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-rw-r--r--include/llvm/CodeGen/FunctionLoweringInfo.h9
-rw-r--r--include/llvm/CodeGen/MachineModuleInfo.h16
2 files changed, 16 insertions, 9 deletions
diff --git a/include/llvm/CodeGen/FunctionLoweringInfo.h b/include/llvm/CodeGen/FunctionLoweringInfo.h
index 804435aef7..432fafd95d 100644
--- a/include/llvm/CodeGen/FunctionLoweringInfo.h
+++ b/include/llvm/CodeGen/FunctionLoweringInfo.h
@@ -202,7 +202,7 @@ public:
/// setArgumentFrameIndex - Record frame index for the byval
/// argument.
void setArgumentFrameIndex(const Argument *A, int FI);
-
+
/// getArgumentFrameIndex - Get frame index for the byval argument.
int getArgumentFrameIndex(const Argument *A);
@@ -211,6 +211,13 @@ private:
IndexedMap<LiveOutInfo, VirtReg2IndexFunctor> LiveOutRegInfo;
};
+/// ComputeUsesVAFloatArgument - Determine if any floating-point values are
+/// being passed to this variadic function, and set the MachineModuleInfo's
+/// usesVAFloatArgument flag if so. This flag is used to emit an undefined
+/// reference to _fltused on Windows, which will link in MSVCRT's
+/// floating-point support.
+void ComputeUsesVAFloatArgument(const CallInst &I, MachineModuleInfo *MMI);
+
/// AddCatchInfo - Extract the personality and type infos from an eh.selector
/// call, and add them to the specified machine basic block.
void AddCatchInfo(const CallInst &I,
diff --git a/include/llvm/CodeGen/MachineModuleInfo.h b/include/llvm/CodeGen/MachineModuleInfo.h
index 2bf7f1788f..6b88d4a949 100644
--- a/include/llvm/CodeGen/MachineModuleInfo.h
+++ b/include/llvm/CodeGen/MachineModuleInfo.h
@@ -161,10 +161,10 @@ class MachineModuleInfo : public ImmutablePass {
/// in this module.
bool DbgInfoAvailable;
- /// CallsExternalVAFunctionWithFloatingPointArguments - True if this module
- /// calls VarArg function with floating point arguments. This is used to emit
- /// an undefined reference to fltused on Windows targets.
- bool CallsExternalVAFunctionWithFloatingPointArguments;
+ /// UsesVAFloatArgument - True if this module calls VarArg function with
+ /// floating-point arguments. This is used to emit an undefined reference
+ /// to _fltused on Windows targets.
+ bool UsesVAFloatArgument;
public:
static char ID; // Pass identification, replacement for typeid
@@ -223,12 +223,12 @@ public:
bool callsUnwindInit() const { return CallsUnwindInit; }
void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
- bool callsExternalVAFunctionWithFloatingPointArguments() const {
- return CallsExternalVAFunctionWithFloatingPointArguments;
+ bool usesVAFloatArgument() const {
+ return UsesVAFloatArgument;
}
- void setCallsExternalVAFunctionWithFloatingPointArguments(bool b) {
- CallsExternalVAFunctionWithFloatingPointArguments = b;
+ void setUsesVAFloatArgument(bool b) {
+ UsesVAFloatArgument = b;
}
/// getFrameMoves - Returns a reference to a list of moves done in the current