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by Anton Korobeynikov! This is a step towards closing PR786.
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thing that can be in it. Remove a dead method.
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x86 and ppc for 100% dense switch statements when relocations are non-PIC.
This support will be extended and enhanced in the coming days to support
PIC, and less dense forms of jump tables.
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Patch by Martin Partel!
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when there are immediates, let's not worry about the memory overhead of
this :)
* add addU64Imm(uint64_t val) to machineinstrbuilder
(seriously: this seems required to support 64-bit immediates cleanly. if it
_really_ gets on your nerves, feel free to pull it out ;) )
coming up next week: "all your floating point constants are belong to us"
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fact that all ExternalSymbols are actually string literals with static storage.
Thus we don't have to do anything special to hold them and we certainly don't
have to copy string data around.
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and work better with VC++. Patch contributed by Morten Ofstad!
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http://mail.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20041011/019311.html
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useful when you have a reference like:
int A[100];
void foo() { A[10] = 1; }
In this case, &A[10] is a single constant and should be treated as such.
Only MO_GlobalAddress and MO_ExternalSymbol are allowed to use this field, no
other operand type is.
This is another fine patch contributed by Jeff Cohen!!
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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MachineBasicBlock that is not yet attached to a MachineFunction. This change includes changing the third operand (TargetMachine) to a pointer for the MachineInstr::print function.
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Changed copy constructor to set parent, prev, and next pointers to null.
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Debian.)
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it is always completely initialized and copied.
Also, fix up many comments and asserts.
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methods take an int or unsigned value instead of int64_t.
Also, add an 'addImm' method to the MachineInstrBuilder class, because the
fact that the hardware sign or zero extends it does not/should not matter
to the code generator. Once the old sparc backend is removed the difference
can be eliminated.
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each MachineOperand. We don't really need an int64_t immediate :-).
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switch statements in the constructors and simplifies the
implementation of the getUseType() member function. You will have to
specify defs using MachineOperand::Def instead of MOTy::Def though
(similarly for Use and UseAndDef).
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leave register operands with the same use/def flags as the original
instruction.
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Move out of line member functions of MachineBasicBlock to
MachineBasicBlock.cpp.
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MachineBasicBlock. Also change opcode to a short and numImplicitRefs
to an unsigned char so that overall MachineInstr's size stays the
same.
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