diff options
Diffstat (limited to 'include/llvm/Function.h')
-rw-r--r-- | include/llvm/Function.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/include/llvm/Function.h b/include/llvm/Function.h index 82871bbff6..19ff2bf4da 100644 --- a/include/llvm/Function.h +++ b/include/llvm/Function.h @@ -187,38 +187,38 @@ public: /// @brief Determine if the function does not access memory. bool doesNotAccessMemory() const { - return paramHasAttr(0, Attribute::ReadNone); + return paramHasAttr(~0, Attribute::ReadNone); } void setDoesNotAccessMemory(bool DoesNotAccessMemory = true) { - if (DoesNotAccessMemory) addAttribute(0, Attribute::ReadNone); - else removeAttribute(0, Attribute::ReadNone); + if (DoesNotAccessMemory) addAttribute(~0, Attribute::ReadNone); + else removeAttribute(~0, Attribute::ReadNone); } /// @brief Determine if the function does not access or only reads memory. bool onlyReadsMemory() const { - return doesNotAccessMemory() || paramHasAttr(0, Attribute::ReadOnly); + return doesNotAccessMemory() || paramHasAttr(~0, Attribute::ReadOnly); } void setOnlyReadsMemory(bool OnlyReadsMemory = true) { - if (OnlyReadsMemory) addAttribute(0, Attribute::ReadOnly); - else removeAttribute(0, Attribute::ReadOnly | Attribute::ReadNone); + if (OnlyReadsMemory) addAttribute(~0, Attribute::ReadOnly); + else removeAttribute(~0, Attribute::ReadOnly | Attribute::ReadNone); } /// @brief Determine if the function cannot return. bool doesNotReturn() const { - return paramHasAttr(0, Attribute::NoReturn); + return paramHasAttr(~0, Attribute::NoReturn); } void setDoesNotReturn(bool DoesNotReturn = true) { - if (DoesNotReturn) addAttribute(0, Attribute::NoReturn); - else removeAttribute(0, Attribute::NoReturn); + if (DoesNotReturn) addAttribute(~0, Attribute::NoReturn); + else removeAttribute(~0, Attribute::NoReturn); } /// @brief Determine if the function cannot unwind. bool doesNotThrow() const { - return paramHasAttr(0, Attribute::NoUnwind); + return paramHasAttr(~0, Attribute::NoUnwind); } void setDoesNotThrow(bool DoesNotThrow = true) { - if (DoesNotThrow) addAttribute(0, Attribute::NoUnwind); - else removeAttribute(0, Attribute::NoUnwind); + if (DoesNotThrow) addAttribute(~0, Attribute::NoUnwind); + else removeAttribute(~0, Attribute::NoUnwind); } /// @brief Determine if the function returns a structure through first |