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- All abstrct vector nodes must have # of elements and element type as their
first two operands.
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Patch by Martin Partel!
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and SUBE nodes that actually expose what's going on and allow for
significant simplifications in the targets.
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* Fix hasNUsesOfValue(), it should be const.
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targets to register custom legalizers for ConstantFP in case there isn't a
fixed list of constants that can be generated. On some architectures (ia64?)
all fp immediates are legal.
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future work.
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Remove TLI.LowerVA* and replace it with SDNodes that are lowered the same
way as everything else.
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Add dag combiner code to recognize rotl, rotr
Add ppc code to match rotl
Targets should add rotl/rotr patterns if they have them
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inserted in the code.
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constant nodes with vector types. Also teach the asm printer how to print
ConstantPacked constant pool entries. This allows us to generate altivec
code such as the following, which adds a vector constantto a packed float.
LCPI1_0: <4 x float> < float 0.0e+0, float 0.0e+0, float 0.0e+0, float 1.0e+0 >
.space 4
.space 4
.space 4
.long 1065353216 ; float 1
.text
.align 4
.globl _foo
_foo:
lis r2, ha16(LCPI1_0)
la r2, lo16(LCPI1_0)(r2)
li r4, 0
lvx v0, r4, r2
lvx v1, r4, r3
vaddfp v0, v1, v0
stvx v0, r4, r3
blr
For the llvm code:
void %foo(<4 x float> * %a) {
entry:
%tmp1 = load <4 x float> * %a;
%tmp2 = add <4 x float> %tmp1, < float 0.0, float 0.0, float 0.0, float 1.0 >
store <4 x float> %tmp2, <4 x float> *%a
ret void
}
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contributed by Daniel Berlin, with a few cleanups here and there by me.
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vector operations (load, add, sub, mul).
This allows us to codegen:
void %foo(<4 x float> * %a) {
entry:
%tmp1 = load <4 x float> * %a;
%tmp2 = add <4 x float> %tmp1, %tmp1
store <4 x float> %tmp2, <4 x float> *%a
ret void
}
on ppc as:
_foo:
lfs f0, 12(r3)
lfs f1, 8(r3)
lfs f2, 4(r3)
lfs f3, 0(r3)
fadds f0, f0, f0
fadds f1, f1, f1
fadds f2, f2, f2
fadds f3, f3, f3
stfs f0, 12(r3)
stfs f1, 8(r3)
stfs f2, 4(r3)
stfs f3, 0(r3)
blr
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packed types with an element count of 1, although more generic support is
coming. This allows LLVM to turn the following code:
void %foo(<1 x float> * %a) {
entry:
%tmp1 = load <1 x float> * %a;
%tmp2 = add <1 x float> %tmp1, %tmp1
store <1 x float> %tmp2, <1 x float> *%a
ret void
}
Into:
_foo:
lfs f0, 0(r3)
fadds f0, f0, f0
stfs f0, 0(r3)
blr
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24416 91177308-0d34-0410-b5e6-96231b3b80d8
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this and have it in about the same form, I think this makes sense.
on X86, you do a RDTSC (64bit result, from any ring since the P5MMX)
on Alpha, you do a RDCC
on PPC, there is a sequence which may or may not work depending on how things
are setup by the OS. Or something like that. Maybe someone who knows PPC
can add support. Something about the time base register.
on Sparc, you read %tick, which in some solaris versions (>=8) is readable by
userspace
on IA64 read ar.itc
So I think the ulong is justified since all of those are 64bit.
Support is slighly flaky on old chips (P5 and lower) and sometimes
depends on OS (PPC, Sparc). But for modern OS/Hardware (aka this decade),
we should be ok.
I am still not sure what to do about lowering. I can either see a lower to 0, to
gettimeofday (or the target os equivalent), or loudly complaining and refusing to
continue.
I am commiting an Alpha implementation. I will add the X86 implementation if I
have to (I have use of it in the near future), but if someone who knows that
backend (and the funky multi-register results) better wants to add it, it would
take them a lot less time ;)
TODO: better lowering and legalizing, and support more platforms
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This eliminates the vector, allows constant time removal of a node from
a graph, and makes iteration over the all nodes list stable when adding
nodes to the graph.
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allocated. Further, in the common case where a node has a single value, just
reference an element from a small array. This is a small compile-time wi.
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This saves 12 bytes from SDNode, but doesn't speed things up substantially
(our graphs apparently already fit within the cache on my g5). In any case
this reduces memory usage.
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top bits.
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registers, and the incoming values have already been zero or sign extended
from the appopriate type to the register width.
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putting it into the constant pool. This allows the isel machinery to
create constants that it will end up deciding are not needed, without them
ending up in the resultant function constant pool.
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rlwinm.
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is greater than the range of building selection dag node types, and
getTargetOpcode(), which returns the node opcode less the value of
isd::builtin_op_end, which specifies the end of the builtin types.
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Added some class dividers in SelectionDAG.cpp.
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