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authorJakob Stoklund Olesen <stoklund@2pi.dk>2012-01-06 22:19:37 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2012-01-06 22:19:37 +0000
commitbad1e6b8e0dd51a15f6f2cae4f9d7815120f2471 (patch)
tree51607066c4fcbc4e268c867d57927ac283f8b30e /test/CodeGen/ARM/spill-q.ll
parent260bf5364e151754c16f723d62c4080009bf98cb (diff)
Enable aligned NEON spilling by default.
Experiments show this to be a small speedup for modern ARM cores. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147689 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/ARM/spill-q.ll')
-rw-r--r--test/CodeGen/ARM/spill-q.ll2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/CodeGen/ARM/spill-q.ll b/test/CodeGen/ARM/spill-q.ll
index bf4e55cb06..057ea11389 100644
--- a/test/CodeGen/ARM/spill-q.ll
+++ b/test/CodeGen/ARM/spill-q.ll
@@ -11,7 +11,7 @@ declare <4 x float> @llvm.arm.neon.vld1.v4f32(i8*, i32) nounwind readonly
define void @aaa(%quuz* %this, i8* %block) {
; CHECK: aaa:
-; CHECK: bic sp, sp, #15
+; CHECK: bic {{.*}}, #15
; CHECK: vst1.64 {{.*}}sp, :128
; CHECK: vld1.64 {{.*}}sp, :128
entry: