diff options
author | Chris Lattner <sabre@nondot.org> | 2011-07-09 17:41:24 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2011-07-09 17:41:24 +0000 |
commit | 1afcace3a3a138b1b18e5c6270caa8dae2261ae2 (patch) | |
tree | 2fed26ec8965151524b81246c7fa7c3e2382fd31 /lib/Transforms/Utils/ValueMapper.cpp | |
parent | c36ed70ec5c3c99f9559cfaa199373f60219a2be (diff) |
Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Utils/ValueMapper.cpp')
-rw-r--r-- | lib/Transforms/Utils/ValueMapper.cpp | 107 |
1 files changed, 68 insertions, 39 deletions
diff --git a/lib/Transforms/Utils/ValueMapper.cpp b/lib/Transforms/Utils/ValueMapper.cpp index de6cbdc92d..30fc60081d 100644 --- a/lib/Transforms/Utils/ValueMapper.cpp +++ b/lib/Transforms/Utils/ValueMapper.cpp @@ -13,16 +13,17 @@ //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/ValueMapper.h" -#include "llvm/Type.h" #include "llvm/Constants.h" #include "llvm/Function.h" #include "llvm/Instructions.h" #include "llvm/Metadata.h" -#include "llvm/ADT/SmallVector.h" using namespace llvm; -Value *llvm::MapValue(const Value *V, ValueToValueMapTy &VM, - RemapFlags Flags) { +// Out of line method to get vtable etc for class. +void ValueMapTypeRemapper::Anchor() {} + +Value *llvm::MapValue(const Value *V, ValueToValueMapTy &VM, RemapFlags Flags, + ValueMapTypeRemapper *TypeMapper) { ValueToValueMapTy::iterator I = VM.find(V); // If the value already exists in the map, use it. @@ -46,14 +47,14 @@ Value *llvm::MapValue(const Value *V, ValueToValueMapTy &VM, // Check all operands to see if any need to be remapped. for (unsigned i = 0, e = MD->getNumOperands(); i != e; ++i) { Value *OP = MD->getOperand(i); - if (OP == 0 || MapValue(OP, VM, Flags) == OP) continue; + if (OP == 0 || MapValue(OP, VM, Flags, TypeMapper) == OP) continue; // Ok, at least one operand needs remapping. SmallVector<Value*, 4> Elts; Elts.reserve(MD->getNumOperands()); for (i = 0; i != e; ++i) { Value *Op = MD->getOperand(i); - Elts.push_back(Op ? MapValue(Op, VM, Flags) : 0); + Elts.push_back(Op ? MapValue(Op, VM, Flags, TypeMapper) : 0); } MDNode *NewMD = MDNode::get(V->getContext(), Elts); Dummy->replaceAllUsesWith(NewMD); @@ -76,51 +77,75 @@ Value *llvm::MapValue(const Value *V, ValueToValueMapTy &VM, return 0; if (BlockAddress *BA = dyn_cast<BlockAddress>(C)) { - Function *F = cast<Function>(MapValue(BA->getFunction(), VM, Flags)); + Function *F = + cast<Function>(MapValue(BA->getFunction(), VM, Flags, TypeMapper)); BasicBlock *BB = cast_or_null<BasicBlock>(MapValue(BA->getBasicBlock(), VM, - Flags)); + Flags, TypeMapper)); return VM[V] = BlockAddress::get(F, BB ? BB : BA->getBasicBlock()); } - for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i) { - Value *Op = C->getOperand(i); - Value *Mapped = MapValue(Op, VM, Flags); - if (Mapped == C) continue; - - // Okay, the operands don't all match. We've already processed some or all - // of the operands, set them up now. - std::vector<Constant*> Ops; - Ops.reserve(C->getNumOperands()); - for (unsigned j = 0; j != i; ++j) - Ops.push_back(cast<Constant>(C->getOperand(i))); + // Otherwise, we have some other constant to remap. Start by checking to see + // if all operands have an identity remapping. + unsigned OpNo = 0, NumOperands = C->getNumOperands(); + Value *Mapped = 0; + for (; OpNo != NumOperands; ++OpNo) { + Value *Op = C->getOperand(OpNo); + Mapped = MapValue(Op, VM, Flags, TypeMapper); + if (Mapped != C) break; + } + + // See if the type mapper wants to remap the type as well. + Type *NewTy = C->getType(); + if (TypeMapper) + NewTy = TypeMapper->remapType(NewTy); + + // If the result type and all operands match up, then just insert an identity + // mapping. + if (OpNo == NumOperands && NewTy == C->getType()) + return VM[V] = C; + + // Okay, we need to create a new constant. We've already processed some or + // all of the operands, set them all up now. + SmallVector<Constant*, 8> Ops; + Ops.reserve(NumOperands); + for (unsigned j = 0; j != OpNo; ++j) + Ops.push_back(cast<Constant>(C->getOperand(j))); + + // If one of the operands mismatch, push it and the other mapped operands. + if (OpNo != NumOperands) { Ops.push_back(cast<Constant>(Mapped)); - + // Map the rest of the operands that aren't processed yet. - for (++i; i != e; ++i) - Ops.push_back(cast<Constant>(MapValue(C->getOperand(i), VM, Flags))); - - if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) - return VM[V] = CE->getWithOperands(Ops); - if (ConstantArray *CA = dyn_cast<ConstantArray>(C)) - return VM[V] = ConstantArray::get(CA->getType(), Ops); - if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) - return VM[V] = ConstantStruct::get(CS->getType(), Ops); - assert(isa<ConstantVector>(C) && "Unknown mapped constant type"); - return VM[V] = ConstantVector::get(Ops); + for (++OpNo; OpNo != NumOperands; ++OpNo) + Ops.push_back(MapValue(cast<Constant>(C->getOperand(OpNo)), VM, + Flags, TypeMapper)); } - - // If we reach here, all of the operands of the constant match. - return VM[V] = C; + + if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) + return VM[V] = CE->getWithOperands(Ops, NewTy); + if (isa<ConstantArray>(C)) + return VM[V] = ConstantArray::get(cast<ArrayType>(NewTy), Ops); + if (isa<ConstantStruct>(C)) + return VM[V] = ConstantStruct::get(cast<StructType>(NewTy), Ops); + if (isa<ConstantVector>(C)) + return VM[V] = ConstantVector::get(Ops); + // If this is a no-operand constant, it must be because the type was remapped. + if (isa<UndefValue>(C)) + return VM[V] = UndefValue::get(NewTy); + if (isa<ConstantAggregateZero>(C)) + return VM[V] = ConstantAggregateZero::get(NewTy); + assert(isa<ConstantPointerNull>(C)); + return VM[V] = ConstantPointerNull::get(cast<PointerType>(NewTy)); } /// RemapInstruction - Convert the instruction operands from referencing the /// current values into those specified by VMap. /// void llvm::RemapInstruction(Instruction *I, ValueToValueMapTy &VMap, - RemapFlags Flags) { + RemapFlags Flags, ValueMapTypeRemapper *TypeMapper){ // Remap operands. for (User::op_iterator op = I->op_begin(), E = I->op_end(); op != E; ++op) { - Value *V = MapValue(*op, VMap, Flags); + Value *V = MapValue(*op, VMap, Flags, TypeMapper); // If we aren't ignoring missing entries, assert that something happened. if (V != 0) *op = V; @@ -147,9 +172,13 @@ void llvm::RemapInstruction(Instruction *I, ValueToValueMapTy &VMap, I->getAllMetadata(MDs); for (SmallVectorImpl<std::pair<unsigned, MDNode *> >::iterator MI = MDs.begin(), ME = MDs.end(); MI != ME; ++MI) { - Value *Old = MI->second; - Value *New = MapValue(Old, VMap, Flags); + MDNode *Old = MI->second; + MDNode *New = MapValue(Old, VMap, Flags, TypeMapper); if (New != Old) - I->setMetadata(MI->first, cast<MDNode>(New)); + I->setMetadata(MI->first, New); } + + // If the instruction's type is being remapped, do so now. + if (TypeMapper) + I->mutateType(TypeMapper->remapType(I->getType())); } |