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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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bitcast from one aggregate to another.
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by request on IRC.
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reflect reality. Acknowledgements to John Clements
for prodding me into this.
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intended for use.
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with enhancements and corrections by me.
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yet support.
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Patches for any of these are welcome!
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prefix used for dll{import,export} is _imp__; it is actually __imp_.
Patch by Mahadevan R!
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The problematic part of this patch is that we were out of attribute bits,
requiring some fancy bit hacking to make it fit (by shrinking alignment)
without breaking existing users or the file format.
This change will require users to rebuild llvm-gcc to match llvm.
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builds.
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callee will not introduce any new aliases of that pointer.
The attributes had all bits allocated already, so I decided to collapse
alignment. Alignment was previously stored as a 16-bit integer from bits 16 to
32 of the attribute, but it was required to be a power of 2. Now it's stored in
log2 encoded form in five bits from 16 to 21. That gives us 11 more bits of
space.
You may have already noticed that you only need four bits to encode a 16-bit
power of two, so why five bits? Because the AsmParser accepted 32-bit
alignments, even though we couldn't store them (they were silently discarded).
Now we can store them in memory, but not in the bitcode.
The bitcode format was already storing these as 64-bit VBR integers. So, the
bitcode format stays the same, keeping the alignment values stored as 16 bit
raw values. There's some hideous code in the reader and writer that deals with
this, waiting to be ripped out the moment we run out of bits again and have to
replace the parameter attributes table encoding.
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Fix the shift amount when unrolling a vector shift into scalar shifts.
Fix problem in getShuffleScalarElt where it assumes that the input of
a bit convert must be a vector.
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noalias attribute parameters/return values.
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value. It must now be as if the pointer were allocated and has not escaped to
the caller. Thanks to Dan Gohman for pointing out the error in the original
and helping devise this definition.
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indicate functions that allocate, such as operator new, or list::insert. The
actual definition is slightly less strict (for now).
No changes to the bitcode reader/writer, asm printer or verifier were needed.
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arbitrary integer width for the count.
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g++ -m32 -c -g -DIN_GCC -W -Wall -Wwrite-strings -Wmissing-format-attribute -fno-common -mdynamic-no-pic -DHAVE_CONFIG_H -Wno-unused -DTARGET_NAME=\"i386-apple-darwin9.5.0\" -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include -DENABLE_LLVM -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/../llvm.src/include -D_DEBUG -D_GNU_SOURCE -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include ../../llvm-gcc.src/gcc/llvm-types.cpp -o llvm-types.o
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemCpy(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemMove(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemSet(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i64' is not a member of 'llvm::Intrinsic'
make[3]: *** [llvm-convert.o] Error 1
make[3]: *** Waiting for unfinished jobs....
rm fsf-funding.pod gcov.pod gfdl.pod cpp.pod gpl.pod gcc.pod
make[2]: *** [all-stage1-gcc] Error 2
make[1]: *** [stage1-bubble] Error 2
make: *** [all] Error 2
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- Rewrite the sentence to make it look as if English is my first language.
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<result> = shufflevector <n x <ty>> <v1>, <n x <ty>> <v2>, <m x i32> <mask>
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Update LangRef to mention \xx quoting in names.
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