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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+<head>
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+ <title>LLVM Developer Policy</title>
+ <link rel="stylesheet" href="llvm.css" type="text/css">
+</head>
+<body>
+
+<div class="doc_title">LLVM Developer Policy</div>
+<ol>
+ <li><a href="#introduction">Introduction</a></li>
+ <li><a href="#policies">Developer Policies</a>
+ <ol>
+ <li><a href="#informed">Stay Informed</a></li>
+ <li><a href="#patches">Making a Patch</a></li>
+ <li><a href="#reviews">Code Reviews</a></li>
+ <li><a href="#owners">Code Owners</a></li>
+ <li><a href="#testcases">Test Cases</a></li>
+ <li><a href="#quality">Quality</a></li>
+ <li><a href="#commitaccess">Obtaining Commit Access</a></li>
+ <li><a href="#newwork">Making a Major Change</a></li>
+ <li><a href="#incremental">Incremental Development</a></li>
+ <li><a href="#attribution">Attribution of Changes</a></li>
+ </ol></li>
+ <li><a href="#clp">Copyright, License, and Patents</a>
+ <ol>
+ <li><a href="#copyright">Copyright</a></li>
+ <li><a href="#license">License</a></li>
+ <li><a href="#patents">Patents</a></li>
+ <li><a href="#devagree">Developer Agreements</a></li>
+ </ol></li>
+</ol>
+<div class="doc_author">Written by the LLVM Oversight Team</div>
+
+<!--=========================================================================-->
+<div class="doc_section"><a name="introduction">Introduction</a></div>
+<!--=========================================================================-->
+<div class="doc_text">
+<p>This document contains the LLVM Developer Policy which defines the project's
+ policy towards developers and their contributions. The intent of this policy
+ is to eliminate miscommunication, rework, and confusion that might arise from
+ the distributed nature of LLVM's development. By stating the policy in clear
+ terms, we hope each developer can know ahead of time what to expect when
+ making LLVM contributions.</p>
+<p>This policy is also designed to accomplish the following objectives:</p>
+
+<ol>
+ <li>Attract both users and developers to the LLVM project.</li>
+
+ <li>Make life as simple and easy for contributors as possible.</li>
+
+ <li>Keep the top of Subversion trees as stable as possible.</li>
+</ol>
+
+<p>This policy is aimed at frequent contributors to LLVM. People interested in
+ contributing one-off patches can do so in an informal way by sending them to
+ the
+ <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits
+ mailing list</a> and engaging another developer to see it through the
+ process.</p>
+</div>
+
+<!--=========================================================================-->
+<div class="doc_section"><a name="policies">Developer Policies</a></div>
+<!--=========================================================================-->
+<div class="doc_text">
+<p>This section contains policies that pertain to frequent LLVM developers. We
+ always welcome <a href="#patches">one-off patches</a> from people who do not
+ routinely contribute to LLVM, but we expect more from frequent contributors
+ to keep the system as efficient as possible for everyone. Frequent LLVM
+ contributors are expected to meet the following requirements in order for
+ LLVM to maintain a high standard of quality.<p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"> <a name="informed">Stay Informed</a> </div>
+<div class="doc_text">
+<p>Developers should stay informed by reading at least the
+ <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev</a> email
+ list. If you are doing anything more than just casual work on LLVM, it is
+ suggested that you also subscribe to the
+ <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits</a>
+ list and pay attention to changes being made by others.</p>
+
+<p>We recommend that active developers register an email account with
+ <a href="http://llvm.org/bugs/">LLVM Bugzilla</a> and preferably subscribe to
+ the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmbugs">llvm-bugs</a>
+ email list to keep track of bugs and enhancements occurring in LLVM.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"> <a name="patches">Making a Patch</a></div>
+
+<div class="doc_text">
+<p>When making a patch for review, the goal is to make it as easy for the
+ reviewer to read it as possible. As such, we recommend that you:</p>
+
+<ol>
+ <li>Make your patch against the Subversion trunk, not a branch, and not an old
+ version of LLVM. This makes it easy to apply the patch. For information
+ on how to check out SVN trunk, please see the <a
+ href="GettingStarted.html#checkout">Getting Started Guide</a>.</li>
+
+ <li>Similarly, patches should be submitted soon after they are generated. Old
+ patches may not apply correctly if the underlying code changes between the
+ time the patch was created and the time it is applied.</li>
+
+ <li>Patches should be made with this command:
+<div class="doc_code">
+<pre>
+svn diff
+</pre>
+</div>
+ or with the utility <tt>utils/mkpatch</tt>, which makes it easy to read
+ the diff.</li>
+
+ <li>Patches should not include differences in generated code such as the code
+ generated by <tt>autoconf</tt> or <tt>tblgen</tt>. The
+ <tt>utils/mkpatch</tt> utility takes care of this for you.</li>
+</ol>
+
+<p>When sending a patch to a mailing list, it is a good idea to send it as an
+ <em>attachment</em> to the message, not embedded into the text of the
+ message. This ensures that your mailer will not mangle the patch when it
+ sends it (e.g. by making whitespace changes or by wrapping lines).</p>
+
+<p><em>For Thunderbird users:</em> Before submitting a patch, please open
+ <em>Preferences &#8594; Advanced &#8594; General &#8594; Config Editor</em>,
+ find the key <tt>mail.content_disposition_type</tt>, and set its value to
+ <tt>1</tt>. Without this setting, Thunderbird sends your attachment using
+ <tt>Content-Disposition: inline</tt> rather than <tt>Content-Disposition:
+ attachment</tt>. Apple Mail gamely displays such a file inline, making it
+ difficult to work with for reviewers using that program.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"> <a name="reviews">Code Reviews</a></div>
+<div class="doc_text">
+<p>LLVM has a code review policy. Code review is one way to increase the quality
+ of software. We generally follow these policies:</p>
+
+<ol>
+ <li>All developers are required to have significant changes reviewed before
+ they are committed to the repository.</li>
+
+ <li>Code reviews are conducted by email, usually on the llvm-commits
+ list.</li>
+
+ <li>Code can be reviewed either before it is committed or after. We expect
+ major changes to be reviewed before being committed, but smaller changes
+ (or changes where the developer owns the component) can be reviewed after
+ commit.</li>
+
+ <li>The developer responsible for a code change is also responsible for making
+ all necessary review-related changes.</li>
+
+ <li>Code review can be an iterative process, which continues until the patch
+ is ready to be committed.</li>
+</ol>
+
+<p>Developers should participate in code reviews as both reviewers and
+ reviewees. If someone is kind enough to review your code, you should return
+ the favor for someone else. Note that anyone is welcome to review and give
+ feedback on a patch, but only people with Subversion write access can approve
+ it.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"> <a name="owners">Code Owners</a></div>
+<div class="doc_text">
+
+<p>The LLVM Project relies on two features of its process to maintain rapid
+ development in addition to the high quality of its source base: the
+ combination of code review plus post-commit review for trusted maintainers.
+ Having both is a great way for the project to take advantage of the fact that
+ most people do the right thing most of the time, and only commit patches
+ without pre-commit review when they are confident they are right.</p>
+
+<p>The trick to this is that the project has to guarantee that all patches that
+ are committed are reviewed after they go in: you don't want everyone to
+ assume someone else will review it, allowing the patch to go unreviewed. To
+ solve this problem, we have a notion of an 'owner' for a piece of the code.
+ The sole responsibility of a code owner is to ensure that a commit to their
+ area of the code is appropriately reviewed, either by themself or by someone
+ else. The current code owners are:</p>
+
+<ol>
+ <li><b>Evan Cheng</b>: Code generator and all targets.</li>
+
+ <li><b>Doug Gregor</b>: Clang Basic, Lex, Parse, and Sema Libraries.</li>
+
+ <li><b>Anton Korobeynikov</b>: Exception handling, debug information, and
+ Windows codegen.</li>
+
+ <li><b>Ted Kremenek</b>: Clang Static Analyzer.</li>
+
+ <li><b>Chris Lattner</b>: Everything not covered by someone else.</li>
+
+ <li><b>Duncan Sands</b>: llvm-gcc 4.2.</li>
+</ol>
+
+<p>Note that code ownership is completely different than reviewers: anyone can
+ review a piece of code, and we welcome code review from anyone who is
+ interested. Code owners are the "last line of defense" to guarantee that all
+ patches that are committed are actually reviewed.</p>
+
+<p>Being a code owner is a somewhat unglamorous position, but it is incredibly
+ important for the ongoing success of the project. Because people get busy,
+ interests change, and unexpected things happen, code ownership is purely
+ opt-in, and anyone can choose to resign their "title" at any time. For now,
+ we do not have an official policy on how one gets elected to be a code
+ owner.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"> <a name="testcases">Test Cases</a></div>
+<div class="doc_text">
+<p>Developers are required to create test cases for any bugs fixed and any new
+ features added. Some tips for getting your testcase approved:</p>
+
+<ol>
+ <li>All feature and regression test cases are added to the
+ <tt>llvm/test</tt> directory. The appropriate sub-directory should be
+ selected (see the <a href="TestingGuide.html">Testing Guide</a> for
+ details).</li>
+
+ <li>Test cases should be written in <a href="LangRef.html">LLVM assembly
+ language</a> unless the feature or regression being tested requires
+ another language (e.g. the bug being fixed or feature being implemented is
+ in the llvm-gcc C++ front-end, in which case it must be written in
+ C++).</li>
+
+ <li>Test cases, especially for regressions, should be reduced as much as
+ possible, by <a href="Bugpoint.html">bugpoint</a> or manually. It is
+ unacceptable to place an entire failing program into <tt>llvm/test</tt> as
+ this creates a <i>time-to-test</i> burden on all developers. Please keep
+ them short.</li>
+</ol>
+
+<p>Note that llvm/test is designed for regression and small feature tests
+ only. More extensive test cases (e.g., entire applications, benchmarks, etc)
+ should be added to the <tt>llvm-test</tt> test suite. The llvm-test suite is
+ for coverage (correctness, performance, etc) testing, not feature or
+ regression testing.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"> <a name="quality">Quality</a></div>
+<div class="doc_text">
+<p>The minimum quality standards that any change must satisfy before being
+ committed to the main development branch are:</p>
+
+<ol>
+ <li>Code must adhere to the <a href="CodingStandards.html">LLVM Coding
+ Standards</a>.</li>
+
+ <li>Code must compile cleanly (no errors, no warnings) on at least one
+ platform.</li>
+
+ <li>Bug fixes and new features should <a href="#testcases">include a
+ testcase</a> so we know if the fix/feature ever regresses in the
+ future.</li>
+
+ <li>Code must pass the dejagnu (<tt>llvm/test</tt>) test suite.</li>
+
+ <li>The code must not cause regressions on a reasonable subset of llvm-test,
+ where "reasonable" depends on the contributor's judgement and the scope of
+ the change (more invasive changes require more testing). A reasonable
+ subset might be something like
+ "<tt>llvm-test/MultiSource/Benchmarks</tt>".</li>
+</ol>
+
+<p>Additionally, the committer is responsible for addressing any problems found
+ in the future that the change is responsible for. For example:</p>
+
+<ul>
+ <li>The code should compile cleanly on all supported platforms.</li>
+
+ <li>The changes should not cause any correctness regressions in the
+ <tt>llvm-test</tt> suite and must not cause any major performance
+ regressions.</li>
+
+ <li>The change set should not cause performance or correctness regressions for
+ the LLVM tools.</li>
+
+ <li>The changes should not cause performance or correctness regressions in
+ code compiled by LLVM on all applicable targets.</li>
+
+ <li>You are expected to address any <a href="http://llvm.org/bugs/">bugzilla
+ bugs</a> that result from your change.</li>
+</ul>
+
+<p>We prefer for this to be handled before submission but understand that it
+ isn't possible to test all of this for every submission. Our build bots and
+ nightly testing infrastructure normally finds these problems. A good rule of
+ thumb is to check the nightly testers for regressions the day after your
+ change. Build bots will directly email you if a group of commits that
+ included yours caused a failure. You are expected to check the build bot
+ messages to see if they are your fault and, if so, fix the breakage.</p>
+
+<p>Commits that violate these quality standards (e.g. are very broken) may be
+ reverted. This is necessary when the change blocks other developers from
+ making progress. The developer is welcome to re-commit the change after the
+ problem has been fixed.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection">
+ <a name="commitaccess">Obtaining Commit Access</a></div>
+<div class="doc_text">
+
+<p>We grant commit access to contributors with a track record of submitting high
+ quality patches. If you would like commit access, please send an email to
+ <a href="mailto:sabre@nondot.org">Chris</a> with the following
+ information:</p>
+
+<ol>
+ <li>The user name you want to commit with, e.g. "hacker".</li>
+
+ <li>The full name and email address you want message to llvm-commits to come
+ from, e.g. "J. Random Hacker &lt;hacker@yoyodyne.com&gt;".</li>
+
+ <li>A "password hash" of the password you want to use, e.g. "2ACR96qjUqsyM".
+ Note that you don't ever tell us what your password is, you just give it
+ to us in an encrypted form. To get this, run "htpasswd" (a utility that
+ comes with apache) in crypt mode (often enabled with "-d"), or find a web
+ page that will do it for you.</li>
+</ol>
+
+<p>Once you've been granted commit access, you should be able to check out an
+ LLVM tree with an SVN URL of "https://username@llvm.org/..." instead of the
+ normal anonymous URL of "http://llvm.org/...". The first time you commit
+ you'll have to type in your password. Note that you may get a warning from
+ SVN about an untrusted key, you can ignore this. To verify that your commit
+ access works, please do a test commit (e.g. change a comment or add a blank
+ line). Your first commit to a repository may require the autogenerated email
+ to be approved by a mailing list. This is normal, and will be done when
+ the mailing list owner has time.</p>
+
+<p>If you have recently been granted commit access, these policies apply:</p>
+
+<ol>
+ <li>You are granted <i>commit-after-approval</i> to all parts of LLVM. To get
+ approval, submit a <a href="#patches">patch</a> to
+ <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits</a>.
+ When approved you may commit it yourself.</li>
+
+ <li>You are allowed to commit patches without approval which you think are
+ obvious. This is clearly a subjective decision &mdash; we simply expect
+ you to use good judgement. Examples include: fixing build breakage,
+ reverting obviously broken patches, documentation/comment changes, any
+ other minor changes.</li>
+
+ <li>You are allowed to commit patches without approval to those portions of
+ LLVM that you have contributed or maintain (i.e., have been assigned
+ responsibility for), with the proviso that such commits must not break the
+ build. This is a "trust but verify" policy and commits of this nature are
+ reviewed after they are committed.</li>
+
+ <li>Multiple violations of these policies or a single egregious violation may
+ cause commit access to be revoked.</li>
+</ol>
+
+<p>In any case, your changes are still subject to <a href="#reviews">code
+ review</a> (either before or after they are committed, depending on the
+ nature of the change). You are encouraged to review other peoples' patches
+ as well, but you aren't required to.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"> <a name="newwork">Making a Major Change</a></div>
+<div class="doc_text">
+<p>When a developer begins a major new project with the aim of contributing it
+ back to LLVM, s/he should inform the community with an email to
+ the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev</a>
+ email list, to the extent possible. The reason for this is to:
+
+<ol>
+ <li>keep the community informed about future changes to LLVM, </li>
+
+ <li>avoid duplication of effort by preventing multiple parties working on the
+ same thing and not knowing about it, and</li>
+
+ <li>ensure that any technical issues around the proposed work are discussed
+ and resolved before any significant work is done.</li>
+</ol>
+
+<p>The design of LLVM is carefully controlled to ensure that all the pieces fit
+ together well and are as consistent as possible. If you plan to make a major
+ change to the way LLVM works or want to add a major new extension, it is a
+ good idea to get consensus with the development community before you start
+ working on it.</p>
+
+<p>Once the design of the new feature is finalized, the work itself should be
+ done as a series of <a href="#incremental">incremental changes</a>, not as a
+ long-term development branch.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"> <a name="incremental">Incremental Development</a>
+</div>
+<div class="doc_text">
+<p>In the LLVM project, we do all significant changes as a series of incremental
+ patches. We have a strong dislike for huge changes or long-term development
+ branches. Long-term development branches have a number of drawbacks:</p>
+
+<ol>
+ <li>Branches must have mainline merged into them periodically. If the branch
+ development and mainline development occur in the same pieces of code,
+ resolving merge conflicts can take a lot of time.</li>
+
+ <li>Other people in the community tend to ignore work on branches.</li>
+
+ <li>Huge changes (produced when a branch is merged back onto mainline) are
+ extremely difficult to <a href="#reviews">code review</a>.</li>
+
+ <li>Branches are not routinely tested by our nightly tester
+ infrastructure.</li>
+
+ <li>Changes developed as monolithic large changes often don't work until the
+ entire set of changes is done. Breaking it down into a set of smaller
+ changes increases the odds that any of the work will be committed to the
+ main repository.</li>
+</ol>
+
+<p>To address these problems, LLVM uses an incremental development style and we
+ require contributors to follow this practice when making a large/invasive
+ change. Some tips:</p>
+
+<ul>
+ <li>Large/invasive changes usually have a number of secondary changes that are
+ required before the big change can be made (e.g. API cleanup, etc). These
+ sorts of changes can often be done before the major change is done,
+ independently of that work.</li>
+
+ <li>The remaining inter-related work should be decomposed into unrelated sets
+ of changes if possible. Once this is done, define the first increment and
+ get consensus on what the end goal of the change is.</li>
+
+ <li>Each change in the set can be stand alone (e.g. to fix a bug), or part of
+ a planned series of changes that works towards the development goal.</li>
+
+ <li>Each change should be kept as small as possible. This simplifies your work
+ (into a logical progression), simplifies code review and reduces the
+ chance that you will get negative feedback on the change. Small increments
+ also facilitate the maintenance of a high quality code base.</li>
+
+ <li>Often, an independent precursor to a big change is to add a new API and
+ slowly migrate clients to use the new API. Each change to use the new API
+ is often "obvious" and can be committed without review. Once the new API
+ is in place and used, it is much easier to replace the underlying
+ implementation of the API. This implementation change is logically
+ separate from the API change.</li>
+</ul>
+
+<p>If you are interested in making a large change, and this scares you, please
+ make sure to first <a href="#newwork">discuss the change/gather consensus</a>
+ then ask about the best way to go about making the change.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"><a name="attribution">Attribution of
+Changes</a></div>
+<div class="doc_text">
+<p>We believe in correct attribution of contributions to their contributors.
+ However, we do not want the source code to be littered with random
+ attributions "this code written by J. Random Hacker" (this is noisy and
+ distracting). In practice, the revision control system keeps a perfect
+ history of who changed what, and the CREDITS.txt file describes higher-level
+ contributions. If you commit a patch for someone else, please say "patch
+ contributed by J. Random Hacker!" in the commit message.</p>
+
+<p>Overall, please do not add contributor names to the source code.</p>
+</div>
+
+<!--=========================================================================-->
+<div class="doc_section">
+ <a name="clp">Copyright, License, and Patents</a>
+</div>
+<!--=========================================================================-->
+
+<div class="doc_text">
+<p>This section addresses the issues of copyright, license and patents for the
+ LLVM project. Currently, the University of Illinois is the LLVM copyright
+ holder and the terms of its license to LLVM users and developers is the
+ <a href="http://www.opensource.org/licenses/UoI-NCSA.php">University of
+ Illinois/NCSA Open Source License</a>.</p>
+
+<div class="doc_notes">
+<p style="text-align:center;font-weight:bold">NOTE: This section deals with
+ legal matters but does not provide legal advice. We are not lawyers, please
+ seek legal counsel from an attorney.</p>
+</div>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"><a name="copyright">Copyright</a></div>
+<div class="doc_text">
+<p>For consistency and ease of management, the project requires the copyright
+ for all LLVM software to be held by a single copyright holder: the University
+ of Illinois (UIUC).</p>
+
+<p>Although UIUC may eventually reassign the copyright of the software to
+ another entity (e.g. a dedicated non-profit "LLVM Organization") the intent
+ for the project is to always have a single entity hold the copyrights to LLVM
+ at any given time.</p>
+
+<p>We believe that having a single copyright holder is in the best interests of
+ all developers and users as it greatly reduces the managerial burden for any
+ kind of administrative or technical decisions about LLVM. The goal of the
+ LLVM project is to always keep the code open and <a href="#license">licensed
+ under a very liberal license</a>.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"><a name="license">License</a></div>
+<div class="doc_text">
+<p>We intend to keep LLVM perpetually open source and to use a liberal open
+ source license. The current license is the
+ <a href="http://www.opensource.org/licenses/UoI-NCSA.php">University of
+ Illinois/NCSA Open Source License</a>, which boils down to this:</p>
+
+<ul>
+ <li>You can freely distribute LLVM.</li>
+
+ <li>You must retain the copyright notice if you redistribute LLVM.</li>
+
+ <li>Binaries derived from LLVM must reproduce the copyright notice (e.g. in
+ an included readme file).</li>
+
+ <li>You can't use our names to promote your LLVM derived products.</li>
+
+ <li>There's no warranty on LLVM at all.</li>
+</ul>
+
+<p>We believe this fosters the widest adoption of LLVM because it <b>allows
+ commercial products to be derived from LLVM</b> with few restrictions and
+ without a requirement for making any derived works also open source (i.e.
+ LLVM's license is not a "copyleft" license like the GPL). We suggest that you
+ read the <a href="http://www.opensource.org/licenses/UoI-NCSA.php">License</a>
+ if further clarification is needed.</p>
+
+<p>Note that the LLVM Project does distribute llvm-gcc, <b>which is GPL.</b>
+ This means that anything "linked" into llvm-gcc must itself be compatible
+ with the GPL, and must be releasable under the terms of the GPL. This
+ implies that <b>any code linked into llvm-gcc and distributed to others may
+ be subject to the viral aspects of the GPL</b> (for example, a proprietary
+ code generator linked into llvm-gcc must be made available under the GPL).
+ This is not a problem for code already distributed under a more liberal
+ license (like the UIUC license), and does not affect code generated by
+ llvm-gcc. It may be a problem if you intend to base commercial development
+ on llvm-gcc without redistributing your source code.</p>
+
+<p>We have no plans to change the license of LLVM. If you have questions or
+ comments about the license, please contact the
+ <a href="mailto:llvm-oversight@cs.uiuc.edu">LLVM Oversight Group</a>.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsection"><a name="patents">Patents</a></div>
+<div class="doc_text">
+<p>To the best of our knowledge, LLVM does not infringe on any patents (we have
+ actually removed code from LLVM in the past that was found to infringe).
+ Having code in LLVM that infringes on patents would violate an important goal
+ of the project by making it hard or impossible to reuse the code for
+ arbitrary purposes (including commercial use).</p>
+
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