diff options
Diffstat (limited to 'include/llvm/CodeGen/MachineDominators.h')
-rw-r--r-- | include/llvm/CodeGen/MachineDominators.h | 68 |
1 files changed, 35 insertions, 33 deletions
diff --git a/include/llvm/CodeGen/MachineDominators.h b/include/llvm/CodeGen/MachineDominators.h index 40b2542fd6..e41d206da6 100644 --- a/include/llvm/CodeGen/MachineDominators.h +++ b/include/llvm/CodeGen/MachineDominators.h @@ -41,15 +41,15 @@ class MachineDominatorTree : public MachineFunctionPass { public: static char ID; // Pass ID, replacement for typeid DominatorTreeBase<MachineBasicBlock>* DT; - + MachineDominatorTree(); - + ~MachineDominatorTree(); - + DominatorTreeBase<MachineBasicBlock>& getBase() { return *DT; } - + virtual void getAnalysisUsage(AnalysisUsage &AU) const; - + /// getRoots - Return the root blocks of the current CFG. This may include /// multiple blocks if we are computing post dominators. For forward /// dominators, this will always be a single block (the entry node). @@ -57,33 +57,35 @@ public: inline const std::vector<MachineBasicBlock*> &getRoots() const { return DT->getRoots(); } - + inline MachineBasicBlock *getRoot() const { return DT->getRoot(); } - + inline MachineDomTreeNode *getRootNode() const { return DT->getRootNode(); } - + virtual bool runOnMachineFunction(MachineFunction &F); - - inline bool dominates(MachineDomTreeNode* A, MachineDomTreeNode* B) const { + + inline bool dominates(const MachineDomTreeNode* A, + const MachineDomTreeNode* B) const { return DT->dominates(A, B); } - - inline bool dominates(MachineBasicBlock* A, MachineBasicBlock* B) const { + + inline bool dominates(const MachineBasicBlock* A, + const MachineBasicBlock* B) const { return DT->dominates(A, B); } - + // dominates - Return true if A dominates B. This performs the // special checks necessary if A and B are in the same basic block. - bool dominates(MachineInstr *A, MachineInstr *B) const { - MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent(); + bool dominates(const MachineInstr *A, const MachineInstr *B) const { + const MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent(); if (BBA != BBB) return DT->dominates(BBA, BBB); // Loop through the basic block until we find A or B. - MachineBasicBlock::iterator I = BBA->begin(); + MachineBasicBlock::const_iterator I = BBA->begin(); for (; &*I != A && &*I != B; ++I) /*empty*/ ; @@ -95,43 +97,43 @@ public: // return &*I == B; //} } - + inline bool properlyDominates(const MachineDomTreeNode* A, - MachineDomTreeNode* B) const { + const MachineDomTreeNode* B) const { return DT->properlyDominates(A, B); } - - inline bool properlyDominates(MachineBasicBlock* A, - MachineBasicBlock* B) const { + + inline bool properlyDominates(const MachineBasicBlock* A, + const MachineBasicBlock* B) const { return DT->properlyDominates(A, B); } - + /// findNearestCommonDominator - Find nearest common dominator basic block /// for basic block A and B. If there is no such block then return NULL. inline MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A, MachineBasicBlock *B) { return DT->findNearestCommonDominator(A, B); } - + inline MachineDomTreeNode *operator[](MachineBasicBlock *BB) const { return DT->getNode(BB); } - + /// getNode - return the (Post)DominatorTree node for the specified basic /// block. This is the same as using operator[] on this class. /// inline MachineDomTreeNode *getNode(MachineBasicBlock *BB) const { return DT->getNode(BB); } - + /// addNewBlock - Add a new node to the dominator tree information. This - /// creates a new node as a child of DomBB dominator node,linking it into + /// creates a new node as a child of DomBB dominator node,linking it into /// the children list of the immediate dominator. inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB, MachineBasicBlock *DomBB) { return DT->addNewBlock(BB, DomBB); } - + /// changeImmediateDominator - This method is used to update the dominator /// tree information when a node's immediate dominator changes. /// @@ -139,19 +141,19 @@ public: MachineBasicBlock* NewIDom) { DT->changeImmediateDominator(N, NewIDom); } - + inline void changeImmediateDominator(MachineDomTreeNode *N, MachineDomTreeNode* NewIDom) { DT->changeImmediateDominator(N, NewIDom); } - + /// eraseNode - Removes a node from the dominator tree. Block must not /// dominate any other blocks. Removes node from its immediate dominator's /// children list. Deletes dominator node associated with basic block BB. inline void eraseNode(MachineBasicBlock *BB) { DT->eraseNode(BB); } - + /// splitBlock - BB is split and now it has one successor. Update dominator /// tree to reflect this change. inline void splitBlock(MachineBasicBlock* NewBB) { @@ -160,12 +162,12 @@ public: /// isReachableFromEntry - Return true if A is dominated by the entry /// block of the function containing it. - bool isReachableFromEntry(MachineBasicBlock *A) { + bool isReachableFromEntry(const MachineBasicBlock *A) { return DT->isReachableFromEntry(A); } virtual void releaseMemory(); - + virtual void print(raw_ostream &OS, const Module*) const; }; @@ -179,7 +181,7 @@ template<class T> struct GraphTraits; template <> struct GraphTraits<MachineDomTreeNode *> { typedef MachineDomTreeNode NodeType; typedef NodeType::iterator ChildIteratorType; - + static NodeType *getEntryNode(NodeType *N) { return N; } |