diff options
Diffstat (limited to 'lib/Transforms/Utils/Local.cpp')
-rw-r--r-- | lib/Transforms/Utils/Local.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/lib/Transforms/Utils/Local.cpp b/lib/Transforms/Utils/Local.cpp index 383efcec10..77add4a896 100644 --- a/lib/Transforms/Utils/Local.cpp +++ b/lib/Transforms/Utils/Local.cpp @@ -25,6 +25,7 @@ #include "llvm/Analysis/ConstantFolding.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Analysis/ProfileInfo.h" +#include "llvm/Analysis/ValueTracking.h" #include "llvm/Target/TargetData.h" #include "llvm/Support/CFG.h" #include "llvm/Support/Debug.h" @@ -642,3 +643,94 @@ bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) { return Changed; } + +/// enforceKnownAlignment - If the specified pointer points to an object that +/// we control, modify the object's alignment to PrefAlign. This isn't +/// often possible though. If alignment is important, a more reliable approach +/// is to simply align all global variables and allocation instructions to +/// their preferred alignment from the beginning. +/// +unsigned enforceKnownAlignment(Value *V, unsigned Align, unsigned PrefAlign) { + + User *U = dyn_cast<User>(V); + if (!U) return Align; + + switch (Operator::getOpcode(U)) { + default: break; + case Instruction::BitCast: + return enforceKnownAlignment(U->getOperand(0), Align, PrefAlign); + case Instruction::GetElementPtr: { + // If all indexes are zero, it is just the alignment of the base pointer. + bool AllZeroOperands = true; + for (User::op_iterator i = U->op_begin() + 1, e = U->op_end(); i != e; ++i) + if (!isa<Constant>(*i) || + !cast<Constant>(*i)->isNullValue()) { + AllZeroOperands = false; + break; + } + + if (AllZeroOperands) { + // Treat this like a bitcast. + return enforceKnownAlignment(U->getOperand(0), Align, PrefAlign); + } + return Align; + } + case Instruction::Alloca: { + AllocaInst *AI = cast<AllocaInst>(V); + // If there is a requested alignment and if this is an alloca, round up. + if (AI->getAlignment() >= PrefAlign) + return AI->getAlignment(); + AI->setAlignment(PrefAlign); + return PrefAlign; + } + } + + if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) { + // If there is a large requested alignment and we can, bump up the alignment + // of the global. + if (GV->isDeclaration()) return Align; + + if (GV->getAlignment() >= PrefAlign) + return GV->getAlignment(); + // We can only increase the alignment of the global if it has no alignment + // specified or if it is not assigned a section. If it is assigned a + // section, the global could be densely packed with other objects in the + // section, increasing the alignment could cause padding issues. + if (!GV->hasSection() || GV->getAlignment() == 0) + GV->setAlignment(PrefAlign); + return GV->getAlignment(); + } + + return Align; +} + +/// getOrEnforceKnownAlignment - If the specified pointer has an alignment that +/// we can determine, return it, otherwise return 0. If PrefAlign is specified, +/// and it is more than the alignment of the ultimate object, see if we can +/// increase the alignment of the ultimate object, making this check succeed. +unsigned llvm::getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign, + const TargetData *TD) { + assert(V->getType()->isPointerTy() && + "getOrEnforceKnownAlignment expects a pointer!"); + unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 64; + APInt Mask = APInt::getAllOnesValue(BitWidth); + APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0); + ComputeMaskedBits(V, Mask, KnownZero, KnownOne); + unsigned TrailZ = KnownZero.countTrailingOnes(); + + // Avoid trouble with rediculously large TrailZ values, such as + // those computed from a null pointer. + TrailZ = std::min(TrailZ, unsigned(sizeof(unsigned) * CHAR_BIT - 1)); + + unsigned Align = 1u << std::min(BitWidth - 1, TrailZ); + + // LLVM doesn't support alignments larger than this currently. + Align = std::min(Align, +Value::MaximumAlignment); + + if (PrefAlign > Align) + Align = enforceKnownAlignment(V, Align, PrefAlign); + + // We don't need to make any adjustment. + return Align; +} + |