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authorTalin <viridia@gmail.com>2012-02-05 20:54:10 +0000
committerTalin <viridia@gmail.com>2012-02-05 20:54:10 +0000
commit2cb395eae71dacda49ca3fe758618fc3e0701659 (patch)
treec8abaa03940a385892716e78e1b80dcac0629880 /lib/VMCore/Constants.cpp
parentfad4d40f3792b0d9e101c40738e1f691131007d2 (diff)
Efficient Constant Uniquing.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149848 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore/Constants.cpp')
-rw-r--r--lib/VMCore/Constants.cpp40
1 files changed, 19 insertions, 21 deletions
diff --git a/lib/VMCore/Constants.cpp b/lib/VMCore/Constants.cpp
index 7d423c04a6..bffe859109 100644
--- a/lib/VMCore/Constants.cpp
+++ b/lib/VMCore/Constants.cpp
@@ -2388,11 +2388,9 @@ void ConstantArray::replaceUsesOfWithOnConstant(Value *From, Value *To,
LLVMContextImpl *pImpl = getType()->getContext().pImpl;
- std::pair<LLVMContextImpl::ArrayConstantsTy::MapKey, ConstantArray*> Lookup;
- Lookup.first.first = cast<ArrayType>(getType());
- Lookup.second = this;
-
- std::vector<Constant*> &Values = Lookup.first.second;
+ SmallVector<Constant*, 8> Values;
+ LLVMContextImpl::ArrayConstantsTy::LookupKey Lookup;
+ Lookup.first = cast<ArrayType>(getType());
Values.reserve(getNumOperands()); // Build replacement array.
// Fill values with the modified operands of the constant array. Also,
@@ -2408,7 +2406,7 @@ void ConstantArray::replaceUsesOfWithOnConstant(Value *From, Value *To,
++NumUpdated;
}
Values.push_back(Val);
- AllSame = Val == ToC;
+ AllSame &= Val == ToC;
}
Constant *Replacement = 0;
@@ -2418,18 +2416,18 @@ void ConstantArray::replaceUsesOfWithOnConstant(Value *From, Value *To,
Replacement = UndefValue::get(getType());
} else {
// Check to see if we have this array type already.
- bool Exists;
+ Lookup.second = makeArrayRef(Values);
LLVMContextImpl::ArrayConstantsTy::MapTy::iterator I =
- pImpl->ArrayConstants.InsertOrGetItem(Lookup, Exists);
+ pImpl->ArrayConstants.find(Lookup);
- if (Exists) {
- Replacement = I->second;
+ if (I != pImpl->ArrayConstants.map_end()) {
+ Replacement = I->first;
} else {
// Okay, the new shape doesn't exist in the system yet. Instead of
// creating a new constant array, inserting it, replaceallusesof'ing the
// old with the new, then deleting the old... just update the current one
// in place!
- pImpl->ArrayConstants.MoveConstantToNewSlot(this, I);
+ pImpl->ArrayConstants.remove(this);
// Update to the new value. Optimize for the case when we have a single
// operand that we're changing, but handle bulk updates efficiently.
@@ -2443,6 +2441,7 @@ void ConstantArray::replaceUsesOfWithOnConstant(Value *From, Value *To,
if (getOperand(i) == From)
setOperand(i, ToC);
}
+ pImpl->ArrayConstants.insert(this);
return;
}
}
@@ -2465,13 +2464,11 @@ void ConstantStruct::replaceUsesOfWithOnConstant(Value *From, Value *To,
unsigned OperandToUpdate = U-OperandList;
assert(getOperand(OperandToUpdate) == From && "ReplaceAllUsesWith broken!");
- std::pair<LLVMContextImpl::StructConstantsTy::MapKey, ConstantStruct*> Lookup;
- Lookup.first.first = cast<StructType>(getType());
- Lookup.second = this;
- std::vector<Constant*> &Values = Lookup.first.second;
+ SmallVector<Constant*, 8> Values;
+ LLVMContextImpl::StructConstantsTy::LookupKey Lookup;
+ Lookup.first = cast<StructType>(getType());
Values.reserve(getNumOperands()); // Build replacement struct.
-
// Fill values with the modified operands of the constant struct. Also,
// compute whether this turns into an all-zeros struct.
bool isAllZeros = false;
@@ -2505,21 +2502,22 @@ void ConstantStruct::replaceUsesOfWithOnConstant(Value *From, Value *To,
Replacement = UndefValue::get(getType());
} else {
// Check to see if we have this struct type already.
- bool Exists;
+ Lookup.second = makeArrayRef(Values);
LLVMContextImpl::StructConstantsTy::MapTy::iterator I =
- pImpl->StructConstants.InsertOrGetItem(Lookup, Exists);
+ pImpl->StructConstants.find(Lookup);
- if (Exists) {
- Replacement = I->second;
+ if (I != pImpl->StructConstants.map_end()) {
+ Replacement = I->first;
} else {
// Okay, the new shape doesn't exist in the system yet. Instead of
// creating a new constant struct, inserting it, replaceallusesof'ing the
// old with the new, then deleting the old... just update the current one
// in place!
- pImpl->StructConstants.MoveConstantToNewSlot(this, I);
+ pImpl->StructConstants.remove(this);
// Update to the new value.
setOperand(OperandToUpdate, ToC);
+ pImpl->StructConstants.insert(this);
return;
}
}