diff options
Diffstat (limited to 'include/llvm/ExecutionEngine/ExecutionEngine.h')
-rw-r--r-- | include/llvm/ExecutionEngine/ExecutionEngine.h | 65 |
1 files changed, 44 insertions, 21 deletions
diff --git a/include/llvm/ExecutionEngine/ExecutionEngine.h b/include/llvm/ExecutionEngine/ExecutionEngine.h index cf2df6b832..b9da0fcfce 100644 --- a/include/llvm/ExecutionEngine/ExecutionEngine.h +++ b/include/llvm/ExecutionEngine/ExecutionEngine.h @@ -19,6 +19,7 @@ #include <map> #include <string> #include "llvm/ADT/SmallVector.h" +#include "llvm/Support/ValueHandle.h" #include "llvm/System/Mutex.h" #include "llvm/Target/TargetMachine.h" @@ -26,6 +27,7 @@ namespace llvm { struct GenericValue; class Constant; +class ExecutionEngine; class Function; class GlobalVariable; class GlobalValue; @@ -37,13 +39,29 @@ class ModuleProvider; class MutexGuard; class TargetData; class Type; -template<typename> class AssertingVH; class ExecutionEngineState { +public: + class MapUpdatingCVH : public CallbackVH { + ExecutionEngineState &EES; + + public: + MapUpdatingCVH(ExecutionEngineState &EES, const GlobalValue *GV); + + operator const GlobalValue*() const { + return cast<GlobalValue>(getValPtr()); + } + + virtual void deleted(); + virtual void allUsesReplacedWith(Value *new_value); + }; + private: + ExecutionEngine &EE; + /// GlobalAddressMap - A mapping between LLVM global values and their /// actualized version... - std::map<AssertingVH<const GlobalValue>, void *> GlobalAddressMap; + std::map<MapUpdatingCVH, void *> GlobalAddressMap; /// GlobalAddressReverseMap - This is the reverse mapping of GlobalAddressMap, /// used to convert raw addresses into the LLVM global value that is emitted @@ -52,7 +70,13 @@ private: std::map<void *, AssertingVH<const GlobalValue> > GlobalAddressReverseMap; public: - std::map<AssertingVH<const GlobalValue>, void *> & + ExecutionEngineState(ExecutionEngine &EE) : EE(EE) {} + + MapUpdatingCVH getVH(const GlobalValue *GV) { + return MapUpdatingCVH(*this, GV); + } + + std::map<MapUpdatingCVH, void *> & getGlobalAddressMap(const MutexGuard &) { return GlobalAddressMap; } @@ -69,7 +93,7 @@ public: class ExecutionEngine { const TargetData *TD; - ExecutionEngineState state; + ExecutionEngineState EEState; bool LazyCompilationDisabled; bool GVCompilationDisabled; bool SymbolSearchingDisabled; @@ -213,8 +237,8 @@ public: /// at the specified location. This is used internally as functions are JIT'd /// and as global variables are laid out in memory. It can and should also be /// used by clients of the EE that want to have an LLVM global overlay - /// existing data in memory. After adding a mapping for GV, you must not - /// destroy it until you've removed the mapping. + /// existing data in memory. Mappings are automatically removed when their + /// GlobalValue is destroyed. void addGlobalMapping(const GlobalValue *GV, void *Addr); /// clearAllGlobalMappings - Clear all global mappings and start over again @@ -238,29 +262,23 @@ public: void *getPointerToGlobalIfAvailable(const GlobalValue *GV); /// getPointerToGlobal - This returns the address of the specified global - /// value. This may involve code generation if it's a function. After - /// getting a pointer to GV, it and all globals it transitively refers to have - /// been passed to addGlobalMapping. You must clear the mapping for each - /// referred-to global before destroying it. If a referred-to global RTG is a - /// function and this ExecutionEngine is a JIT compiler, calling - /// updateGlobalMapping(RTG, 0) will leak the function's machine code, so you - /// should call freeMachineCodeForFunction(RTG) instead. Note that - /// optimizations can move and delete non-external GlobalValues without - /// notifying the ExecutionEngine. + /// value. This may involve code generation if it's a function. /// void *getPointerToGlobal(const GlobalValue *GV); /// getPointerToFunction - The different EE's represent function bodies in /// different ways. They should each implement this to say what a function - /// pointer should look like. See getPointerToGlobal for the requirements on - /// destroying F and any GlobalValues it refers to. + /// pointer should look like. When F is destroyed, the ExecutionEngine will + /// remove its global mapping but will not yet free its machine code. Call + /// freeMachineCodeForFunction(F) explicitly to do that. Note that global + /// optimizations can destroy Functions without notifying the ExecutionEngine. /// virtual void *getPointerToFunction(Function *F) = 0; /// getPointerToFunctionOrStub - If the specified function has been /// code-gen'd, return a pointer to the function. If not, compile it, or use - /// a stub to implement lazy compilation if available. See getPointerToGlobal - /// for the requirements on destroying F and any GlobalValues it refers to. + /// a stub to implement lazy compilation if available. See + /// getPointerToFunction for the requirements on destroying F. /// virtual void *getPointerToFunctionOrStub(Function *F) { // Default implementation, just codegen the function. @@ -296,8 +314,7 @@ public: /// getOrEmitGlobalVariable - Return the address of the specified global /// variable, possibly emitting it to memory if needed. This is used by the - /// Emitter. See getPointerToGlobal for the requirements on destroying GV and - /// any GlobalValues it refers to. + /// Emitter. virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) { return getPointerToGlobal((GlobalValue*)GV); } @@ -471,6 +488,12 @@ class EngineBuilder { }; +inline bool operator<(const ExecutionEngineState::MapUpdatingCVH& lhs, + const ExecutionEngineState::MapUpdatingCVH& rhs) { + return static_cast<const GlobalValue*>(lhs) < + static_cast<const GlobalValue*>(rhs); +} + } // End llvm namespace #endif |