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"ghostly" sentinels
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kept.
This should result in less indirect memory accesses, less dead writes and tighter code.
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because less bytes are allocated and subobject construction is gone.
For reference how it works, see BasicBlock.h.
Btw. it is very assuring to see that somebody has invented
this ilist-embedded sentinel technique before me :-)
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loops, hoisting instructions all the way out in one step rather
than hoisting them one nest level at a time. Also, make a few
other code simplifications. This speeds up MachineLICM
by several fold.
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can be used when deciding if a block can transfer control to another
via a fall-through instead of a branch.
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Change some class to struct for coherency.
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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Fix a leak that this turned up in LowerSubregs.cpp.
And, comment a leak in LiveIntervalAnalysis.cpp.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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removed.
- Do not iterate over SmallPtrSet, the order of iteration is not deterministic.
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16-byte boundaries.
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discussion of this change. Boy are my fingers tired. ;-)
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_GLIBCXX_DEBUG.
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method.
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general facility.
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argument that don't appear intended as implicit-conversion operators.
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Revert patches that caused the problem. Evan, please investigate and reapply
when you've discovered the problem.
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rework the hacks that had us passing OStream in. We pass in std::ostream*
instead, check for null, and then dispatch to the correct print() method.
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now cerr, cout, and NullStream resp.
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and work better with VC++. Patch contributed by Morten Ofstad!
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Move method bodies that depend on <algorithm> out of line to
MachineBasicBlock.cpp. Patch contributed by Morten Ofstad!
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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MachineBasicBlocks to an arbitrary type.
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