diff options
Diffstat (limited to 'test/CodeGen')
-rw-r--r-- | test/CodeGen/JS/ffis-f32.ll | 78 | ||||
-rw-r--r-- | test/CodeGen/JS/ffis.ll | 78 |
2 files changed, 156 insertions, 0 deletions
diff --git a/test/CodeGen/JS/ffis-f32.ll b/test/CodeGen/JS/ffis-f32.ll new file mode 100644 index 0000000000..39d3c65b6c --- /dev/null +++ b/test/CodeGen/JS/ffis-f32.ll @@ -0,0 +1,78 @@ +; RUN: llc -emscripten-precise-f32 -march=js < %s | FileCheck %s + +; Use proper types to ffi calls, with float32 + +; CHECK: (+Math_sqrt(+1)); +; CHECK-NEXT: (Math_fround(Math_sqrt(Math_fround(+1)))); +; CHECK-NEXT: (+Math_sqrt((+$d))); +; CHECK-NEXT: (Math_fround(Math_sqrt((Math_fround($f))))); +; CHECK-NEXT: (+Math_ceil(+1)); +; CHECK-NEXT: (Math_fround(Math_ceil(Math_fround(+1)))); +; CHECK-NEXT: (+Math_floor(+1)); +; CHECK-NEXT: (Math_fround(Math_floor(Math_fround(+1)))); +; CHECK-NEXT: (+_min(+1,+1)); +; CHECK-NEXT: (Math_fround(+(_fmin(+1,+1)))); +; CHECK-NEXT: (+_max(+1,+1)); +; CHECK-NEXT: (Math_fround(+(_fmax(+1,+1)))); +; CHECK-NEXT: (+Math_abs(+1)); +; CHECK-NEXT: (Math_fround(+(_absf(+1)))); +; CHECK-NEXT: (+Math_sin(+1)); +; CHECK-NEXT: (Math_fround(+(Math_sin(+1)))); +define void @foo(i32 %x) { +entry: + %f = fadd float 1.0, 2.0 + %d = fadd double 1.0, 2.0 + + %sqrtd = call double @sqrt(double 1.0) + %sqrtf = call float @sqrtf(float 1.0) + %sqrtdv = call double @sqrt(double %d) ; check vars too + %sqrtfv = call float @sqrtf(float %f) + + %ceild = call double @ceil(double 1.0) + %ceilf = call float @ceilf(float 1.0) + + %floord = call double @floor(double 1.0) + %floorf = call float @floorf(float 1.0) + + ; these could be optimized in theory + + %mind = call double @min(double 1.0, double 1.0) + %minf = call float @fmin(float 1.0, float 1.0) + + %maxd = call double @max(double 1.0, double 1.0) + %maxf = call float @fmax(float 1.0, float 1.0) + + %absd = call double @abs(double 1.0) + %absf = call float @absf(float 1.0) + + ; sin is NOT optimizable with floats + + %sind = call double @sin(double 1.0) + %sinf = call float @sinf(float 1.0) + + ret void +} + +declare double @sqrt(double %x) +declare float @sqrtf(float %x) + +declare double @ceil(double %x) +declare float @ceilf(float %x) + +declare double @floor(double %x) +declare float @floorf(float %x) + +declare double @min(double %x, double %y) +declare float @fmin(float %x, float %y) + +declare double @max(double %x, double %y) +declare float @fmax(float %x, float %y) + +declare double @abs(double %x) +declare float @absf(float %x) + +declare double @sin(double %x) +declare float @sinf(float %x) + +attributes #0 = { nounwind readnone } + diff --git a/test/CodeGen/JS/ffis.ll b/test/CodeGen/JS/ffis.ll new file mode 100644 index 0000000000..9e3de7bad1 --- /dev/null +++ b/test/CodeGen/JS/ffis.ll @@ -0,0 +1,78 @@ +; RUN: llc -march=js < %s | FileCheck %s + +; Use proper types to ffi calls, no float32 + +; CHECK: (+Math_sqrt(+1)); +; CHECK-NEXT: (+Math_sqrt(+1)); +; CHECK-NEXT: (+Math_sqrt((+$d))); +; CHECK-NEXT: (+Math_sqrt((+$f))); +; CHECK-NEXT: (+Math_ceil(+1)); +; CHECK-NEXT: (+Math_ceil(+1)); +; CHECK-NEXT: (+Math_floor(+1)); +; CHECK-NEXT: (+Math_floor(+1)); +; CHECK-NEXT: (+_min(+1,+1)); +; CHECK-NEXT: (+_fmin(+1,+1)); +; CHECK-NEXT: (+_max(+1,+1)); +; CHECK-NEXT: (+_fmax(+1,+1)); +; CHECK-NEXT: (+Math_abs(+1)); +; CHECK-NEXT: (+_absf(+1)); +; CHECK-NEXT: (+Math_sin(+1)); +; CHECK-NEXT: (+Math_sin(+1)); +define void @foo(i32 %x) { +entry: + %f = fadd float 1.0, 2.0 + %d = fadd double 1.0, 2.0 + + %sqrtd = call double @sqrt(double 1.0) + %sqrtf = call float @sqrtf(float 1.0) + %sqrtdv = call double @sqrt(double %d) ; check vars too + %sqrtfv = call float @sqrtf(float %f) + + %ceild = call double @ceil(double 1.0) + %ceilf = call float @ceilf(float 1.0) + + %floord = call double @floor(double 1.0) + %floorf = call float @floorf(float 1.0) + + ; these could be optimized in theory + + %mind = call double @min(double 1.0, double 1.0) + %minf = call float @fmin(float 1.0, float 1.0) + + %maxd = call double @max(double 1.0, double 1.0) + %maxf = call float @fmax(float 1.0, float 1.0) + + %absd = call double @abs(double 1.0) + %absf = call float @absf(float 1.0) + + ; sin is NOT optimizable with floats + + %sind = call double @sin(double 1.0) + %sinf = call float @sinf(float 1.0) + + ret void +} + +declare double @sqrt(double %x) +declare float @sqrtf(float %x) + +declare double @ceil(double %x) +declare float @ceilf(float %x) + +declare double @floor(double %x) +declare float @floorf(float %x) + +declare double @min(double %x, double %y) +declare float @fmin(float %x, float %y) + +declare double @max(double %x, double %y) +declare float @fmax(float %x, float %y) + +declare double @abs(double %x) +declare float @absf(float %x) + +declare double @sin(double %x) +declare float @sinf(float %x) + +attributes #0 = { nounwind readnone } + |