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The intent of this policy + is to eliminate miscommunication, rework, and confusion that might arise from + the distributed nature of LLVM's development. By stating the policy in clear + terms, we hope each developer can know ahead of time what to expect when + making LLVM contributions.</p> +<p>This policy is also designed to accomplish the following objectives:</p> + +<ol> + <li>Attract both users and developers to the LLVM project.</li> + + <li>Make life as simple and easy for contributors as possible.</li> + + <li>Keep the top of Subversion trees as stable as possible.</li> +</ol> + +<p>This policy is aimed at frequent contributors to LLVM. People interested in + contributing one-off patches can do so in an informal way by sending them to + the + <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits + mailing list</a> and engaging another developer to see it through the + process.</p> +</div> + +<!--=========================================================================--> +<div class="doc_section"><a name="policies">Developer Policies</a></div> +<!--=========================================================================--> +<div class="doc_text"> +<p>This section contains policies that pertain to frequent LLVM developers. We + always welcome <a href="#patches">one-off patches</a> from people who do not + routinely contribute to LLVM, but we expect more from frequent contributors + to keep the system as efficient as possible for everyone. Frequent LLVM + contributors are expected to meet the following requirements in order for + LLVM to maintain a high standard of quality.<p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> <a name="informed">Stay Informed</a> </div> +<div class="doc_text"> +<p>Developers should stay informed by reading at least the + <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev</a> email + list. If you are doing anything more than just casual work on LLVM, it is + suggested that you also subscribe to the + <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits</a> + list and pay attention to changes being made by others.</p> + +<p>We recommend that active developers register an email account with + <a href="http://llvm.org/bugs/">LLVM Bugzilla</a> and preferably subscribe to + the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmbugs">llvm-bugs</a> + email list to keep track of bugs and enhancements occurring in LLVM.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> <a name="patches">Making a Patch</a></div> + +<div class="doc_text"> +<p>When making a patch for review, the goal is to make it as easy for the + reviewer to read it as possible. As such, we recommend that you:</p> + +<ol> + <li>Make your patch against the Subversion trunk, not a branch, and not an old + version of LLVM. This makes it easy to apply the patch. For information + on how to check out SVN trunk, please see the <a + href="GettingStarted.html#checkout">Getting Started Guide</a>.</li> + + <li>Similarly, patches should be submitted soon after they are generated. Old + patches may not apply correctly if the underlying code changes between the + time the patch was created and the time it is applied.</li> + + <li>Patches should be made with this command: +<div class="doc_code"> +<pre> +svn diff +</pre> +</div> + or with the utility <tt>utils/mkpatch</tt>, which makes it easy to read + the diff.</li> + + <li>Patches should not include differences in generated code such as the code + generated by <tt>autoconf</tt> or <tt>tblgen</tt>. The + <tt>utils/mkpatch</tt> utility takes care of this for you.</li> +</ol> + +<p>When sending a patch to a mailing list, it is a good idea to send it as an + <em>attachment</em> to the message, not embedded into the text of the + message. This ensures that your mailer will not mangle the patch when it + sends it (e.g. by making whitespace changes or by wrapping lines).</p> + +<p><em>For Thunderbird users:</em> Before submitting a patch, please open + <em>Preferences → Advanced → General → Config Editor</em>, + find the key <tt>mail.content_disposition_type</tt>, and set its value to + <tt>1</tt>. Without this setting, Thunderbird sends your attachment using + <tt>Content-Disposition: inline</tt> rather than <tt>Content-Disposition: + attachment</tt>. Apple Mail gamely displays such a file inline, making it + difficult to work with for reviewers using that program.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> <a name="reviews">Code Reviews</a></div> +<div class="doc_text"> +<p>LLVM has a code review policy. Code review is one way to increase the quality + of software. We generally follow these policies:</p> + +<ol> + <li>All developers are required to have significant changes reviewed before + they are committed to the repository.</li> + + <li>Code reviews are conducted by email, usually on the llvm-commits + list.</li> + + <li>Code can be reviewed either before it is committed or after. We expect + major changes to be reviewed before being committed, but smaller changes + (or changes where the developer owns the component) can be reviewed after + commit.</li> + + <li>The developer responsible for a code change is also responsible for making + all necessary review-related changes.</li> + + <li>Code review can be an iterative process, which continues until the patch + is ready to be committed.</li> +</ol> + +<p>Developers should participate in code reviews as both reviewers and + reviewees. If someone is kind enough to review your code, you should return + the favor for someone else. Note that anyone is welcome to review and give + feedback on a patch, but only people with Subversion write access can approve + it.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> <a name="owners">Code Owners</a></div> +<div class="doc_text"> + +<p>The LLVM Project relies on two features of its process to maintain rapid + development in addition to the high quality of its source base: the + combination of code review plus post-commit review for trusted maintainers. + Having both is a great way for the project to take advantage of the fact that + most people do the right thing most of the time, and only commit patches + without pre-commit review when they are confident they are right.</p> + +<p>The trick to this is that the project has to guarantee that all patches that + are committed are reviewed after they go in: you don't want everyone to + assume someone else will review it, allowing the patch to go unreviewed. To + solve this problem, we have a notion of an 'owner' for a piece of the code. + The sole responsibility of a code owner is to ensure that a commit to their + area of the code is appropriately reviewed, either by themself or by someone + else. The current code owners are:</p> + +<ol> + <li><b>Evan Cheng</b>: Code generator and all targets.</li> + + <li><b>Doug Gregor</b>: Clang Basic, Lex, Parse, and Sema Libraries.</li> + + <li><b>Anton Korobeynikov</b>: Exception handling, debug information, and + Windows codegen.</li> + + <li><b>Ted Kremenek</b>: Clang Static Analyzer.</li> + + <li><b>Chris Lattner</b>: Everything not covered by someone else.</li> + + <li><b>Duncan Sands</b>: llvm-gcc 4.2.</li> +</ol> + +<p>Note that code ownership is completely different than reviewers: anyone can + review a piece of code, and we welcome code review from anyone who is + interested. Code owners are the "last line of defense" to guarantee that all + patches that are committed are actually reviewed.</p> + +<p>Being a code owner is a somewhat unglamorous position, but it is incredibly + important for the ongoing success of the project. Because people get busy, + interests change, and unexpected things happen, code ownership is purely + opt-in, and anyone can choose to resign their "title" at any time. For now, + we do not have an official policy on how one gets elected to be a code + owner.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> <a name="testcases">Test Cases</a></div> +<div class="doc_text"> +<p>Developers are required to create test cases for any bugs fixed and any new + features added. Some tips for getting your testcase approved:</p> + +<ol> + <li>All feature and regression test cases are added to the + <tt>llvm/test</tt> directory. The appropriate sub-directory should be + selected (see the <a href="TestingGuide.html">Testing Guide</a> for + details).</li> + + <li>Test cases should be written in <a href="LangRef.html">LLVM assembly + language</a> unless the feature or regression being tested requires + another language (e.g. the bug being fixed or feature being implemented is + in the llvm-gcc C++ front-end, in which case it must be written in + C++).</li> + + <li>Test cases, especially for regressions, should be reduced as much as + possible, by <a href="Bugpoint.html">bugpoint</a> or manually. It is + unacceptable to place an entire failing program into <tt>llvm/test</tt> as + this creates a <i>time-to-test</i> burden on all developers. Please keep + them short.</li> +</ol> + +<p>Note that llvm/test is designed for regression and small feature tests + only. More extensive test cases (e.g., entire applications, benchmarks, etc) + should be added to the <tt>llvm-test</tt> test suite. The llvm-test suite is + for coverage (correctness, performance, etc) testing, not feature or + regression testing.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> <a name="quality">Quality</a></div> +<div class="doc_text"> +<p>The minimum quality standards that any change must satisfy before being + committed to the main development branch are:</p> + +<ol> + <li>Code must adhere to the <a href="CodingStandards.html">LLVM Coding + Standards</a>.</li> + + <li>Code must compile cleanly (no errors, no warnings) on at least one + platform.</li> + + <li>Bug fixes and new features should <a href="#testcases">include a + testcase</a> so we know if the fix/feature ever regresses in the + future.</li> + + <li>Code must pass the dejagnu (<tt>llvm/test</tt>) test suite.</li> + + <li>The code must not cause regressions on a reasonable subset of llvm-test, + where "reasonable" depends on the contributor's judgement and the scope of + the change (more invasive changes require more testing). A reasonable + subset might be something like + "<tt>llvm-test/MultiSource/Benchmarks</tt>".</li> +</ol> + +<p>Additionally, the committer is responsible for addressing any problems found + in the future that the change is responsible for. For example:</p> + +<ul> + <li>The code should compile cleanly on all supported platforms.</li> + + <li>The changes should not cause any correctness regressions in the + <tt>llvm-test</tt> suite and must not cause any major performance + regressions.</li> + + <li>The change set should not cause performance or correctness regressions for + the LLVM tools.</li> + + <li>The changes should not cause performance or correctness regressions in + code compiled by LLVM on all applicable targets.</li> + + <li>You are expected to address any <a href="http://llvm.org/bugs/">bugzilla + bugs</a> that result from your change.</li> +</ul> + +<p>We prefer for this to be handled before submission but understand that it + isn't possible to test all of this for every submission. Our build bots and + nightly testing infrastructure normally finds these problems. A good rule of + thumb is to check the nightly testers for regressions the day after your + change. Build bots will directly email you if a group of commits that + included yours caused a failure. You are expected to check the build bot + messages to see if they are your fault and, if so, fix the breakage.</p> + +<p>Commits that violate these quality standards (e.g. are very broken) may be + reverted. This is necessary when the change blocks other developers from + making progress. The developer is welcome to re-commit the change after the + problem has been fixed.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> + <a name="commitaccess">Obtaining Commit Access</a></div> +<div class="doc_text"> + +<p>We grant commit access to contributors with a track record of submitting high + quality patches. If you would like commit access, please send an email to + <a href="mailto:sabre@nondot.org">Chris</a> with the following + information:</p> + +<ol> + <li>The user name you want to commit with, e.g. "hacker".</li> + + <li>The full name and email address you want message to llvm-commits to come + from, e.g. "J. Random Hacker <hacker@yoyodyne.com>".</li> + + <li>A "password hash" of the password you want to use, e.g. "2ACR96qjUqsyM". + Note that you don't ever tell us what your password is, you just give it + to us in an encrypted form. To get this, run "htpasswd" (a utility that + comes with apache) in crypt mode (often enabled with "-d"), or find a web + page that will do it for you.</li> +</ol> + +<p>Once you've been granted commit access, you should be able to check out an + LLVM tree with an SVN URL of "https://username@llvm.org/..." instead of the + normal anonymous URL of "http://llvm.org/...". The first time you commit + you'll have to type in your password. Note that you may get a warning from + SVN about an untrusted key, you can ignore this. To verify that your commit + access works, please do a test commit (e.g. change a comment or add a blank + line). Your first commit to a repository may require the autogenerated email + to be approved by a mailing list. This is normal, and will be done when + the mailing list owner has time.</p> + +<p>If you have recently been granted commit access, these policies apply:</p> + +<ol> + <li>You are granted <i>commit-after-approval</i> to all parts of LLVM. To get + approval, submit a <a href="#patches">patch</a> to + <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits</a>. + When approved you may commit it yourself.</li> + + <li>You are allowed to commit patches without approval which you think are + obvious. This is clearly a subjective decision — we simply expect + you to use good judgement. Examples include: fixing build breakage, + reverting obviously broken patches, documentation/comment changes, any + other minor changes.</li> + + <li>You are allowed to commit patches without approval to those portions of + LLVM that you have contributed or maintain (i.e., have been assigned + responsibility for), with the proviso that such commits must not break the + build. This is a "trust but verify" policy and commits of this nature are + reviewed after they are committed.</li> + + <li>Multiple violations of these policies or a single egregious violation may + cause commit access to be revoked.</li> +</ol> + +<p>In any case, your changes are still subject to <a href="#reviews">code + review</a> (either before or after they are committed, depending on the + nature of the change). You are encouraged to review other peoples' patches + as well, but you aren't required to.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> <a name="newwork">Making a Major Change</a></div> +<div class="doc_text"> +<p>When a developer begins a major new project with the aim of contributing it + back to LLVM, s/he should inform the community with an email to + the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev</a> + email list, to the extent possible. The reason for this is to: + +<ol> + <li>keep the community informed about future changes to LLVM, </li> + + <li>avoid duplication of effort by preventing multiple parties working on the + same thing and not knowing about it, and</li> + + <li>ensure that any technical issues around the proposed work are discussed + and resolved before any significant work is done.</li> +</ol> + +<p>The design of LLVM is carefully controlled to ensure that all the pieces fit + together well and are as consistent as possible. If you plan to make a major + change to the way LLVM works or want to add a major new extension, it is a + good idea to get consensus with the development community before you start + working on it.</p> + +<p>Once the design of the new feature is finalized, the work itself should be + done as a series of <a href="#incremental">incremental changes</a>, not as a + long-term development branch.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"> <a name="incremental">Incremental Development</a> +</div> +<div class="doc_text"> +<p>In the LLVM project, we do all significant changes as a series of incremental + patches. We have a strong dislike for huge changes or long-term development + branches. Long-term development branches have a number of drawbacks:</p> + +<ol> + <li>Branches must have mainline merged into them periodically. If the branch + development and mainline development occur in the same pieces of code, + resolving merge conflicts can take a lot of time.</li> + + <li>Other people in the community tend to ignore work on branches.</li> + + <li>Huge changes (produced when a branch is merged back onto mainline) are + extremely difficult to <a href="#reviews">code review</a>.</li> + + <li>Branches are not routinely tested by our nightly tester + infrastructure.</li> + + <li>Changes developed as monolithic large changes often don't work until the + entire set of changes is done. Breaking it down into a set of smaller + changes increases the odds that any of the work will be committed to the + main repository.</li> +</ol> + +<p>To address these problems, LLVM uses an incremental development style and we + require contributors to follow this practice when making a large/invasive + change. Some tips:</p> + +<ul> + <li>Large/invasive changes usually have a number of secondary changes that are + required before the big change can be made (e.g. API cleanup, etc). These + sorts of changes can often be done before the major change is done, + independently of that work.</li> + + <li>The remaining inter-related work should be decomposed into unrelated sets + of changes if possible. Once this is done, define the first increment and + get consensus on what the end goal of the change is.</li> + + <li>Each change in the set can be stand alone (e.g. to fix a bug), or part of + a planned series of changes that works towards the development goal.</li> + + <li>Each change should be kept as small as possible. This simplifies your work + (into a logical progression), simplifies code review and reduces the + chance that you will get negative feedback on the change. Small increments + also facilitate the maintenance of a high quality code base.</li> + + <li>Often, an independent precursor to a big change is to add a new API and + slowly migrate clients to use the new API. Each change to use the new API + is often "obvious" and can be committed without review. Once the new API + is in place and used, it is much easier to replace the underlying + implementation of the API. This implementation change is logically + separate from the API change.</li> +</ul> + +<p>If you are interested in making a large change, and this scares you, please + make sure to first <a href="#newwork">discuss the change/gather consensus</a> + then ask about the best way to go about making the change.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"><a name="attribution">Attribution of +Changes</a></div> +<div class="doc_text"> +<p>We believe in correct attribution of contributions to their contributors. + However, we do not want the source code to be littered with random + attributions "this code written by J. Random Hacker" (this is noisy and + distracting). In practice, the revision control system keeps a perfect + history of who changed what, and the CREDITS.txt file describes higher-level + contributions. If you commit a patch for someone else, please say "patch + contributed by J. Random Hacker!" in the commit message.</p> + +<p>Overall, please do not add contributor names to the source code.</p> +</div> + +<!--=========================================================================--> +<div class="doc_section"> + <a name="clp">Copyright, License, and Patents</a> +</div> +<!--=========================================================================--> + +<div class="doc_text"> +<p>This section addresses the issues of copyright, license and patents for the + LLVM project. Currently, the University of Illinois is the LLVM copyright + holder and the terms of its license to LLVM users and developers is the + <a href="http://www.opensource.org/licenses/UoI-NCSA.php">University of + Illinois/NCSA Open Source License</a>.</p> + +<div class="doc_notes"> +<p style="text-align:center;font-weight:bold">NOTE: This section deals with + legal matters but does not provide legal advice. We are not lawyers, please + seek legal counsel from an attorney.</p> +</div> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"><a name="copyright">Copyright</a></div> +<div class="doc_text"> +<p>For consistency and ease of management, the project requires the copyright + for all LLVM software to be held by a single copyright holder: the University + of Illinois (UIUC).</p> + +<p>Although UIUC may eventually reassign the copyright of the software to + another entity (e.g. a dedicated non-profit "LLVM Organization") the intent + for the project is to always have a single entity hold the copyrights to LLVM + at any given time.</p> + +<p>We believe that having a single copyright holder is in the best interests of + all developers and users as it greatly reduces the managerial burden for any + kind of administrative or technical decisions about LLVM. The goal of the + LLVM project is to always keep the code open and <a href="#license">licensed + under a very liberal license</a>.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"><a name="license">License</a></div> +<div class="doc_text"> +<p>We intend to keep LLVM perpetually open source and to use a liberal open + source license. The current license is the + <a href="http://www.opensource.org/licenses/UoI-NCSA.php">University of + Illinois/NCSA Open Source License</a>, which boils down to this:</p> + +<ul> + <li>You can freely distribute LLVM.</li> + + <li>You must retain the copyright notice if you redistribute LLVM.</li> + + <li>Binaries derived from LLVM must reproduce the copyright notice (e.g. in + an included readme file).</li> + + <li>You can't use our names to promote your LLVM derived products.</li> + + <li>There's no warranty on LLVM at all.</li> +</ul> + +<p>We believe this fosters the widest adoption of LLVM because it <b>allows + commercial products to be derived from LLVM</b> with few restrictions and + without a requirement for making any derived works also open source (i.e. + LLVM's license is not a "copyleft" license like the GPL). We suggest that you + read the <a href="http://www.opensource.org/licenses/UoI-NCSA.php">License</a> + if further clarification is needed.</p> + +<p>Note that the LLVM Project does distribute llvm-gcc, <b>which is GPL.</b> + This means that anything "linked" into llvm-gcc must itself be compatible + with the GPL, and must be releasable under the terms of the GPL. This + implies that <b>any code linked into llvm-gcc and distributed to others may + be subject to the viral aspects of the GPL</b> (for example, a proprietary + code generator linked into llvm-gcc must be made available under the GPL). + This is not a problem for code already distributed under a more liberal + license (like the UIUC license), and does not affect code generated by + llvm-gcc. It may be a problem if you intend to base commercial development + on llvm-gcc without redistributing your source code.</p> + +<p>We have no plans to change the license of LLVM. If you have questions or + comments about the license, please contact the + <a href="mailto:llvm-oversight@cs.uiuc.edu">LLVM Oversight Group</a>.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"><a name="patents">Patents</a></div> +<div class="doc_text"> +<p>To the best of our knowledge, LLVM does not infringe on any patents (we have + actually removed code from LLVM in the past that was found to infringe). + Having code in LLVM that infringes on patents would violate an important goal + of the project by making it hard or impossible to reuse the code for + arbitrary purposes (including commercial use).</p> + +<p>When contributing code, we expect contributors to notify us of any potential + for patent-related trouble with their changes. If you or your employer own + the rights to a patent and would like to contribute code to LLVM that relies + on it, we require that the copyright owner sign an agreement that allows any + other user of LLVM to freely use your patent. Please contact + the <a href="mailto:llvm-oversight@cs.uiuc.edu">oversight group</a> for more + details.</p> +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsection"><a name="devagree">Developer Agreements</a></div> +<div class="doc_text"> +<p>With regards to the LLVM copyright and licensing, developers agree to assign + their copyrights to UIUC for any contribution made so that the entire + software base can be managed by a single copyright holder. This implies that + any contributions can be licensed under the license that the project + uses.</p> + +<p>When contributing code, you also affirm that you are legally entitled to + grant this copyright, personally or on behalf of your employer. If the code + belongs to some other entity, please raise this issue with the oversight + group before the code is committed.</p> +</div> + +<!-- *********************************************************************** --> +<hr> +<address> + <a href="http://jigsaw.w3.org/css-validator/check/referer"><img + src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> + <a href="http://validator.w3.org/check/referer"><img + src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> + Written by the + <a href="mailto:llvm-oversight@cs.uiuc.edu">LLVM Oversight Group</a><br> + <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br> + Last modified: $Date$ +</address> +</body> +</html> |