diff options
Diffstat (limited to 'lib/VMCore/PassManager.cpp')
-rw-r--r-- | lib/VMCore/PassManager.cpp | 84 |
1 files changed, 49 insertions, 35 deletions
diff --git a/lib/VMCore/PassManager.cpp b/lib/VMCore/PassManager.cpp index c377a05abd..d67d25a3f4 100644 --- a/lib/VMCore/PassManager.cpp +++ b/lib/VMCore/PassManager.cpp @@ -84,6 +84,7 @@ using namespace llvm; // ModulePassManagers. //===----------------------------------------------------------------------===// +#ifndef USE_OLD_PASSMANAGER namespace llvm { class PMDataManager; @@ -125,6 +126,10 @@ public: /// then return NULL. Pass *findAnalysisPass(AnalysisID AID); + inline void clearManagers() { + PassManagers.clear(); + } + virtual ~PMTopLevelManager() { for (std::vector<Pass *>::iterator I = PassManagers.begin(), @@ -291,16 +296,16 @@ private: }; //===----------------------------------------------------------------------===// -// BasicBlockPassManager_New +// BasicBlockPassManager // -/// BasicBlockPassManager_New manages BasicBlockPass. It batches all the +/// BasicBlockPassManager manages BasicBlockPass. It batches all the /// pass together and sequence them to process one basic block before /// processing next basic block. -class BasicBlockPassManager_New : public PMDataManager, +class BasicBlockPassManager : public PMDataManager, public FunctionPass { public: - BasicBlockPassManager_New(int D) : PMDataManager(D) { } + BasicBlockPassManager(int D) : PMDataManager(D) { } /// Add a pass into a passmanager queue. bool addPass(Pass *p); @@ -407,20 +412,20 @@ public: private: // Active Pass Managers - BasicBlockPassManager_New *activeBBPassManager; + BasicBlockPassManager *activeBBPassManager; }; //===----------------------------------------------------------------------===// -// ModulePassManager_New +// ModulePassManager // -/// ModulePassManager_New manages ModulePasses and function pass managers. +/// ModulePassManager manages ModulePasses and function pass managers. /// It batches all Module passes passes and function pass managers together and /// sequence them to process one module. -class ModulePassManager_New : public Pass, +class ModulePassManager : public Pass, public PMDataManager { public: - ModulePassManager_New(int D) : PMDataManager(D) { + ModulePassManager(int D) : PMDataManager(D) { activeFunctionPassManager = NULL; } @@ -504,7 +509,7 @@ private: bool addPass(Pass *p); // Active Pass Manager - ModulePassManager_New *activeManager; + ModulePassManager *activeManager; }; } // End of llvm namespace @@ -814,12 +819,12 @@ Pass *AnalysisResolver_New::getAnalysisToUpdate(AnalysisID ID, bool dir) const { } //===----------------------------------------------------------------------===// -// BasicBlockPassManager_New implementation +// BasicBlockPassManager implementation /// Add pass P into PassVector and return true. If this pass is not /// manageable by this manager then return false. bool -BasicBlockPassManager_New::addPass(Pass *P) { +BasicBlockPassManager::addPass(Pass *P) { BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P); if (!BP) @@ -839,7 +844,7 @@ BasicBlockPassManager_New::addPass(Pass *P) { /// runOnBasicBlock method. Keep track of whether any of the passes modifies /// the function, and if so, return true. bool -BasicBlockPassManager_New::runOnFunction(Function &F) { +BasicBlockPassManager::runOnFunction(Function &F) { if (F.isExternal()) return false; @@ -862,7 +867,7 @@ BasicBlockPassManager_New::runOnFunction(Function &F) { } // Implement doInitialization and doFinalization -inline bool BasicBlockPassManager_New::doInitialization(Module &M) { +inline bool BasicBlockPassManager::doInitialization(Module &M) { bool Changed = false; for (std::vector<Pass *>::iterator itr = passVectorBegin(), @@ -875,7 +880,7 @@ inline bool BasicBlockPassManager_New::doInitialization(Module &M) { return Changed; } -inline bool BasicBlockPassManager_New::doFinalization(Module &M) { +inline bool BasicBlockPassManager::doFinalization(Module &M) { bool Changed = false; for (std::vector<Pass *>::iterator itr = passVectorBegin(), @@ -888,7 +893,7 @@ inline bool BasicBlockPassManager_New::doFinalization(Module &M) { return Changed; } -inline bool BasicBlockPassManager_New::doInitialization(Function &F) { +inline bool BasicBlockPassManager::doInitialization(Function &F) { bool Changed = false; for (std::vector<Pass *>::iterator itr = passVectorBegin(), @@ -901,7 +906,7 @@ inline bool BasicBlockPassManager_New::doInitialization(Function &F) { return Changed; } -inline bool BasicBlockPassManager_New::doFinalization(Function &F) { +inline bool BasicBlockPassManager::doFinalization(Function &F) { bool Changed = false; for (std::vector<Pass *>::iterator itr = passVectorBegin(), @@ -916,10 +921,10 @@ inline bool BasicBlockPassManager_New::doFinalization(Function &F) { //===----------------------------------------------------------------------===// -// FunctionPassManager_New implementation +// FunctionPassManager implementation /// Create new Function pass manager -FunctionPassManager_New::FunctionPassManager_New(ModuleProvider *P) { +FunctionPassManager::FunctionPassManager(ModuleProvider *P) { FPM = new FunctionPassManagerImpl_New(0); // FPM is the top level manager. FPM->setTopLevelManager(FPM); @@ -932,7 +937,14 @@ FunctionPassManager_New::FunctionPassManager_New(ModuleProvider *P) { MP = P; } -FunctionPassManager_New::~FunctionPassManager_New() { +FunctionPassManager::~FunctionPassManager() { + // Note : FPM maintains one entry in PassManagers vector. + // This one entry is FPM itself. This is not ideal. One + // alternative is have one additional layer between + // FunctionPassManager and FunctionPassManagerImpl. + // Meanwhile, to avoid going into infinte loop, first + // remove FPM from its PassMangers vector. + FPM->clearManagers(); delete FPM; } @@ -941,7 +953,7 @@ FunctionPassManager_New::~FunctionPassManager_New() { /// PassManager_X is destroyed, the pass will be destroyed as well, so /// there is no need to delete the pass. (TODO delete passes.) /// This implies that all passes MUST be allocated with 'new'. -void FunctionPassManager_New::add(Pass *P) { +void FunctionPassManager::add(Pass *P) { FPM->add(P); } @@ -949,7 +961,7 @@ void FunctionPassManager_New::add(Pass *P) { /// track of whether any of the passes modifies the function, and if /// so, return true. /// -bool FunctionPassManager_New::run(Function &F) { +bool FunctionPassManager::run(Function &F) { std::string errstr; if (MP->materializeFunction(&F, &errstr)) { cerr << "Error reading bytecode file: " << errstr << "\n"; @@ -961,13 +973,13 @@ bool FunctionPassManager_New::run(Function &F) { /// doInitialization - Run all of the initializers for the function passes. /// -bool FunctionPassManager_New::doInitialization() { +bool FunctionPassManager::doInitialization() { return FPM->doInitialization(*MP->getModule()); } /// doFinalization - Run all of the initializers for the function passes. /// -bool FunctionPassManager_New::doFinalization() { +bool FunctionPassManager::doFinalization() { return FPM->doFinalization(*MP->getModule()); } @@ -980,7 +992,7 @@ bool FunctionPassManager_New::doFinalization() { bool FunctionPassManagerImpl_New::addPass(Pass *P) { - // If P is a BasicBlockPass then use BasicBlockPassManager_New. + // If P is a BasicBlockPass then use BasicBlockPassManager. if (BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P)) { if (!activeBBPassManager || !activeBBPassManager->addPass(BP)) { @@ -991,7 +1003,7 @@ FunctionPassManagerImpl_New::addPass(Pass *P) { // Create and add new manager activeBBPassManager = - new BasicBlockPassManager_New(getDepth() + 1); + new BasicBlockPassManager(getDepth() + 1); // Inherit top level manager activeBBPassManager->setTopLevelManager(this->getTopLevelManager()); @@ -1109,7 +1121,8 @@ bool FunctionPassManagerImpl_New::run(Function &F) { bool Changed = false; for (std::vector<Pass *>::iterator I = passManagersBegin(), E = passManagersEnd(); I != E; ++I) { - FunctionPass *FP = dynamic_cast<FunctionPass *>(*I); + FunctionPassManagerImpl_New *FP = + dynamic_cast<FunctionPassManagerImpl_New *>(*I); Changed |= FP->runOnFunction(F); } return Changed; @@ -1122,7 +1135,7 @@ bool FunctionPassManagerImpl_New::run(Function &F) { /// then use FunctionPassManagerImpl_New to manage it. Return false if P /// is not manageable by this manager. bool -ModulePassManager_New::addPass(Pass *P) { +ModulePassManager::addPass(Pass *P) { // If P is FunctionPass then use function pass maanager. if (FunctionPass *FP = dynamic_cast<FunctionPass*>(P)) { @@ -1183,7 +1196,7 @@ ModulePassManager_New::addPass(Pass *P) { /// runOnModule method. Keep track of whether any of the passes modifies /// the module, and if so, return true. bool -ModulePassManager_New::runOnModule(Module &M) { +ModulePassManager::runOnModule(Module &M) { bool Changed = false; initializeAnalysisInfo(); @@ -1208,7 +1221,7 @@ ModulePassManager_New::runOnModule(Module &M) { bool PassManagerImpl_New::addPass(Pass *P) { if (!activeManager || !activeManager->addPass(P)) { - activeManager = new ModulePassManager_New(getDepth() + 1); + activeManager = new ModulePassManager(getDepth() + 1); // Inherit top level manager activeManager->setTopLevelManager(this->getTopLevelManager()); @@ -1230,7 +1243,7 @@ bool PassManagerImpl_New::run(Module &M) { bool Changed = false; for (std::vector<Pass *>::iterator I = passManagersBegin(), E = passManagersEnd(); I != E; ++I) { - ModulePassManager_New *MP = dynamic_cast<ModulePassManager_New *>(*I); + ModulePassManager *MP = dynamic_cast<ModulePassManager *>(*I); Changed |= MP->runOnModule(M); } return Changed; @@ -1240,13 +1253,13 @@ bool PassManagerImpl_New::run(Module &M) { // PassManager implementation /// Create new pass manager -PassManager_New::PassManager_New() { +PassManager::PassManager() { PM = new PassManagerImpl_New(0); // PM is the top level manager PM->setTopLevelManager(PM); } -PassManager_New::~PassManager_New() { +PassManager::~PassManager() { delete PM; } @@ -1255,14 +1268,15 @@ PassManager_New::~PassManager_New() { /// will be destroyed as well, so there is no need to delete the pass. This /// implies that all passes MUST be allocated with 'new'. void -PassManager_New::add(Pass *P) { +PassManager::add(Pass *P) { PM->add(P); } /// run - Execute all of the passes scheduled for execution. Keep track of /// whether any of the passes modifies the module, and if so, return true. bool -PassManager_New::run(Module &M) { +PassManager::run(Module &M) { return PM->run(M); } +#endif |