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-rw-r--r--include/llvm/Function.h16
1 files changed, 3 insertions, 13 deletions
diff --git a/include/llvm/Function.h b/include/llvm/Function.h
index bb2c3ca996..34b6c0f252 100644
--- a/include/llvm/Function.h
+++ b/include/llvm/Function.h
@@ -111,22 +111,12 @@ public:
//===--------------------------------------------------------------------===//
// Symbol Table Accessing functions...
- /// hasSymbolTable() - Returns true if there is a symbol table allocated to
- /// this object AND if there is at least one name in it!
- ///
- bool hasSymbolTable() const;
-
- /// getSymbolTable() - CAUTION: The current symbol table may be null if there
- /// are no names (ie, the symbol table is empty)
+ /// getSymbolTable() - Return the symbol table...
///
inline SymbolTable *getSymbolTable() { return SymTab; }
inline const SymbolTable *getSymbolTable() const { return SymTab; }
-
- /// getSymbolTableSure is guaranteed to not return a null pointer, because if
- /// the function does not already have a symtab, one is created. Use this if
- /// you intend to put something into the symbol table for the function.
- ///
- SymbolTable *getSymbolTableSure(); // Implemented in Value.cpp
+ SymbolTable *getSymbolTableSure() { return SymTab; }
+ bool hasSymbolTable() const { return true; }
//===--------------------------------------------------------------------===//