diff options
Diffstat (limited to 'lib/Transforms/Utils/UnifyFunctionExitNodes.cpp')
-rw-r--r-- | lib/Transforms/Utils/UnifyFunctionExitNodes.cpp | 26 |
1 files changed, 23 insertions, 3 deletions
diff --git a/lib/Transforms/Utils/UnifyFunctionExitNodes.cpp b/lib/Transforms/Utils/UnifyFunctionExitNodes.cpp index 5c87a5b159..977616378d 100644 --- a/lib/Transforms/Utils/UnifyFunctionExitNodes.cpp +++ b/lib/Transforms/Utils/UnifyFunctionExitNodes.cpp @@ -46,13 +46,16 @@ bool UnifyFunctionExitNodes::runOnFunction(Function &F) { // std::vector<BasicBlock*> ReturningBlocks; std::vector<BasicBlock*> UnwindingBlocks; + std::vector<BasicBlock*> UnreachableBlocks; for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I) if (isa<ReturnInst>(I->getTerminator())) ReturningBlocks.push_back(I); else if (isa<UnwindInst>(I->getTerminator())) UnwindingBlocks.push_back(I); + else if (isa<UnreachableInst>(I->getTerminator())) + UnreachableBlocks.push_back(I); - // Handle unwinding blocks first... + // Handle unwinding blocks first. if (UnwindingBlocks.empty()) { UnwindBlock = 0; } else if (UnwindingBlocks.size() == 1) { @@ -64,12 +67,29 @@ bool UnifyFunctionExitNodes::runOnFunction(Function &F) { for (std::vector<BasicBlock*>::iterator I = UnwindingBlocks.begin(), E = UnwindingBlocks.end(); I != E; ++I) { BasicBlock *BB = *I; - BB->getInstList().pop_back(); // Remove the return insn + BB->getInstList().pop_back(); // Remove the unwind insn new BranchInst(UnwindBlock, BB); } } - // Now handle return blocks... + // Then unreachable blocks. + if (UnreachableBlocks.empty()) { + UnreachableBlock = 0; + } else if (UnreachableBlocks.size() == 1) { + UnreachableBlock = UnreachableBlocks.front(); + } else { + UnreachableBlock = new BasicBlock("UnifiedUnreachableBlock", &F); + new UnreachableInst(UnreachableBlock); + + for (std::vector<BasicBlock*>::iterator I = UnreachableBlocks.begin(), + E = UnreachableBlocks.end(); I != E; ++I) { + BasicBlock *BB = *I; + BB->getInstList().pop_back(); // Remove the unreachable inst. + new BranchInst(UnreachableBlock, BB); + } + } + + // Now handle return blocks. if (ReturningBlocks.empty()) { ReturnBlock = 0; return false; // No blocks return |