some magic numbers.
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Convert the internal representation of the Attributes class into a pointer to an
opaque object that's uniqued by and stored in the LLVMContext object. The
Attributes class then becomes a thin wrapper around this opaque
object. Eventually, the internal representation will be expanded to include
attributes that represent code generation options, etc.
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isa<> et al. automatically infer when the cast is an upcast (including a
self-cast), so these are no longer necessary.
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per address space pointer sizes to be optimized correctly.
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functionality change intended.
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space.
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We use the enums to query whether an Attributes object has that attribute. The
opaque layer is responsible for knowing where that specific attribute is stored.
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methods for them.
No functionality change intended.
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enums. This allows for better encapsulation of the Attributes class.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165132 91177308-0d34-0410-b5e6-96231b3b80d8
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Local.cpp, Execution.cpp and BitcodeWriter.cpp.
I got about 1% of compile-time improvement on my machines (Ubuntu 11.10 i386 and Ubuntu 12.04 x64).
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Original message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158997 91177308-0d34-0410-b5e6-96231b3b80d8
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fail. Original commit message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158986 91177308-0d34-0410-b5e6-96231b3b80d8
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- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158979 91177308-0d34-0410-b5e6-96231b3b80d8
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There is a pretty staggering amount of this in LLVM's header files, this
is not all of the instances I'm afraid. These include all of the
functions that (in my build) are used by a non-static inline (or
external) function. Specifically, these issues were caught by the new
'-Winternal-linkage-in-inline' warning.
I'll try to just clean up the remainder of the clearly redundant "static
inline" cases on functions (not methods!) defined within headers if
I can do so in a reliable way.
There were even several cases of a missing 'inline' altogether, or my
personal favorite "static bool inline". Go figure. ;]
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IntRange converted from struct to class. So main change everywhere is replacement of ".Low/High" with ".getLow/getHigh()"
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157884 91177308-0d34-0410-b5e6-96231b3b80d8
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IntItem cleanup. IntItemBase, IntItemConstantIntImp and IntItem merged into IntItem. All arithmetic operators was propogated from APInt. Also added comparison operators <,>,<=,>=. Currently you will find set of macros that propogates operators from APInt to IntItem in the beginning of IntegerSubset. Note that THESE MACROS WILL REMOVED after all passes will case-ranges compatible. Also note that these macros much smaller pain that something like this:
if (V->getValue().ugt(AnotherV->getValue()) { ... }
These changes made IntItem full featured integer object. It allows to make IntegerSubset class generic (move out all ConstantInt references inside and add unit-tests) in next commits.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157810 91177308-0d34-0410-b5e6-96231b3b80d8
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IntegersSubsetMapping.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157612 91177308-0d34-0410-b5e6-96231b3b80d8
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Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157576 91177308-0d34-0410-b5e6-96231b3b80d8
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the end of SwitchInst.
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