diff options
Diffstat (limited to 'lib/Analysis/DataStructure/DataStructure.cpp')
-rw-r--r-- | lib/Analysis/DataStructure/DataStructure.cpp | 339 |
1 files changed, 167 insertions, 172 deletions
diff --git a/lib/Analysis/DataStructure/DataStructure.cpp b/lib/Analysis/DataStructure/DataStructure.cpp index cc43544504..175cc8a3f7 100644 --- a/lib/Analysis/DataStructure/DataStructure.cpp +++ b/lib/Analysis/DataStructure/DataStructure.cpp @@ -502,6 +502,7 @@ Function &DSCallSite::getCaller() const { //===----------------------------------------------------------------------===// DSGraph::DSGraph(const DSGraph &G) : Func(G.Func), GlobalsGraph(0) { + PrintAuxCalls = false; std::map<const DSNode*, DSNodeHandle> NodeMap; RetNode = cloneInto(G, ScalarMap, NodeMap); } @@ -509,6 +510,7 @@ DSGraph::DSGraph(const DSGraph &G) : Func(G.Func), GlobalsGraph(0) { DSGraph::DSGraph(const DSGraph &G, std::map<const DSNode*, DSNodeHandle> &NodeMap) : Func(G.Func), GlobalsGraph(0) { + PrintAuxCalls = false; RetNode = cloneInto(G, ScalarMap, NodeMap); } @@ -738,7 +740,7 @@ void DSGraph::markIncompleteNodes(bool markFormalArgs) { // Then the return value is certainly incomplete! markIncompleteNode(Call.getRetVal().getNode()); - // All objects pointed to by function arguments are incomplete though! + // All objects pointed to by function arguments are incomplete! for (unsigned i = 0, e = Call.getNumPtrArgs(); i != e; ++i) markIncompleteNode(Call.getPtrArg(i).getNode()); } @@ -747,7 +749,6 @@ void DSGraph::markIncompleteNodes(bool markFormalArgs) { for (unsigned i = 0, e = Nodes.size(); i != e; ++i) if (Nodes[i]->NodeType & DSNode::GlobalNode) { DSNode *N = Nodes[i]; - // FIXME: Make more efficient by looking over Links directly for (unsigned i = 0, e = N->getSize(); i < e; i += DS::PointerSize) if (DSNode *DSN = N->getLink(i).getNode()) markIncompleteNode(DSN); @@ -771,21 +772,23 @@ static void removeRefsToGlobal(DSNode* N, // dead. // bool DSGraph::isNodeDead(DSNode *N) { - // Is it a trivially dead shadow node... - if (N->getReferrers().empty() && (N->NodeType & ~DSNode::DEAD) == 0) - return true; - - // Is it a function node or some other trivially unused global? - if ((N->NodeType & ~DSNode::GlobalNode) == 0 && N->getSize() == 0 && - N->getReferrers().size() == N->getGlobals().size()) { + // Is it a trivially dead shadow node? + return N->getReferrers().empty() && (N->NodeType & ~DSNode::DEAD) == 0 +} - // Remove the globals from the ScalarMap, so that the referrer count will go - // down to zero. - removeRefsToGlobal(N, ScalarMap); - assert(N->getReferrers().empty() && "Referrers should all be gone now!"); - return true; - } +static inline void killIfUselessEdge(DSNodeHandle &Edge) { + if (DSNode *N = Edge.getNode()) // Is there an edge? + if (N->getReferrers().size() == 1) // Does it point to a lonely node? + if ((N->NodeType & ~DSNode::Incomplete) == 0 && // No interesting info? + N->getType().Ty == Type::VoidTy && !N->isNodeCompletelyFolded()) + Edge.setNode(0); // Kill the edge! +} +static inline bool nodeContainsExternalFunction(const DSNode *N) { + const std::vector<GlobalValue*> &Globals = N->getGlobals(); + for (unsigned i = 0, e = Globals.size(); i != e; ++i) + if (Globals[i]->isExternal()) + return true; return false; } @@ -793,7 +796,51 @@ static void removeIdenticalCalls(vector<DSCallSite> &Calls, const std::string &where) { // Remove trivially identical function calls unsigned NumFns = Calls.size(); - std::sort(Calls.begin(), Calls.end()); + std::sort(Calls.begin(), Calls.end()); // Sort by callee as primary key! + + // Scan the call list cleaning it up as necessary... + DSNode *LastCalleeNode = 0; + unsigned NumDuplicateCalls = 0; + bool LastCalleeContainsExternalFunction = false; + for (unsigned i = 0, e = Calls.size(); i != e; ++i) { + DSCallSite &CS = Calls[i]; + + // If the return value or any arguments point to a void node with no + // information at all in it, and the call node is the only node to point + // to it, remove the edge to the node (killing the node). + // + killIfUselessEdge(CS.getRetVal()); + for (unsigned a = 0, e = CS.getNumPtrArgs(); a != e; ++a) + killIfUselessEdge(CS.getPtrArg(a)); + + // If this call site calls the same function as the last call site, and if + // the function pointer contains an external function, this node will never + // be resolved. Merge the arguments of the call node because no information + // will be lost. + // + if (CS.getCallee().getNode() == LastCalleeNode) { + ++NumDuplicateCalls; + if (NumDuplicateCalls == 1) { + LastCalleeContainsExternalFunction = + nodeContainsExternalFunction(LastCalleeNode); + } + + if (LastCalleeContainsExternalFunction || + // This should be more than enough context sensitivity! + // FIXME: Evaluate how many times this is tripped! + NumDuplicateCalls > 20) { + DSCallSite &OCS = Calls[i-1]; + OCS.getRetVal().mergeWith(CS.getRetVal()); + for (unsigned a = 0, e = CS.getNumPtrArgs(); a != e; ++a) + OCS.getPtrArg(a).mergeWith(CS.getPtrArg(a)); + // The node will now be eliminated as a duplicate! + } + } else { + LastCalleeNode = CS.getCallee().getNode(); + NumDuplicateCalls = 0; + } + } + Calls.erase(std::unique(Calls.begin(), Calls.end()), Calls.end()); @@ -805,20 +852,21 @@ static void removeIdenticalCalls(vector<DSCallSite> &Calls, << " call nodes in " << where << "\n";); } + // removeTriviallyDeadNodes - After the graph has been constructed, this method // removes all unreachable nodes that are created because they got merged with // other nodes in the graph. These nodes will all be trivially unreachable, so // we don't have to perform any non-trivial analysis here. // void DSGraph::removeTriviallyDeadNodes() { - for (unsigned i = 0; i != Nodes.size(); ++i) - if (!(Nodes[i]->NodeType & DSNode::GlobalNode)) - if (isNodeDead(Nodes[i])) { // This node is dead! - delete Nodes[i]; // Free memory... - Nodes.erase(Nodes.begin()+i--); // Remove from node list... - } - removeIdenticalCalls(FunctionCalls, Func ? Func->getName() : ""); + removeIdenticalCalls(AuxFunctionCalls, Func ? Func->getName() : ""); + + for (unsigned i = 0; i != Nodes.size(); ++i) + if (isNodeDead(Nodes[i])) { // This node is dead! + delete Nodes[i]; // Free memory... + Nodes.erase(Nodes.begin()+i--); // Remove from node list... + } } @@ -827,152 +875,65 @@ void DSGraph::removeTriviallyDeadNodes() { // static void markAlive(DSNode *N, std::set<DSNode*> &Alive) { if (N == 0) return; + std::set<DSNode*>::iterator I = Alive.lower_bound(N); + if (I != Alive.end() && *I == N) return; // Already marked alive + Alive.insert(I, N); // Is alive now - Alive.insert(N); for (unsigned i = 0, e = N->getSize(); i < e; i += DS::PointerSize) - if (DSNode *DSN = N->getLink(i).getNode()) - if (!Alive.count(DSN)) - markAlive(DSN, Alive); + markAlive(N->getLink(i).getNode(), Alive); } -static bool checkGlobalAlive(DSNode *N, std::set<DSNode*> &Alive, - std::set<DSNode*> &Visiting) { +// markAliveIfCanReachAlive - Simple graph walker that recursively traverses the +// graph looking for a node that is marked alive. If the node is marked alive, +// the recursive unwind marks node alive that can point to the alive node. This +// is basically just a post-order traversal. +// +// This function returns true if the specified node is alive. +// +static bool markAliveIfCanReachAlive(DSNode *N, std::set<DSNode*> &Alive, + std::set<DSNode*> &Visited) { if (N == 0) return false; - if (Visiting.count(N)) return false; // terminate recursion on a cycle - Visiting.insert(N); - - // If any immediate successor is alive, N is alive - for (unsigned i = 0, e = N->getSize(); i < e; i += DS::PointerSize) - if (DSNode *DSN = N->getLink(i).getNode()) - if (Alive.count(DSN)) { - Visiting.erase(N); - return true; - } - - // Else if any successor reaches a live node, N is alive - for (unsigned i = 0, e = N->getSize(); i < e; i += DS::PointerSize) - if (DSNode *DSN = N->getLink(i).getNode()) - if (checkGlobalAlive(DSN, Alive, Visiting)) { - Visiting.erase(N); return true; - } - - Visiting.erase(N); - return false; -} + // If we know that this node is alive, return so! + if (Alive.count(N)) return true; + // Otherwise, we don't think the node is alive yet, check for infinite + // recursion. + std::set<DSNode*>::iterator VI = Visited.lower_bound(N); + if (VI != Visited.end() && *VI == N) return false; // Found a cycle + // No recursion, insert into Visited... + Visited.insert(VI, N); -// markGlobalsIteration - Recursive helper function for markGlobalsAlive(). -// This would be unnecessary if function calls were real nodes! In that case, -// the simple iterative loop in the first few lines below suffice. -// -static void markGlobalsIteration(std::set<DSNode*>& GlobalNodes, - vector<DSCallSite> &Calls, - std::set<DSNode*> &Alive, - bool FilterCalls) { - - // Iterate, marking globals or cast nodes alive until no new live nodes - // are added to Alive - std::set<DSNode*> Visiting; // Used to identify cycles - std::set<DSNode*>::iterator I = GlobalNodes.begin(), E = GlobalNodes.end(); - for (size_t liveCount = 0; liveCount < Alive.size(); ) { - liveCount = Alive.size(); - for ( ; I != E; ++I) - if (Alive.count(*I) == 0) { - Visiting.clear(); - if (checkGlobalAlive(*I, Alive, Visiting)) - markAlive(*I, Alive); - } - } + if (N->NodeType & DSNode::GlobalNode) + return false; // Global nodes will be marked on their own - // Find function calls with some dead and some live nodes. - // Since all call nodes must be live if any one is live, we have to mark - // all nodes of the call as live and continue the iteration (via recursion). - if (FilterCalls) { - bool Recurse = false; - for (unsigned i = 0, ei = Calls.size(); i < ei; ++i) { - bool CallIsDead = true, CallHasDeadArg = false; - DSCallSite &CS = Calls[i]; - for (unsigned j = 0, ej = CS.getNumPtrArgs(); j != ej; ++j) - if (DSNode *N = CS.getPtrArg(j).getNode()) { - bool ArgIsDead = !Alive.count(N); - CallHasDeadArg |= ArgIsDead; - CallIsDead &= ArgIsDead; - } - - if (DSNode *N = CS.getRetVal().getNode()) { - bool RetIsDead = !Alive.count(N); - CallHasDeadArg |= RetIsDead; - CallIsDead &= RetIsDead; - } + bool ChildrenAreAlive = false; - DSNode *N = CS.getCallee().getNode(); - bool FnIsDead = !Alive.count(N); - CallHasDeadArg |= FnIsDead; - CallIsDead &= FnIsDead; - - if (!CallIsDead && CallHasDeadArg) { - // Some node in this call is live and another is dead. - // Mark all nodes of call as live and iterate once more. - Recurse = true; - for (unsigned j = 0, ej = CS.getNumPtrArgs(); j != ej; ++j) - markAlive(CS.getPtrArg(j).getNode(), Alive); - markAlive(CS.getRetVal().getNode(), Alive); - markAlive(CS.getCallee().getNode(), Alive); - } - } - if (Recurse) - markGlobalsIteration(GlobalNodes, Calls, Alive, FilterCalls); - } + for (unsigned i = 0, e = N->getSize(); i < e; i += DS::PointerSize) + ChildrenAreAlive |= markAliveIfCanReachAlive(N->getLink(i).getNode(), + Alive, Visited); + if (ChildrenAreAlive) + markAlive(N, Alive); + return ChildrenAreAlive; } +static bool CallSiteUsesAliveArgs(DSCallSite &CS, std::set<DSNode*> &Alive, + std::set<DSNode*> &Visited) { + if (markAliveIfCanReachAlive(CS.getRetVal().getNode(), Alive, Visited) || + markAliveIfCanReachAlive(CS.getCallee().getNode(), Alive, Visited)) + return true; + for (unsigned j = 0, e = CS.getNumPtrArgs(); j != e; ++j) + if (markAliveIfCanReachAlive(CS.getPtrArg(j).getNode(), Alive, Visited)) + return true; + return false; +} -// markGlobalsAlive - Mark global nodes and cast nodes alive if they -// can reach any other live node. Since this can produce new live nodes, -// we use a simple iterative algorithm. -// -static void markGlobalsAlive(DSGraph &G, std::set<DSNode*> &Alive, - bool FilterCalls) { - // Add global and cast nodes to a set so we don't walk all nodes every time - std::set<DSNode*> GlobalNodes; - for (unsigned i = 0, e = G.getNodes().size(); i != e; ++i) - if (G.getNodes()[i]->NodeType & DSNode::GlobalNode) - GlobalNodes.insert(G.getNodes()[i]); - - // Add all call nodes to the same set - vector<DSCallSite> &Calls = G.getAuxFunctionCalls(); - if (FilterCalls) { - for (unsigned i = 0, e = Calls.size(); i != e; ++i) { - for (unsigned j = 0, e = Calls[i].getNumPtrArgs(); j != e; ++j) - if (DSNode *N = Calls[i].getPtrArg(j).getNode()) - GlobalNodes.insert(N); - if (DSNode *N = Calls[i].getRetVal().getNode()) - GlobalNodes.insert(N); - if (DSNode *N = Calls[i].getCallee().getNode()) - GlobalNodes.insert(N); - } - } - - // Iterate and recurse until no new live node are discovered. - // This would be a simple iterative loop if function calls were real nodes! - markGlobalsIteration(GlobalNodes, Calls, Alive, FilterCalls); - - // Free up references to dead globals from the ScalarMap - std::set<DSNode*>::iterator I = GlobalNodes.begin(), E = GlobalNodes.end(); - for( ; I != E; ++I) - if (Alive.count(*I) == 0) - removeRefsToGlobal(*I, G.getScalarMap()); - - // Delete dead function calls - if (FilterCalls) - for (int ei = Calls.size(), i = ei-1; i >= 0; --i) { - bool CallIsDead = true; - for (unsigned j = 0, ej = Calls[i].getNumPtrArgs(); - CallIsDead && j != ej; ++j) - CallIsDead = Alive.count(Calls[i].getPtrArg(j).getNode()) == 0; - if (CallIsDead) - Calls.erase(Calls.begin() + i); // remove the call entirely - } +static void markAlive(DSCallSite &CS, std::set<DSNode*> &Alive) { + markAlive(CS.getRetVal().getNode(), Alive); + markAlive(CS.getCallee().getNode(), Alive); + + for (unsigned j = 0, e = CS.getNumPtrArgs(); j != e; ++j) + markAlive(CS.getPtrArg(j).getNode(), Alive); } // removeDeadNodes - Use a more powerful reachability analysis to eliminate @@ -989,29 +950,63 @@ void DSGraph::removeDeadNodes() { // Alive - a set that holds all nodes found to be reachable/alive. std::set<DSNode*> Alive; + std::vector<std::pair<Value*, DSNode*> > GlobalNodes; - // If KeepCalls, mark all nodes reachable by call nodes as alive... - for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i) { - for (unsigned j = 0, e = FunctionCalls[i].getNumPtrArgs(); j != e; ++j) - markAlive(FunctionCalls[i].getPtrArg(j).getNode(), Alive); - markAlive(FunctionCalls[i].getRetVal().getNode(), Alive); - markAlive(FunctionCalls[i].getCallee().getNode(), Alive); - } - for (unsigned i = 0, e = AuxFunctionCalls.size(); i != e; ++i) { - for (unsigned j = 0, e = AuxFunctionCalls[i].getNumPtrArgs(); j != e; ++j) - markAlive(AuxFunctionCalls[i].getPtrArg(j).getNode(), Alive); - markAlive(AuxFunctionCalls[i].getRetVal().getNode(), Alive); - markAlive(AuxFunctionCalls[i].getCallee().getNode(), Alive); - } - - // Mark all nodes reachable by scalar nodes as alive... + // Mark all nodes reachable by (non-global) scalar nodes as alive... for (std::map<Value*, DSNodeHandle>::iterator I = ScalarMap.begin(), E = ScalarMap.end(); I != E; ++I) - markAlive(I->second.getNode(), Alive); + if (!isa<GlobalValue>(I->first)) // Don't mark globals! + markAlive(I->second.getNode(), Alive); + else // Keep track of global nodes + GlobalNodes.push_back(std::make_pair(I->first, I->second.getNode())); // The return value is alive as well... markAlive(RetNode.getNode(), Alive); + // If any global nodes points to a non-global that is "alive", the global is + // "alive" as well... + // + std::set<DSNode*> Visited; + for (unsigned i = 0, e = GlobalNodes.size(); i != e; ++i) + markAliveIfCanReachAlive(GlobalNodes[i].second, Alive, Visited); + + std::vector<bool> FCallsAlive(FunctionCalls.size()); + for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i) + if (CallSiteUsesAliveArgs(FunctionCalls[i], Alive, Visited)) { + markAlive(FunctionCalls[i], Alive); + FCallsAlive[i] = true; + } + + std::vector<bool> AuxFCallsAlive(AuxFunctionCalls.size()); + for (unsigned i = 0, e = AuxFunctionCalls.size(); i != e; ++i) + if (CallSiteUsesAliveArgs(AuxFunctionCalls[i], Alive, Visited)) { + markAlive(AuxFunctionCalls[i], Alive); + AuxFCallsAlive[i] = true; + } + + // Remove all dead function calls... + unsigned CurIdx = 0; + for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i) + if (FCallsAlive[i]) + FunctionCalls[CurIdx++].swap(FunctionCalls[i]); + // Crop all the bad ones out... + FunctionCalls.erase(FunctionCalls.begin()+CurIdx, FunctionCalls.end()); + + // Remove all dead aux function calls... + CurIdx = 0; + for (unsigned i = 0, e = AuxFunctionCalls.size(); i != e; ++i) + if (AuxFCallsAlive[i]) + AuxFunctionCalls[CurIdx++].swap(AuxFunctionCalls[i]); + // Crop all the bad ones out... + AuxFunctionCalls.erase(AuxFunctionCalls.begin()+CurIdx, + AuxFunctionCalls.end()); + + + // Remove all unreachable globals from the ScalarMap + for (unsigned i = 0, e = GlobalNodes.size(); i != e; ++i) + if (!Alive.count(GlobalNodes[i].second)) + ScalarMap.erase(GlobalNodes[i].first); + // Loop over all unreachable nodes, dropping their references... vector<DSNode*> DeadNodes; DeadNodes.reserve(Nodes.size()); // Only one allocation is allowed. |